Chereads / A Hero's Blood{A LitRPG Apocalypse} / Chapter 5 - Chapter 5: College green

Chapter 5 - Chapter 5: College green

Dawn over Dublin painted the ruins of O'Connell Street in shades of amber and gold. From the GPO's rooftop observation point, Sean's enhanced vision mapped the devastation stretching toward Trinity College. His interface overlaid tactical data on the urban battlefield:

[Area Analysis:]

Multiple Fomorian Patrols

Civilian Survivors (Scattered)

Military Presence (Minimal)

Direct Route to Trinity: Blocked

[Calculating Alternative Approaches...]

"They're moving in patterns," David observed, his security training complementing Sean's abilities. "Using the LUAS tracks as highways, the shopfronts as cover. These aren't mindless beasts anymore."

He was right. Through his Monster Analysis skill, Sean watched a squad of Fomorian scouts coordinating with hand signals, moving like a modern military unit. Their scales now bore crude markings – rank insignias adapted to their aquatic nature.

[Enemy Evolution Detected]

[System Integration: 47%]

[Warning: Tactical Adaptation Continuing]

"The node's getting weaker," Sarah called from her position by the spiral map. In the two hours since the War-Leader's retreat, she'd shown an uncanny ability to interpret the ancient network's signals. "Trinity's defenses are failing."

Sean checked the map's projection:

[Trinity College Status:]

Node Integrity: 31%

Survivor Count: Unknown

Corruption Spread: Contained

Time Until Failure: 47 Minutes

[Response Window Critical]

"We can't take the street level," he decided, his Tactical Assessment skill highlighting a better option. "But the old network doesn't just connect the nodes magically. There are physical tunnels, probably following the original medieval streets."

Mike looked up from the building schematics he'd been studying. "Like the maintenance tunnel we used at the castle? Those run all over the city. Some date back centuries."

[Underground Route Analysis:]

Distance: 800 Meters

Estimated Travel Time: 15 Minutes

Known Hazards: Multiple

Success Probability: 64%

Sean's interface mapped the optimal path, but there was a catch. His genetic memory supplied details the modern plans couldn't:

"The tunnels will be guarded. The Fomorians aren't just surface dwellers – they've had centuries to map Dublin's underground. We'll be fighting in close quarters, in their preferred environment."

[Party Combat Assessment:]

Sean O'Brien [Fenian Hunter] Level 3

Sarah Collins [Potential: Lore Keeper] Level 2

David Murphy [Potential: Guardian] Level 2

Mike O'Reilly [Potential: Engineer] Level 2

Claire Bennett [Unclassed] Level 1

Emma Walsh [Unclassed] Level 1

"We'll need weapons," David said, testing his injured arm. The System's influence had accelerated his healing, but he wasn't at full strength. "Real ones, not maintenance tools and broken pipes."

Sean held up the spearhead fragment, which had regained some of its power since the battle:

[Legacy Weapon Status:]

Power: 73%

Sacred Damage: Available

Ancient Protocols: Limited Access

[New Function Detected...]

The fragment pulsed with amber light, responding to his thoughts. His interface highlighted something he'd missed before – a section of wall behind the spiral map, where the golden energy lines converged in a complex pattern.

"Sarah, step back," he said, approaching the wall. The spearhead grew warmer as he neared the pattern. Ancient knowledge surfaced in his mind, recognizing what he was seeing. "Every Fianna stronghold had an armory. The GPO was built right on top of one."

[Ancient Protocol: Armory Access]

[Authentication Required]

[Warning: System Integration May Affect Contents]

Sean pressed the spearhead against the central point of the pattern. Power surged through his bloodline, connecting him to centuries of heritage. The wall shimmered, stones rearranging themselves to reveal a chamber that shouldn't have existed in the modern building's architecture.

[Hidden Room Detected]

[Contents Analysis:]

Ancient Weapons: 12

Modern Adaptations: Unknown

System Integration: Active

[Warning: Legacy Authentication Required]

"Now that," Mike whispered, "is proper magic."

The chamber beyond held weapon racks and armor stands, illuminated by the same amber light that filled the rest of their base. But these weren't museum pieces. The System's influence had changed them, adapting ancient Irish weapons for modern combat.

