Basic info

Types of weapons:

Metal weapons – most common weapons preferably stage 2 or below. Ritualistic weapons – metal/ dungeon mineral weapons which are modified under rituals

Core booster weapons – monster cores are placed to achieve certain effects when the core is used it can be easily replaced.

Soul – bound weapons – powerful weapon which can be bound to a user till his death.

Cosmic weapons – where the weapons choose their owners.

Grade of materials for weapons:

Common [metal]

Rare [dungeon metal/ritualistic]

Gaian [ ritualistic/core booster]

Exotic [soul-bound]

Mystic [cosmic weapons]

Types of power sources:

MANA – power source of the monsters/beasts for casting spells , astral coat, rituals

Neutral Mana – From an attribute less monster / unawakened human [Example : Goblins]

Attributed Mana – From an attribute monster/ Class Awakened human [Example: Fire wolf].

DEMONIC ESSENCE – Power source for demons.