Chereads / PNA / Chapter 17 - 17

Chapter 17 - 17

The End of the First Saga of the Game Wars: An Obituary for the Losers

And so, the first great game war comes to an end, leaving behind a battlefield full of piles of money, crushed egos and dying ex-CEOs.

Cruel Territories: The Winners Write History

🏆 The company that knew how to play in campaign and multiplayer mode at the same time. With the Phame franchise earning amounts that would make Jeff Bezos cry with envy, Cruel Territories proved that the secret to success is not only innovation, but also exploiting every penny of nostalgia and selling DLCs at a knockdown price on the black market.

💡 Lesson: If your game isn't good enough, make it mandatory. A well-structured monopoly beats any competition.

Lekox 2.0: The Worthy Fall of a Fatal Bug

📉 Carpilo, once a visionary, is now a walking warning about the dangers of hard mode without a tutorial. His journey began with promises of revolution, but ended with glitched graphics, defective AI and a script that not even the most loyal players wanted to follow until the end.

🚀 From CEO to generic NPC: Carpilo's mistake was not trying to innovate, but forgetting that the market does not forgive defective patches. His arrogance was so great that not even the 'continue' button could save him.

🪦 Lesson: The first step to bankruptcy is believing that "this will never happen to me".

DLC: Lessons that No One Will Learn

✅ Innovation is important: But there is no point in innovating if your game looks like a poorly made TCC.

✅ Marketing is everything: It doesn't matter if your game is bad. If the publicity is good, you can even sell a door-opening simulator as a major release.

✅ Be humble: Or at least pretend to be. The one who laughs last is usually the one with the most money in the bank.

✅ Do ethics matter? It depends. If the game is profitable enough, no one will care if you exploit child labor in the backend.

The Second Saga of the Game Wars: More Explosions, Less Shame

With the war over and a clear winner, the question remains: what comes next? New companies will emerge, new promises will be made, and at some point, some other greedy, megalomaniacal CEO will be publicly humiliated.

And so, the cycle repeats itself.