Sean's interface filled with new possibilities:

[Legacy Equipment Available]

[Integration Status: Active]

[Warning: Bloodline Restriction Active]

The armory's contents defied easy classification. Ancient Irish weapons lined the walls, but each had been transformed by the System's influence. Sean's interface struggled to categorize them:

[Equipment Analysis:]

Gae Bulg Variant (Spear) - System Enhanced

Drinking Horn Shield Generator

Fianna Battle Harness

Celtic Torc Communications

[Warning: Legacy Authentication Required for Full Access]

"Everything's changed," Sarah breathed, her historian's knowledge warring with what she was seeing. "These aren't just replicas. The System's merged them with modern technology somehow."

She was right. A row of drinking horns mounted on the wall pulsed with energy, their surfaces covered in circuit-like patterns. Traditional leather armor had been transformed into sleek combat harness, ancient symbols glowing with power across its surface.

[Party Equipment Options:]

Combat Role Assignment Required

Power Distribution Available

System Integration: Limited

[Warning: Non-Legacy Users Restricted]

"We need to move fast," Sean reminded them, his enhanced senses picking up movement from above. "Trinity's node won't last long. Everyone grab what you can use, but remember – these aren't just weapons. They're connections to the old ways."

David approached a rack of short spears, his security training drawing him to familiar shapes. The weapons looked like traditional Irish darts at first glance, but their tips glowed with concentrated energy.

[Equipment Identified: Fianna Scout Darts]

[System Enhancement: Active]

Energy Projection

Return Function

Limited AI Targeting

[Authentication: Pending...]

"They're responding to us," David said as one of the darts hummed to life under his touch. "Like they're... choosing?"

Sean's genetic memory supplied the answer: "The old weapons were semi-sentient. The System's just made that more obvious. They're picking users who match their purpose."

[Party Role Assignment in Progress:]

David Murphy: Guardian Class Affinity

Sarah Collins: Lore Keeper Affinity

Mike O'Reilly: Engineer Affinity

[Equipment Synchronizing...]

Mike found himself drawn to a set of tools that looked like ancient bronze craftsman's implements but functioned like modern engineering equipment. Sarah's hands wrapped around a torc that immediately lit up with stored information. Claire and Emma each found light armor that adjusted to fit them perfectly.

Sean's attention, however, was caught by something at the back of the chamber. A spear rack, empty except for one mounting bracket that pulsed with the same energy as his fragment.

[Legacy Item Detected]

[Spear Fragment Resonance]

[Location Data Available]

[Warning: High-Value Target]

"Another piece," he muttered, touching the bracket. His interface filled with new information – coordinates, buried under Trinity's modern buildings but still accessible through the old tunnels.

The spearhead fragment in his hand grew warm, responding to the proximity data. Two pieces of Lúin, so close together. No wonder the Fomorians were concentrating their forces there.

[Quest Updated: Recover Trinity Fragment]

[Time Remaining: 32 Minutes]

[Warning: Multiple Hostile Forces En Route]

"Everyone geared up?" Sean asked, selecting a Fianna battle harness for himself. The armor connected to his legacy immediately, enhancing his already considerable abilities:

[Combat Enhancement Active:]

Strength Multiplier: 1.5x

Reaction Speed: +20%

Damage Resistance: Enhanced

[Legacy Synergy: Optimal]

Sarah adjusted her torc, which now displayed tactical data in glowing letters along its surface. "The node's down to twenty-eight percent. Whatever we're doing, we need to do it now."

Sean led them back to the main chamber, where the spiral map still showed Trinity's weakening signal. His interface overlaid the underground route with new tactical data from their enhanced equipment:

[Underground Route Status:]

Multiple Hostile Signatures

Ancient Defenses: Partially Active

System Integration: Unstable

[Recommended: Speed Over Stealth]

"The tunnels will be tight," he warned, checking their new equipment one last time. "We'll be fighting in close quarters, probably in the dark. But with these weapons..."

A massive impact shook the building above, cutting him off. His enhanced hearing picked up the sound of Fomorian war-drums, coming from the direction of Trinity. They were running out of time.

[Warning: Major Assault Beginning]

[Trinity Node: Critical Status]

[Time Window Closing]

"Stay close," Sean ordered, his Leadership skill amplified by his new armor. "Move fast, hit hard, and remember – we're not just fighting for Trinity. We're fighting for the whole network."

