As Sam moved towards the weeping forest home of the hidden dungeon in the plains he noticed he was close to leveling up, if he did he could get 10 new stats attribute thinking about a type of gameplay that was concentrated onto stealth he decided to concentrate on 3 main stats:
Dexterity
Agility
Intelligence
This because most of his attacks and mobility where Dex and Agi based, but being in a world of magic maybe there were some magic skill for the musketeer class too.
So enhancing one mana and spell damage through intelligence wasn't a bad idea.
So Sam moved towards the area of the level 2 monsters, The Mystical Foxes.
Mystical Fox
Level 2
Hp 200/200
Mana 400/400
Strength 5
Dexterity 5
Constitution 10
Intelligence 20
Wisdom 10
Agility 10
Skills:
Fireball
A basic fire spell dealing 90% Intelligence stat, chance to burn 10%
Lightning
A basic lightning spell dealing 90% intelligence stat, chance to paralyze 10%
Drops:
Mystical Fox Fur 80%
Fox Meat 80%
Fox Tooth 50%
Common equipment 30%
Uncommon equipment 15%
Meanwhile Sam stats were
Strength 5
Dexterity 20 (+5 flintlock)
Constitution 5
Intelligence 5
Wisdom 5
Agility 10
Sam would be hiding in the grass using his skills to hide and camouflage itself as a group of 3 foxes was infront of him.
He would take out his Black Iron Flintlock and shoot the fox that was isolated by the group using sniper shoot and musket shoot dealing a total of 230 damage killing the fox in one shot.
Ding, you killed a Mystical Fox you gained 100 exp.
Ding, you leveled up to level 2 you gained 5 free attribute points.
Seeing the 2 other foxes still unaware of him he would shoot 2 bullets to them too.
One of the 2 foxes died while the other was hanging onto life by a thread as the damage were 218 and 193. Seeing the fox still alive by a thread Sam instantly rushed in since he was at just 10 meters from them using his Dash skill to reach the fox in a few seconds as it tried to cast a spell, but being agile and fast Sam kneed the fox in the face and holded it down with his knee onto the neck as he aimed the flintlock at the fox and pulled the trigger again.
Ding you killed 2 Mystical Foxes you gained 200 exp.
"Mmm that was easy enough but i couldn't have pulled that off if not for the foxes being so small and their stats being the same as mine strength wise." As he looks at the bodies he sees multiple common lights being the drops of animal parts until he saw a greyer color onto the first fox he killed and saw a pair of gloves.
Fox Hunter Gloves
Rarity: Common
Dex +3
"mmm nice this will be helpful for y damage and stats" Even tho they were common Sam was delighted they were dex boosting ones as he looked as his status.
Player: Apostle of Vengeance
Level 2 xp (200/300)
Class: Musketeer
Subclass: None
Hp 100/100
Mana 100/100
Attributes:
Strength 5
Dexterity 20 -> 28
Intelligence 5
Constitution 5
Agility 10
Skill: Innate Skill: Enviroment Adaptation, Gun Enthusiast, Survival of the fittest, Gun Smith, Lone Wolf, Martial Training and Sniper Training Class
Skill:
Musket shot A powerful bullet that deals 120% dexterity based damage and has a 10% chance to make the enemy bleed. Cooldown 15 seconds
Dash A basic movement speed that enhance your running speed based on 50% of your agility stat. Cooldown 10 seconds.
After putting more points in dex he would walk towards the weeping forest he would follow the map and arrive close to the hidden dungeon entrance but something unexpected waited for him a monster camp in front of the cave. Seeing this Sam would climb on top of a tree and watch over the camp as he would analyze it a statblock and a mission would pop up.
Goblin
Lvl 2
Hp 200/200
Mana 0/0
Strength 5
Dexterity 15
Constitution 10
Intelligence 0
Wisdom 0
Agility 10
Skills:
Stab
Deals 50% damage scaling dexterity and has a 20% chance to cause bleed.
Drops:
Goblin Tooth 80%
Goblin Ear 80%
Common equipment 40%
Uncommon Equipment 20%
Sam could count atleast 10 of them all not forming even a single group as they walked alone singulary and he smirked as he was gonna take advantage of that.
Meanwhile he would look at the quest that appeared.
Goblin subjugation (C)
Kill all 11 goblins in the village 0/11
Reward: Hidden dungeon key, 1500 exp, Hunter Tracking (Common) Skillbook.
Accept Refuse
Sam tought for a moment: "11 goblins not 10, that means one of them is hidden or out of the camp if the latter is the one i should clean the camp fast before it returns and prepare an ambush but if he is hidden i maybe should set fire to the camp and kill them while causing chaos"
After a bit he opted for option 2 and started sniping the goblins one at the time. Numbers would appear as he shoot the goblins with his buff skills as numbers from 200 to 260 fluctuated killing all the 10 goblins in matter of 1 minute.
