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Eclipse: The Game That Became Reality

NshedRana
28
chs / week
The average realized release rate over the past 30 days is 28 chs / week.
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1.5k
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Synopsis
In a world where virtual reality has reached unprecedented heights, Eclipse was supposed to be just another game—an ambitious open-world RPG designed by Lena Kurova, a brilliant but reclusive game developer. With an AI-driven world, endless choices, and a protagonist whose fate would be shaped by the player, Eclipse was meant to revolutionize gaming. But something went wrong. On launch day, Eclipse transcended its digital boundaries and became reality. The world as people knew it shifted, fusing with the game’s brutal, unpredictable universe. Cities turned into warzones, mythical beasts roamed the streets, and game mechanics became the laws of physics. Lena, now trapped in her own creation, is no longer just a developer—she is both the game’s architect and prisoner. Meanwhile, the game’s protagonist, "Void," an enigmatic warrior designed to be controlled by players, has become self-aware. And then there’s Kai, a top-ranked gamer who unknowingly triggered the event. With his skills, he might be the only one capable of navigating this new world’s mechanics. As reality crumbles, Lena, Void, and Kai must uncover the truth behind Eclipse’s transformation. Was it an accident? A glitch? Or was this world always meant to become real? But the deeper they dive, the more they realize: the game is evolving. And soon, they may not be the ones playing it anymore.
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Chapter 1 - Prologue: The Descent Begins

The Tower of Unfathomable Depths loomed like a shadow, its obsidian spires cutting through the very fabric of the world. A place of ancient mystery and forgotten horrors, it beckoned those brave—or foolish—enough to seek its secrets. Legends whispered of the Tower's true nature, a place where time and reality twisted, where every floor offered a new challenge, and where none who entered ever left unchanged.

In the distant corners of the world, rumors spread of the Tower's power: to grant wishes, to bend fate, to challenge the very essence of the soul. Some said it was a test, others a prison. For centuries, countless souls had tried to scale its heights, drawn by the allure of immortality, wisdom, or power. None had returned. Yet, still they came.

Among them was a group of adventurers, each with their own reason for entering the Tower. Some sought redemption, others revenge, but all shared one thing: the thirst for something more than what the world could offer. And so, they gathered at the base of the Tower, where the air grew colder, the shadows deeper, and the ground beneath their feet felt... alive.

The first step into the Tower was always the same: the world would fall silent. The doors would creak open, and the players would step into the unknown. But this time, something was different. A presence, dark and watchful, seemed to linger in the air, as if the Tower itself were aware of their arrival. The ground beneath them pulsed, and the doors behind them slammed shut with a resounding finality.

They were no longer in control. They were part of the Tower's game now.

The first floor, deceptively serene, awaited them. A world of soft light and false warmth. Yet beneath the surface, the Tower's true nature lay hidden, waiting to reveal itself.

The game had begun. And for those who entered, there was no turning back.