The ancient weapons hummed in response, ready for their first real combat in centuries.

The ancient tunnel mouth gaped before them like a wound in Dublin's foundations. Sean's enhanced vision cut through the darkness, mapping the centuries-old passage as his interface overlaid tactical data:

[Location: Medieval Tunnel Network]

[Depth: 18 meters]

[Structural Analysis: Mixed]

Original Construction: 11th Century

Modern Reinforcement: Partial

System Integration: Active

[Warning: Multiple Signatures Detected]

The group's new equipment cast subtle amber light through the passage. David's scout darts hovered around him in a defensive pattern, while Sarah's torc projected navigational data in glowing Celtic knots. Mike's engineering tools hummed softly, scanning the tunnel's structure.

"These weren't just smuggling routes," Sean explained, his genetic memory supplying details. "The Fianna built them as a shadow road system under Dublin. A way to move without the Fomorians knowing."

[Historical Data Accessed:]

Original Network: 47 kilometers

Known Entrances: 23

Active Sections: Unknown

[System Updating Ancient Maps...]

"Well, they know now," David said grimly. His security training had him watching their rear as they moved deeper underground. "Those scout patrols we saw topside were mapping surface access points."

Sean's Monster Analysis skill confirmed it, picking up traces of recent Fomorian activity:

[Enemy Intelligence Assessment:]

Systematic Exploration

Strategic Planning

Resource Mapping

[Warning: Enemy Adaptation Continuing]

The tunnel widened into a junction chamber, ancient stone meeting modern concrete in strange patterns. The System's influence was visible here – lines of power pulsed through the walls like digital circuitry, updating medieval architecture for modern warfare.

Sarah's torc flared brighter, responding to the chamber's significance. "This was a waypoint," she said, her new Lore Keeper abilities interpreting the data. "They used these junctions to..."

A sound echoed through the tunnels, cutting her off. Something between a click and a growl, but with a metallic undertone that hadn't been there before. Sean's interface flashed warnings:

[Multiple Hostile Signatures:]

Scout Class: 3

Warrior Class: 1

[System Enhancement Detected]

"They've adapted to underground fighting," Sean warned, the spearhead fragment growing warm in his grip. "These won't be like the ones we fought at the castle."

His enhanced vision caught movement in the shadows – scaled forms modified for tunnel warfare. Sleeker, lower to the ground, with armor that seemed to blend with the stone walls. His Monster Analysis skill revealed disturbing details:

[Enemy Evolution Analysis:]

Enhanced Night Vision

Echo Location

Vibration Sensitivity

System-Enhanced Armor

[Warning: Standard Tactics Ineffective]

"Formation," Sean ordered, his Leadership skill automatically adjusting for the confined space. "David, watch our flanks with those darts. Mike, Claire, Emma – center. Sarah, stay close to me. We need your torc's navigation."

[Party Formation Optimized:]

Front: Sean (Tank/DPS)

Flanks: David (Ranged Support)

Center: Mike, Claire, Emma (Protected)

Rear: Sarah (Navigation/Support)

[Combat Effectiveness: 72%]

The first attack came from above – a scout dropping silently from a hidden alcove in the ceiling. But Sean was ready. His battle harness enhanced his reactions, letting him meet the creature with the spearhead fragment before it could land.

[Critical Strike!]

[Sacred Damage Applied]

[Experience Gained: 180]

The scout dissolved in golden fire, but its death screech echoed through the tunnels. Sean's interface registered immediate responses:

[Enemy Alert Status: Active]

[Reinforcements Inbound]

[Tactical Options Limited]

"They're coordinating," David called out as his darts tracked movement in multiple tunnels. "Using the sound to..."

The wall beside them exploded inward. A warrior-class Fomorian, modified for tunnel fighting, burst through in a shower of stone and concrete. Its armor pulsed with System-enhanced power, and in its claws it held something that made Sean's blood run cold – a corrupted version of their own weapons.

[Elite Enemy Detected:]

[Classification: Tunnel Hunter]

[System Integration: 62%]

[Warning: Legacy Weapon Corruption]

The Tunnel Hunter's corrupted weapon clashed against Sean's spearhead fragment, sending cascades of energy - golden and black - through the ancient stonework. His interface flashed urgent warnings:

[Weapon Clash Detected]

[Power Surge Warning]

[Structural Integrity: Compromised]

[Warning: Chain Reaction Possible]

"The tunnels can't take this kind of power!" Mike shouted, his engineering tools displaying structural analysis. "The whole system's unstable!"

