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Chapter 8 - Chapter 7: Phantomathia and Rating

Planet Earth FX12 was already quite advanced technologically, with a strict hierarchy where ranking meant everything.

The rating system on Planet Earth FX12 was all-encompassing and profoundly affected every aspect of the lives of its inhabitants. Each inhabitant of the planet had their own Earth rating, a personal score that affected every aspect of life. A higher rating gave access to better jobs, housing, education, and medical services.

It was formed on the basis of several criteria:

Neon interaction: the ability to work with the energy of the universe, which opened up new opportunities for development.

Physical data and health: ability to fight, endurance, genetic advantages.

Intellectual ability: level of education, achievements in scientific research, contributions to technology.

Economic status: income, level of spending, payment of taxes.

For the past few years, Earth has been conducting what is known as 'Phantom Training' - training for young people from the age of 18 who could interact with neons. This training has remained a mystery to many Earthlings. Opinions on its true purpose varied: some saw it as fun for the elite, while others saw it as preparation for a major confrontation, perhaps even an alien invasion. The cream of society, however, knew more. They realized that the planet was in danger. This discovery came after they created a supersonic ship that allowed them to look beyond their system. The main currency on Earth FX12 was "HRYVNIA", which had value not only as money, but also as an indicator of status. In the Nova 1/2/3 galaxy, the primary currency was "GELO" (Global Exchange Live Operations), a monetary unit that was used for all global trade transactions and military contracts.

The galaxy was frequented by the so-called 'Mist Sellers', mysterious merchants who traveled between planets and offered rare goods, technology and information. The humans of FX12, who were aware of the threat from other races, managed to buy information from them about the creation of nanobots and the nature of neons. They began developing their own prototype nano-suits and training their people for a future confrontation, but for now they kept quiet, not attracting too much attention from other civilizations. After the planet made several significant purchases from the Mist Sellers (especially information on neons and nanobot technology), the planet's economy changed. The purchase of these extremely expensive technologies resulted in higher taxes and significant debt pressure on the population. Even the poorest people were forced to find ways to make money to survive as their Earth rating became a key indicator of access to basic resources. Those who could not maintain their ratings often found themselves on the brink of survival. Specific jobs required a minimum certain rating, and lacking it meant an inability to find work, obtain funds, and provide for basic needs. People suffering from poor health, low earnings or unemployment were forced to leave developed cities and seek refuge in old abandoned towns. However, the best option was the forests or their depths, for the cities were rundown, bad air and dangerous. The forests, on the other hand, offered clean air, rich in neon, which offered a chance for survival. Those who were unable to work or had low rankings felt social pressure, leading to marginalization and even banishment from the cities.

All children went to school together, regardless of their ranking. It was the only stage of life where everyone had an equal chance.

However, after completing basic education, there were two paths open to students:

Regular universities: These institutions provided a standard education in science, arts and humanities, but most of their graduates remained at the bottom of the social hierarchy due to limited prospects. They could only provide an average ranking.

Phantom Universities: These were the most prestigious and the most difficult to get into, training the elite of society. They taught neon interaction and utilized the most advanced technology, including the virtual world "Phantomathia" to train in phantom nano-suits. Only the best of the best had the opportunity to receive a high rating after completing their training here.

The 'phantom' training took place in a virtual world known as 'Phantomathy' a galactic game that gave training with 90% realism, simulating situations as if they were happening in real life. Players connected to the system using nanite technology, where they fought battles between themselves or artificial intelligence. These pods were purchased from the Mist Sellers for vast riches, including tons of gold and gems. The game had a ranking on the planet where the best received money, status, and every possible privilege in real life.

The growth of social inequality became evident after the introduction of the rating system. Rich strata of the population used their earthly rating to raise their economic status and provide better living conditions for their relatives.

They had more opportunities to study in phantom universities and participate in high-tech projects, while poor people were left without the opportunity to raise their ranking and were socially isolated. Thus, the rating system and economic pressure forced people to find new ways to raise their status, leading to massive competition for resources and place in society, as well as conflicts between different segments of the population.

[Dictionary Zero]

HRYVNIA - The primary currency on planet Earth FX12, used as a medium of exchange, a measure of wealth and status.

GELO (Global Exchange Live Operations) - The primary galactic currency used for global economic and military contracts, particularly in civilizations such as Nova 1/2/3.

Mist Sellers - Mysterious merchants who travel between planets and offer unique goods, technology, and information, usually for GELO. Have been neutral in all political wars, etc.

Phantomathia - A closed source galactic game, there was a beta version on planet Earth FX12 that replicates 90% of real world conditions and is used to train phantoms in a virtual world.

Phantom training is specialized combat training created by the cream of the planet to select and train elite troops. Participants in the training are those capable of interacting with neons, especially after reaching the age of 18. Phantom training involves intense physical and mental testing to enhance combat capability and effectiveness in future intergalactic conflicts. (Goal: to create an elite army that could defend the planet from external threats, particularly other advanced civilizations and races)