Types of weapons:
Metal weapons – most common weapons preferably stage 2 or below. Ritualistic weapons – metal/ dungeon mineral weapons which are modified under rituals
Core booster weapons – monster cores are placed to achieve certain effects when the core is used it can be easily replaced.
Soul – bound weapons – powerful weapon which can be bound to a user till his death.
Cosmic weapons – where the weapons choose their owners.
Grade of materials for weapons:
Common [metal]
Rare [dungeon metal/ritualistic]
Gaian [ ritualistic/core booster]
Exotic [soul-bound]
Mystic [cosmic weapons]
Types of power sources:
MANA – power source of the monsters/beasts for casting spells , astral coat, rituals
Neutral Mana – From an attribute less monster / unawakened human [Example : Goblins]
Attributed Mana – From an attribute monster/ Class Awakened human [Example: Fire wolf].
DEMONIC ESSENCE – Power source for demons.