Silence Monsters:
Appearance: Hairless, bat-like creatures.
Abilities: Enhanced auditory senses; track by sound.
Weaknesses: Disoriented by loud noises.
Fury Monsters:
Appearance: muscular, horned creatures.
Abilities: blind rage-driven destruction.
Weaknesses: Easily distracted, predictable.
Ravager Monsters:
Appearance: Wolf-like with matted fur and sharp teeth.
Abilities: Hunt in packs; communicate via howls.
Weaknesses: Fearful of fire and bright light.
Devourer Monsters:
Appearance: Serpentine with unhinged jaws.
Abilities: Swallow prey whole; immense size.
Weaknesses: Slow movement; hunger can be exploited.
Tracker Monsters:
Appearance: Hyena-like with glowing eyes.
Abilities: Expert scent trackers.
Weaknesses: Strong odors confuse them.
Crusher Monsters:
Appearance: Elephantine with thick armor.
Abilities: Crush with weight and strength.
Weaknesses: slow, vulnerable to agility-based attacks.
Stalker Monsters:
Appearance: Panther-like with sleek fur.
Abilities: silent and agile hunters.
Weaknesses: Bright lights and loud noises startle them.
Scavenger Monsters:
Appearance: Vulture-like with sharp beaks.
Abilities: Feed on the remains of other kills.
Weaknesses: Easily scared off by more aggressive creatures.
Burrower Monsters:
Appearance: Mole-like with powerful claws.
Abilities: Ambush prey by collapsing ground.
Weaknesses: Surface attacks and flooding disrupt them.
Swarm Monsters:
Appearance: insectoid with multiple limbs.
Abilities: Overwhelm through numbers.
Weaknesses: fire, repellents, and environmental hazards.