Detailed Explanation of HP and MP in the World
In this world, both HP (Health Points) and MP (Mana Points) serve as crucial indicators of a creature's or human's ability to survive and perform actions. These stats vary widely between different classes of beings, from weak monsters to powerful humans.
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Monster Class Stats
1. Insect Class
HP: 50–150
MP: 10–30
Description: Weak and easily killed, but their numbers and swarm tactics make them a threat.
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2. Beast Class
HP: 300–800
MP: 50–150
Description: Resilient and physically dominant, with instincts and strength rivaling seasoned humans.
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3. Elemental Class
HP: 800–1,500
MP: 300–600
Description: Monsters with innate elemental abilities. Physically tougher and magically adept compared to Beast Class.
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4. Abyssal Class
HP: 1,500–3,500
MP: 600–1,000
Description: Dark, otherworldly creatures with immense strength and magical prowess. Rare and extremely dangerous.
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5. Colossal Class
HP: 6,000–10,000
MP: 1,500–3,000
Description: Massive monsters capable of destruction on a grand scale.
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6. Titan Class
HP: 20,000+
MP: 5,000+
Description: A class so powerful and mysterious that only a select few have encountered them. Their true nature and power remain largely unknown.
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Human Tiers, Stats, and Levels
Humans in this world gain strength and abilities through training, experience, and by choosing a class once they reach level 20. No human has surpassed level 350, except for one legendary hero who defeated a Colossal Class monster but tragically perished after encountering a Titan Class monster.
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1. Commoners (Untrained Humans)
HP: 100–200
MP: 20–50
Level Range: 1–10
Description: Ordinary individuals with no combat training or magical abilities. Vulnerable and weak, they can survive only against the weakest monsters or by avoiding combat altogether.
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2. Adventurers (Trained Fighters/Mages)
HP: 300–600
MP: 100–300
Level Range: 11–100
Description: Trained individuals with combat skills. They can handle Insect Class and weaker Beast Class monsters with proper strategy and tools.
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3. Elite Warriors/Mages (Highly Skilled Individuals)
HP: 800–1,200
MP: 400–800
Level Range: 101–200
Description: Exceptional fighters and mages with years of experience. Capable of facing stronger Beast Class monsters and some Elemental Class creatures.
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4. Heroes/Legends (Top-Tier Humans)
HP: 1,500–2,500
MP: 1,000–2,000
Level Range: 201–350
Special Rule: No human has naturally surpassed level 350, except for the one individual who defeated a Colossal Class monster, reaching level 350+ but sadly died after encountering a Titan Class by mistake.
Description: The strongest humans, often considered legends in their time. They can face Abyssal Class monsters and, with enough preparation, weaker Colossal Class beings.
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Human Classes (Available at Level 20)
At level 20, humans can choose a class. These classes determine their fighting style, skills, and role in the world.
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1. Warrior
Description: Warriors are the masters of close-quarters combat, skilled in using a variety of melee weapons. Their primary role is to protect and defend others with their physical strength and battle tactics. They excel in hand-to-hand combat and act as the front line during any conflict.
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2. Mage
Description: Mages are individuals who can manipulate magical energy to cast spells. Whether controlling the elements, casting healing magic, or creating powerful protective shields, mages use their knowledge of magic to provide both offensive and defensive support. While physically weaker, they are indispensable due to their magical abilities.
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3. Healer
Description: Healers specialize in restoring health and alleviating pain or ailments. They are adept in the art of medical magic, using restorative spells or potions to mend injuries and cure diseases. Healers are critical in any community for maintaining the well-being of its members and ensuring everyone stays healthy.
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4. Assassin
Description: Assassins are silent, precise, and deadly individuals who specialize in stealth and quick strikes. Their role involves gathering information, eliminating high-value targets, or scouting dangerous areas. They rely on speed, agility, and their ability to move unnoticed to complete their missions with minimal detection.
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5. Archer
Description: Archers are skilled with long-range weapons, typically bows or crossbows. They excel at hitting targets from a distance with precision and can provide support by targeting key individuals in a conflict or ensuring surveillance over large areas. Archers are essential for gathering intelligence or protecting a position without engaging directly.
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6. Tank
Description: Tanks are individuals who specialize in absorbing damage and holding the line. They wear heavy armor and carry large shields or other defensive gear. Their role is to act as human shields, absorbing the brunt of any attack and allowing others to fight more freely. Tanks are vital in situations that require a strong, immovable presence.
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7. Summoner
Description: Summoners are individuals who have the ability to call forth creatures or entities from other realms or dimensions to assist them. These summoned beings could range from elemental spirits to magical beasts, and they fight alongside or support the summoner. Summoners are strategic and versatile, using their summoned allies to provide strength in numbers or unique abilities.
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Notable Balancing Notes
Commoners to Adventurers: The jump in stats reflects the benefit of training and experience.
Level Caps: Most humans peak at level 350 unless they achieve something extraordinary, like defeating a Colossal Class monster.
Heroes' Rarity: Heroes at level 300+ are exceedingly rare, and their stats allow them to rival powerful monsters. However, it is only through extraordinary achievements, such as slaying Colossal Class monsters, that they reach these levels.