Chereads / Rising of the Necromancer King / Chapter 2 - Chapter 2: The Call to Adventure

Chapter 2 - Chapter 2: The Call to Adventure

Uramu stood beneath the vibrant branches of the Tree of Life, feeling a newfound sense of purpose swell within him. The cheers from the crowd had muffled into the background, and the spirits that had once surrounded him were merely echoes now. He had a choice to make: remain in the comfy yet confining embrace of Eldenwood, or embrace the potential that burned fiercely within him. 

His heart thundered in his chest as he pieced together his thoughts. The stories his mother had told him of brave adventurers and noble heroes surged forth in his mind, stirring the flickering flames of ambition. He envisioned himself, a king of the Luna Kingdom, with all its lands basking under his reign—a king with the power to heal the history of his people, to right the wrongs that had plagued them for centuries. Uramu could feel the thrill of adventure coursing through his veins. 

With a determined grin stretching across his face, he turned back towards the village. "I need to say goodbye," he murmured, though deep down, he knew it wouldn't just be a farewell—it would mark the end of one life and the inception of another. 

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With each step back into Eldenwood, the villagers' gazes met him with both admiration and fear. Whispers rippled through the crowd. "What does he plan to do?" "Is it safe to have him among us?" But Uramu brushed off their concerns. Their words were merely echoes of the uncertainties in his own heart.

He approached his home, the cushioned embrace of memories encompassing him—the laughter at dinner, the warmth of his mother's affection, the soft glow of light casting shadows from the flickering candles. "Mother!" he called, anxiety mingling with excitement. She appeared at the door, her face a canvas of emotion—a proud smile breaking through the fear that lingered in the depths of her gaze.

"Oh, Uramu," she said, stepping forward with arms wide open. "You've received your magic. You must be feeling so many things right now! I knew you had it in you!" 

He folded into her embrace, breathing in the familiar scent of fabric and home—yet even as he did, a restlessness began to tug at him. "Mother, I need to leave Eldenwood," he whispered, feeling his heart race with revelation. 

She pulled back, her expression shifting from pride to concern. "Leave? But why? You have the magic now! You can help your father and me—with a title like Necromancer, you can—"

"I can be more!" Uramu exclaimed, fire igniting in his tone. "I can become the greatest adventurer, a king with the power to heal the Luna Kingdom. This is my chance to be extraordinary!" 

Her eyes widened, and sadness flickered across her face before she sighed. "You're still so young, Uramu. The world is filled with danger. You could—" 

"I have to try," he insisted, determination swathes around him like armor. "I'll gather strength, find allies, and return one day. I promise, I'll make you proud!" 

A few moments of silence loomed between them, before his mother finally nodded, tears shimmering in her eyes. "Then, my dear, you have my blessing. But promise me you will come back."

"I promise, Mother," he replied, climbing onto the strength of his resolve. He stepped outside, leaving the warmth of home to face the wider world awaiting him. 

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The path to the nearest city, Valentia, was lined with thick forests and sprawling fields, shadows stretching long and hemmed by lush greenery. Uramu felt alive as he ventured forth, the sun casting its golden glow upon him, illuminating his path to adventure. Each step was buoyed by dreams of guilds and chivalry. He envisioned a band of brave souls standing beside him, fighting dark forces, and protecting the innocent.

Yet as he journeyed forth, the reality of his naivety began to surface. He had no true skills of combat, no experience in the treacherous woods, no comrades to watch his back. But the intensity within him flickered like a candle flame, fighting against the chill of fear. 

Suddenly, a rustle in the bushes distracted him, and his heart sank. A gang of figures emerged from the foliage, eyes gleaming like predatory beasts. They were cloaked figures, bandits undoubtedly—hungry, desperate—they bore weapons glinting menacingly in the sunlight.

"Got ourselves a stray, boys!" one of the larger bandits laughed, stepping forth. "What's a little necromancer doing all alone out here? Got no gold to spare?"

Uramu's bravado wavered, but he clenched his fists. Drawing upon his connection with the spirits, he could feel their shadowy essences swirling within him. He was no longer the scared boy he once was; a power lay dormant beneath his uncertainty, waiting to be unleashed.

"Leave me be," he warned, trying to sound more confident than he felt. "I'll not give you anything. You're no match for me." 

The bandits laughed, dismissing his bravado as if it were nothing more than a flickering candle in the wind. "Who's going to stop us? You and your little ghost friends?" another retorted with a wicked grin.

Regaining his composure, Uramu took a deep breath, grounding himself against the encroaching tides of fear. He could feel the magic quickening within him, the dormant energy intertwining with his will. Snowflakes of power sparkled in the air as he raised his hands.

The spirits awoke with him, swirling and writhing around him in an ethereal dance. "Step back," he commanded, his voice echoing as though infused by supernatural resonance. "Or face the wrath of the dead!"

The bandits laughed again, but their humor faltered as the air around Uramu began to shimmer with energy—the very essence of life and death in concert. Before their eyes, skeletal hands began to rise from the ground, reaching for the bandits with ghastly motions. Cold dread seeped into their bones as the spectral forms materialized around Uramu, weaving an intricate web of terror.

One bandit, pale as a ghost, turned and ran, abandoning his companions. "What the hell is this?" he shouted, heart pounding against his ribcage. Uramu felt the power thrumming within him, resonating with each panic-stricken heartbeat echoing around him.

"You can run," Uramu uttered, his voice both the whisper of a troubled child and the growl of a ferocious warrior, "but the spirits will judge you."

As shadows loomed large, the remaining bandits faltered, their bravado evaporating into thin air. With a swift motion, he sent forth his magic, a bolt of energy glowing brightly before it struck one of the bandits, sending him sprawling to the ground, incapacitated by fear and raw supernatural force.

The others followed in quick succession, panic driving them to flee, leaving their fallen friend behind. Uramu stood firm, the swirling ghosts grounding him in that moment of triumph.

As silence returned, he felt a rush of exhilaration, a deep satisfaction blossoming in his chest. He had let the world witness the emergence of a Necromancer. He had stood tall against adversity. 

With the setting sun to guide him, Uramu continued his journey toward Valentia, the dream of greatness burning brighter than ever within him. He was not just a boy from Eldenwood anymore; he was Uramu, the newly emerged Necromancer.