He was right. Centuries of Dublin's growth had weakened the old network, and now the System's energy was pushing it to its limits. But the Tunnel Hunter pressed its attack, forcing Sean to respond.

[Combat Analysis:]

Enemy Style: Aggressive

Pattern: Systematic

Weakness: Over-commitment

[Tactical Option Available]

Sean waited for the Hunter to overextend, then struck. The spearhead fragment found a gap in its modified armor, golden light purging corrupted flesh. But instead of dissolving like the others, this Fomorian adapted.

[Enemy Evolution Active]

[System Response: Real-time]

[Warning: Combat Pattern Learning]

David's darts streaked through the air, targeting the creature's weak points, but its armor shifted to protect vulnerable areas. Sarah's torc flashed warning symbols in ancient Celtic, detecting more hostiles approaching.

"We need to move!" Sean called, his Leadership skill cutting through the chaos. "Sarah - nearest route to Trinity!"

The torc's projection showed three paths, but two were already flooding with Fomorian signatures. The third...

[Route Analysis:]

Distance: 400 meters

Structural Risk: High

Enemy Presence: Minimal

[Warning: Collapse Likely]

"This way!" Sarah pointed to a narrow passage barely visible behind fallen stonework. "It's not on the modern maps, but the old network..."

The Tunnel Hunter lunged again, but this time Sean was ready. His battle harness enhanced his strength as he caught the corrupted weapon, channeling power through the spearhead fragment.

[Legacy Power Surge]

[Sacred Damage: Maximum]

[Mana Cost: Critical]

Golden fire erupted where the weapons met, but this time Sean pushed harder, forcing his ancestral power through the corruption. The Hunter's weapon cracked, then shattered, taking its wielder with it.

[Elite Enemy Eliminated]

[Experience Gained: 500]

[Level Up!]

[Warning: Power Reserves Critical]

"Move! Now!" Sean ordered as the tunnel began to collapse. The group sprinted for the hidden passage, David's darts providing covering fire against approaching reinforcements.

They made it just as the junction chamber caved in, cutting off their pursuers. But Sean's enhanced hearing picked up something worse - the sound of shifting stone throughout the network.

[System Alert:]

Network Destabilizing

Chain Reaction Beginning

Time to Trinity: 12 Minutes

[Warning: Total Collapse Imminent]

"The whole tunnel system's coming down," Mike reported, his tools scanning frantically. "The System's energy, the fighting - it's all too much for the old structures."

Sean checked their status:

[Party Condition:]

All Members: Alive

Equipment: Functional

Power Levels: Varying

[Location: 300 Meters from Trinity]

Through the stone above, he could feel Trinity's node getting weaker. The collapse was spreading, threatening not just their mission but centuries of hidden history.

"We have one shot at this," he said, the spearhead fragment pulsing with remaining power. "The node, the fragment, maybe even the tunnels themselves - we save what we can or lose it all."

Sarah's torc displayed their final approach - a straight run to Trinity's foundations. But the collapse was spreading faster than they could move.

[Critical Choice Required:]

Preserve Power/Slow Advance

Full Burn/Risk Exhaustion

[Warning: No Optimal Solution]

"Use it," Sarah said suddenly, her Lore Keeper abilities seeing something in the data. "The spearhead - it's not just a weapon. It's a key to the whole network."

Sean's genetic memory confirmed her insight. The fragment wasn't just part of a weapon - it was part of the system that had protected Dublin for centuries.

[Legacy Protocol Available]

[Full Integration Possible]

[Warning: Power Cost Maximum]

"Everyone close," Sean ordered, raising the fragment. "This is going to be rough."

He drove the spearhead into the tunnel floor, connecting directly to the ancient network. Power surged through his bloodline as he triggered the protocol:

[Network Override Initiated]

[Emergency Transport Active]

[Warning: Untested Integration]

Golden light erupted around them as the tunnel dissolved. The last thing Sean saw was Trinity's foundations rushing toward them as Dublin's oldest magic responded to its ancient defender's call.

The race for Trinity's node entered its final phase.