Ding you killed 10 goblins u gained 1000 experience points.
Ding, you leveled up, you leveled up, you leveled up.
After killing all goblins he now was level 5 and distributed the 15 points in 5 agility, 5 intelligence and 5 constitution.
Ding u acquired the skill multishot.
Musketeer skill, Multishot
Shoots 5 bullets each dealing 80% of the gun used + your dexterity stat.
(Can be used with other musketeer skills)
As Sam was leaving his sniping position he noticed something coming out the cave a goblin with a strange staff and lots of decoration.
Goblin Shaman
Lvl 5
Hp 500/500
Mana 600/600
Strength 0
Dexterity 15
Constitution 25
Intelligence 30
Wisdom 10
Agility 5
Skills:
Dual element shot
A magic that uses 2 elements to deal 180% damage scaling Intelligence.
Shield
A magic shield that can be used to heighten the user defenses by 20%
Drops:
Goblin Shaman Scalp 80%
Goblin Shaman Teeth 80%
Common Equipment 50%
Uncommon Equipment 25%
Seeing the shaman Sam went back to tree observing it as the Shaman was searching for the cause of the goblin deaths as Sam took out his flintlock aiming at him and.... BANG a projectile flew into the shaman eye not perforating deeper because flintlock bullets were in the end just spheres made of iron and not the 21st century bullets they had as a number appeared over the shaman head signaling the damage and that he now was searching for Sam location.
Ding you dealt 254 damage.
Sam breathed as he stood still conceiling his presence staying calm and still to not be found and as soon as an opening in the shaman guard was found and boom another projectile flew to the shaman aiming for the same eye to kill him but then the shaman grunted something as a mystical barrier made the damage weaker.
Ding you dealt 197 damage
"Fuck he used shield." As Sam saw 2 bolts of magic flying at him he jumped off the tree but got hit by one of them leaving him to 23 hp as just one bolt dealt 77 damage. "Shit that hurt a lot" He would use Dash and hide behind a wooden wall as he drinked a health potion recovering 75 hp thanks to the 50% boost of his lone wolf skill. As the goblin got closer he jumped out of cover aiming at the goblin releasing his musket shoot and his new multi shoot in combo.
The flurry of bullets pierced the Shaman skin killing him as a notification could be heard.
Ding, you killed a Shaman Goblin you gained 250 xp
Ding, you completed the goblin subjugation quest you got Hidden Dungeon Key, 1500 exp and Hunter Tracking Common Skill Book.
Ding, you leveled up to level 7 you got 10 free attribute points.
"I leveled up a lot let's now check for loot then." From the ten goblin he got 5 pieces of common equipment and from the shaman he got an uncommon musket.
Goblin Skinned Boots
Common
+5 agility
Goblin Cape
Common
+5 Constitution
Goblin Dagger
Common
Damage 25-50
Class: Rogue and Musketeer
Goblin Club
Common
Damage 40-60
Class: Fighter and Barbarian
Goblin Earing
Common
+5 Dexterity
Black Iron Musket
Uncommon
Damage 85-105
Range: Unlimited
+5 Dexterity
"Perfect out of the 6 items, 4 of them i can use to boost myself" He says as he equip them and looks at his stats.
Player: Apostle of Vengeance
Level 7 xp (450/800)
Class: Musketeer
Subclass: None
Hp 300/300
Mana 200/200
Attributes:
Strength 5
Dexterity 47
Intelligence 10
Constitution 15
Agility 20
Skill: Innate Skill: Enviroment Adaptation, Gun Enthusiast, Survival of the fittest, Gun Smith, Lone Wolf, Martial Training and Sniper Training Class
Skill:
Musket shot A powerful bullet that deals 120% dexterity based damage and has a 10% chance to make the enemy bleed. Cooldown 15 seconds
Dash A basic movement speed that enhance your running speed based on 50% of your agility stat. Cooldown 10 seconds.
Multishot
Shoots 5 bullets each dealing 80% of the gun used + your dexterity stat.
(Can be used with other musketeer skills)
"Mmmm the hidden dungeon should be only level 3 and me being level 7 should be able to clear it easily tho before going in i should go back in town and get some mining equipment since it's a cave and i could find some materials in it for my gun smithing." As he walks back he looks at the Hunter Tracking Skillbook.
Hunter Tracking
Common
The user can choose one target as his target for the "Hunt" and every damage done to it will deal an extra 10% of the user Damage scaling dexterity.
"This indeed a nice Skill and it can be useful when i don't have the stealth advantage on a target so I should learn it." He then learns it
Ding u learned Hunter Tracking.
"Now let's go back to old man Reynold and see if he has any mining equipment." He says as he would walk out of the Weeping Forest back to the Newbie Village towards the Gun Smith Shop.