---
### **Power Systems in the Existence**
In this story, you will encounter two primary types of power systems:
1. **Mana-Based System**
2. **Will-Based System**
These systems govern how individuals harness and utilize power within the *Existence*.
---
### **Mana-Based System**
The Mana-Based System is the most common form of ascension in the *Existence*. It revolves around the use of **mana**, a mystical energy that fuels the casting of spells and the summoning of elemental forces.
#### **Key Mechanics of the Mana-Based System**
1. **Mana and Elementals**:
- Mana is used to feed **elementals**, spiritual entities tied to specific elements (e.g., fire, water, earth, air).
- The quality and quantity of mana directly influence the power of the spells cast.
- Higher mana reserves and purer mana result in stronger and more potent spells.
2. **Elemental Comprehension**:
- A Walker's understanding of an element determines their **resonance** with the corresponding elemental.
- Greater comprehension allows for the casting of more complex and advanced spells.
[Elemental Resonance Ranks]
1] ##* Initiation*##
The user gains an initial connection with their element.
Basic control over raw elemental energy
2] ##*Synchronization *##
The user develops an instinctual understanding of their element's behavior.
The element responds more naturally, requiring less effort to manipulate.
3] ##* Integration *##
The element begins integrating with the user's being.
The user starts manifesting passive traits tied to their element .
4] ##* Embodiment*##
The user embodies the true nature of their element, gaining near-absolute control.
Their physical and spiritual existence fuses with the element, allowing for high-tier elemental phenomena.
5]##*Ascension *##
The final stage where the user no longer "controls" the element but is the element.
Their existence transcends conventional laws, merging with the elemental source itself.
---
## **Will-Based system**
[Will be explored as story progresses]
-----
### **Ascension Ranks**
Walkers, Beasts, and abyssal entities in the *Existence* are classified into ranks based on their ability to harness and control mana. These ranks are as follows:
1. **Unawakened**:
- Ordinary beings who cannot harness or utilize mana.
- They exist outside the ascension system.
2. **Awakened**:
- Individuals who have unlocked the ability to use mana or will.
- Ranked from **F** (lowest) to **SSS** (highest).
- Higher ranks signify greater mana control, elemental comprehension, and spellcasting proficiency.
3. **Ascended**:
- Beings who have surpassed the limits of the Awakened ranks.
- They possess immense mana reserves and mastery over elements unmatched.
4. **Transcendent**:
- Rare individuals who have transcended mortal limitations.
- Their power is said to rival that of minor deities.
5. **Exalted**:
- Legendary figures whose abilities are near-mythical.
- They are often revered as living legends.
6. **Genesis**:
- The pinnacle of ascension.
- Beings at this rank are said to possess the power to shape reality itself.
**Relics and Artifacts**
Relics and artifacts are powerful items that enhance a Walker's abilities. They are classified into the following ranks:
1. **Common**:
- Basic items with minor enhancements.
2. **Uncommon**:
- Slightly more powerful than common relics.
- Often possess unique but limited abilities.
3. **Rare**:
- Highly sought-after items with significant power boosts.
4. **Epic**:
- Extremely powerful relics with game-changing abilities.
5. **Monarch**:
- The rarest and most potent artifacts.
- Often tied to ancient legends or divine origins.
6. **Fated**:
- Artifacts with a unique connection to their wielder's destiny.
- Their power grows in tandem with the user's strength.
7. **Eternal**:
- Mythical relics said to exist outside the bounds of time and space.
- Their true potential is often shrouded in mystery.
____________
##-Planetary Ranks-##
Planets are ranked based on their mana density and quality, influencing the strength of their inhabitants, the power of their natural laws, and the development of civilizations.
1. Forsaken Worlds – Nearly devoid of mana, making magic almost nonexistent.
2. Withering Worlds – Mana exists but is weak, fading, or highly unstable.
3. Verdant Worlds – Balanced mana distribution allows magic to thrive naturally.
4 Arcane Worlds – Overflowing with mana, shaping the environment and life itself.
5 Primordial Worlds – The peak of planetary mana density.
##**Each primordial World is center of a star system .
And each Star System is big as universe**##