Chapter 3
The Guild of Shadows
The morning light broke through the forest canopy, casting fractured rays onto the moss-covered ground. Alaric stirred from his restless sleep, the events of the previous night still vivid in his mind. The vial Seraphine had given him sat empty on the table, and though he couldn't recall his dreams, he woke with a sense of clarity—and an inexplicable heaviness.
Seraphine was seated by the hearth, stirring a pot of something that smelled faintly of herbs and smoke. Her gaze lifted to him as he rose, and for a brief moment, her expression softened.
"You look like a man burdened with too many questions," she said.
Alaric rubbed his temples. "Questions and not enough answers," he admitted. "But I can't stop now. Eldarath is calling to me, and I have to see this through."
Seraphine sighed, shaking her head. "The path you're on will only grow darker, Alaric. You've already begun to awaken the forces tied to Eldarath, and they'll draw others to you. Be wary of who you trust."
He nodded, her words lingering as he packed his belongings and prepared to leave. Seraphine handed him a small pouch before he stepped outside.
"Use this sparingly," she said. "It's a blend of herbs that can shield you from magical detection for a short time. You'll need it."
Alaric thanked her, and though her warnings filled him with unease, they also fueled his determination. As he stepped into the forest, the map in the book glowed faintly, guiding him toward the next destination.
By midday, the forest began to change. The trees grew taller and older, their roots twisting into the earth like gnarled hands. A thick fog settled over the ground, muffling the sounds of Alaric's footsteps. The atmosphere was heavy with an unnatural stillness, as though the forest itself was holding its breath.
It was then that he felt it—a presence, subtle at first, but growing stronger with every step. He stopped, his hand instinctively moving to the dagger at his side.
"You're being followed," a voice whispered from the shadows.
Alaric spun around, his eyes scanning the fog, but saw nothing. "Who's there?" he demanded, his voice steady despite the chill creeping down his spine.
From the mist emerged a figure cloaked in black, their face obscured by a hood. Behind them, more figures appeared, each clad in the same dark attire. They moved with an unnerving silence, their footsteps making no sound on the forest floor.
"You've drawn attention, Alaric," the first figure said, their voice calm but laced with authority. "We've been watching you."
"Who are you?" Alaric asked, his grip tightening on his dagger.
The figure stepped closer, and though their face remained hidden, Alaric could feel their gaze piercing through him. "We are the Guild of Shadows," they said. "Keepers of secrets, seekers of knowledge. And like you, we seek Eldarath."
Alaric's heart raced. "You've been searching for the city too?"
"For centuries," the figure replied. "Eldarath's power is the key to ending the war between the magical and human worlds. But that power must be wielded wisely. We've been watching your journey, Alaric. You've already awakened the first key, haven't you?"
Alaric hesitated before nodding. "I have. But I don't understand why the book chose me or what the trials mean."
"The book chooses those with the potential to endure its trials," the figure said. "But potential alone isn't enough. If you truly wish to find Eldarath, you'll need allies—and guidance."
The mention of allies made Alaric cautious. He remembered Seraphine's warning to trust no one. "How do I know I can trust you?" he asked, his voice firm.
The figure chuckled softly. "A fair question. But the truth is, trust is irrelevant. We share the same goal, and our interests align—for now. If you're willing, we can help each other."
Alaric considered their words. The Guild of Shadows was shrouded in mystery, but their knowledge of Eldarath could prove invaluable. And yet, he couldn't ignore the sense of unease gnawing at him.
"What do you want from me?" he asked.
"To join us," the figure replied. "With your connection to the book and the keys, you could be the one to lead us to Eldarath. In return, we offer protection, resources, and knowledge. Together, we can ensure that Eldarath's power is used for the greater good."
Alaric hesitated. He didn't fully trust the Guild, but their offer was tempting. Alone, his chances of surviving the trials were slim. With their help, he might stand a chance.
"Fine," he said finally. "I'll join you—for now."
The figure nodded, and the other cloaked members stepped forward. One of them extended a hand, revealing a small, silver emblem in the shape of an eye.
"This marks you as one of us," they said. "Keep it with you at all times. It will grant you access to our sanctuaries and identify you to other members."
Alaric took the emblem, its cool metal sending a shiver through his hand.
"Come," the leader said. "There's much to discuss."
The Guild led Alaric deeper into the forest, where the fog grew thicker and the air colder. After what felt like hours, they reached a hidden clearing. At its center was a massive stone structure, half-buried in the earth. Runes carved into its surface glowed faintly, and the air around it pulsed with magic.
"This is one of our sanctuaries," the leader explained as they descended a flight of stone steps into the structure.
The interior was vast, illuminated by floating orbs of light. The walls were lined with shelves filled with ancient tomes, scrolls, and artifacts. Members of the Guild moved about, their movements purposeful and silent.
The leader guided Alaric to a chamber where a large map of the known world was spread across a table. Markings and symbols covered its surface, many of them resembling those in the book.
"We've been studying Eldarath for generations," the leader said. "The city's magic is tied to the balance between the magical and human worlds. If we can harness it, we can end the war and restore peace."
"And if we can't?" Alaric asked, his voice low.
The leader's silence was answer enough.
Another member of the Guild approached, a woman with piercing green eyes and a stern expression. She carried a scroll, which she unrolled on the table.
"This is what we know about the trials," she said, her voice clipped. "Each key is guarded by a trial designed to test the seeker's resolve, strength, and wisdom. The trials are as much about the mind as they are about magic."
Alaric studied the scroll, his gaze lingering on the cryptic symbols and illustrations. "Do you know where the next key is?"
The woman pointed to a location on the map—a mountain range shrouded in mist. "Here. The Trial of Shadows. It's said to test the seeker's ability to confront their darkest fears."
Alaric felt a knot form in his stomach. "And what happens if I fail?"
"You won't," the leader said firmly. "You can't. The keys are drawn to you, Alaric. You're meant to find them."
Despite the leader's confidence, Alaric couldn't shake the weight of doubt pressing down on him. The path ahead was fraught with danger, and though he now had allies, the stakes felt higher than ever.
That night, Alaric sat alone in one of the sanctuary's chambers, the silver emblem resting on the table before him. He turned it over in his hand, its cold surface reflecting the flickering light of a nearby orb.
The Guild had given him much to think about. Their knowledge of Eldarath was vast, but their motives were unclear. Could they truly be trusted? Or were they, like so many others, simply drawn to the city's power for their own gain?
Seraphine's warning echoed in his mind. Be wary of who you trust.
As he stared at the emblem, the book in his satchel began to hum faintly. He pulled it out, its pages turning on their own to reveal a new map. The Trial of Shadows awaited, and the journey was far from over.
Alaric's resolve hardened. Whatever lay ahead, he would face it. Eldarath was calling, and he would answer—no matter the cost.