Chereads / Video game:I created silent hil scaring game worldwid! / Chapter 34 - 029 The Vast Majority of Foreign Players Kneel and Ask for English! ! !

Chapter 34 - 029 The Vast Majority of Foreign Players Kneel and Ask for English! ! !

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Such humorous praise is almost overwhelming in the comment area of "Silent Hill PT." John read these comments and found them very amusing. He had to admit that the whimsical comments from the netizens brought him a lot of joy.

Especially the name [Corridor Simulator], because it really echoes the game content (after all, the player is constantly walking around in the corridor), it immediately became popular. It was regarded as another name for "Silent Hill PT" by the majority of netizens and was widely ridiculed.

But there was one thing that puzzled John: how could there still be 30% negative reviews for this free game? That's quite a lot of negative feedback for a game. Is it because his game is too terrifying and thus disliked by players?

With curiosity, he clicked into the negative review area to see, and John suddenly realized:

"Negative review, negative review, how come there's no English!"

"We strongly request that subsequent updates support English! Otherwise, we can't understand the plot at all!"

"Please support German, we want German!"

"Can you make a version in Italian language?"

"The game is all in Chinese, and I still have to use Google Translate to play it. It's really detrimental to the game experience; can it be written in Korean?"

"I strongly hope that the game producers can see this comment, at least provide an English version!"

"I love this game very much; I beg the game production team to come up with a Japanese version!"

.....

A very large portion of these negative reviews are from foreign players, and there is just one reason for them to give negative feedback: they hope "Silent Hill PT" supports other languages!

In fact, this was indeed John's oversight. It's not so much an oversight, as he only planned to release the trial version. So John didn't spend too much thought on this aspect. In terms of language support, John only used Simplified Chinese. There are no other languages at all, from dubbing to subtitles. As a result, players from other countries cannot understand the plot at all when playing.

But because the quality of the game is so good, foreign players don't want to give up. Therefore, they can only go to the comment area of the game to leave negative feedback.

No, the actions of this group of foreigners went further than that. On Twitter, countless netizens also initiated the topic of "Requesting 'Silent Hill PT' to support English." And in just a few hours, the topic was already trending on Twitter.

Domestic netizens who also watched this scene found it amusing.

"Haha, countless foreign netizens on Twitter are asking 'Silent Hill' to support English!!"

"Wow, why does this scene feel so familiar!"

"Thirty years in the East, thirty years in the West!"

"If you can't go out, you can't go out. I want foreign players to experience the plot we have experienced!"

...

Domestic netizens ridiculed wildly, and at the same time, they were a little proud. You must know that in the past, only the players in China asked foreign game companies to release games and support Chinese! And today, the roles have actually reversed!

How can this not make domestic players proud! It really feels like a dream that a domestic game production company would be requested by foreign players one day!

"Hmm..." After watching the overwhelming requests from foreign players, John thought for a while. He decided to work overtime temporarily and let "Silent Hill PT" also support English. After all, the more people who play the game, the more popular the game will be, and the more amazing value he will gain.

As for other language versions, they aren't necessary for now. It's just a free game, and he doesn't feel like investing the effort. Supporting English would be good enough.

And to be honest, despite the excitement from netizens worldwide, there are really few people who actually dare to play this game. John has a game achievement system set up in Silent Hill PT. Players can unlock various achievements while playing the game.

The first and easiest achievement is: [If you are a man, stick to it for three minutes]. Unlocking this achievement is as simple as playing the game for three minutes. Many people have achieved this achievement. John checked the data, and there are almost millions of players who have done it. After all, the requirements are very simple. They mainly have to stay in the game for three minutes, even if they stand still.

The second achievement is: [Shocking Glance]. In the second cycle, players need to see the little girl ghost in the crack of the door. There are far fewer players who have completed this achievement, less than a million.

As for the third achievement, even fewer have reached it. The third achievement is: [The Fourth Cycle]. As the name suggests, it involves entering the fourth cycle. The number of players who have unlocked this achievement is currently only tens of thousands worldwide...

The further you go to the later achievements, the fewer players will unlock them. As for the hardest achievement in the game: [Perfect Clearance], the condition is to find all the hidden clues so that the protagonist will not be killed by the female ghost and successfully walk out of the horror house, completing "Silent Hill" perfectly. No player has reached it yet!