Chereads / The Reborn Keeper of Beasts / Chapter 25 - Tournament of Towers

Chapter 25 - Tournament of Towers

The day had finally arrived. Raine stood at the entrance to the Royal Academy's central arena, watching as students from all ten towers gathered for the highly anticipated Tournament of Towers. The event was a long-standing tradition at the academy, an annual test of skill, power, and resilience. It was the one time of year when students of all years could compete against one another, regardless of their tower or their status. Only the top three winners would walk away with the coveted prizes: rare magical artifacts, large sums of gold, and, most importantly, the prestigious title of Champion of the Towers.

For Raine, this tournament was more than just a competition. It was his chance to solidify his position as a powerful and influential student, while also setting the stage for the growth of his future business ventures. The rewards could provide him with the resources he desperately needed to expand his work with mystical creatures, as well as support his dream of one day opening a clinic for taming and caring for these beasts.

The Ten Towers and Their Significance

The Royal Academy was divided into ten towers, each focusing on a different aspect of magic. These towers were the heart of the academy's teachings, and each student was placed in one based on their natural affinity. The towers were:

Flame Tower (Fire Elemental Magic) – Students here focused on mastering the destructive and creative power of fire. Known for their fierce ambition and competitive spirit, the Flame Tower trained mages in everything from fire-infused combat to the summoning of fire creatures.Tide Tower (Water Elemental Magic) – Known for their adaptability, students here specialized in manipulating water in its various forms—liquid, ice, and steam. They also focused on healing and defensive magic.Earth Tower (Earth Elemental Magic) – Students who sought to control the earth's power were sent here. This included manipulating soil, rocks, minerals, and plants, and the students often worked to summon earth-based creatures. Earth Tower students were known for their patience and methodical approach.Gale Tower (Air Elemental Magic) – Students here learned to control the winds and the air. They could summon tornadoes, manipulate air currents, and even command storm creatures. Gale mages were known for their quick wit and agility.Luminous Tower (Light Elemental Magic) – Focused on light manipulation, students from this tower trained in both offensive and defensive light magic, as well as illusions. They were known for their clarity of purpose and calm demeanor.Obsidian Tower (Shadow Elemental Magic) – Students here specialized in shadow magic, learning stealth, concealment, and the manipulation of darkness. The Obsidian Tower's mages were enigmatic and masters of secrecy.Beast Taming Tower – While often seen as lesser in comparison to the other towers, the Beast Taming Tower was where students like Raine honed their abilities to communicate with and tame mystical creatures. The curriculum focused on understanding creatures' temperaments and strengthening the bond between tamer and beast. Students from this tower were known for their patience, empathy, and resilience.Aether Tower (Arcane Magic) – Known for being the most intellectually challenging, the Aether Tower focused on the manipulation of pure magical energy. Students here worked with complex magical theories and were regarded as the academy's most intellectual.War Tower (Combat and Strategy) – The War Tower was for those who focused on martial combat, battlefield strategies, and leadership. Students were trained in weaponry, physical combat, and tactics.Scholars' Tower (Knowledge and Research) – Students in the Scholars' Tower specialized in magical research, studying ancient texts, history, and the exploration of new magical theories. They were known for their meticulousness and curiosity.

Each of these towers had its own culture, strengths, and weaknesses. While Raine's path was clear—he had applied to the Beast Taming Tower—he was about to learn that success in the Tournament of Towers required more than just skill in his own craft. He would need to tap into the strengths of every tower.

The Tournament Begins

As the grand arena gates swung open, the students flooded in, and Raine's heart began to race. The arena was vast, designed to accommodate multiple battles at once. At the center was a massive platform surrounded by magical wards, ensuring that the battles would remain contained and safe.

The opening ceremony was brief. The Headmaster, a tall, stern man draped in regal purple robes, stepped forward and raised his hand.

"Students of the Royal Academy, the time has come to test your skills! The Tournament of Towers will begin now. All competitors will be assigned challenges that test their abilities in both individual and group scenarios. The top three winners will receive unparalleled rewards. May the best mages emerge victorious!"

Raine could feel the intensity of the competition in the air. The other students, especially from the Flame Tower, War Tower, and Obsidian Tower, were sizing each other up. As someone from the Beast Taming Tower, Raine was used to being underestimated. He'd seen it in the way some of the other students looked at him—like his path was somehow inferior to theirs. But that only spurred him on more.

This tournament, he realized, was his chance to prove not just his skill with mystical creatures, but his versatility and intelligence. Beast Taming was not just about bonding with creatures; it was about adapting, learning, and understanding how to use every asset at his disposal. This tournament would test that.

The First Round: The Elemental Gauntlet

The first challenge was the Elemental Gauntlet, an obstacle course designed to test each student's control over their elemental magic. It was a massive, sprawling maze with sections dedicated to each of the five elements: fire, water, earth, air, and light. Each section would change at random intervals, forcing the participants to adapt on the fly.

Raine was ready. He summoned his Beast Sprout, a fire-infused plant creature he had bonded with, to navigate the fire-based section. As they entered the fiery maze, Raine could feel the heat intensifying. The flames licked at their feet, but his creature easily adapted to the environment, using its natural flame resistance to guide them through.

When they reached the Water section, Raine summoned Azure Solfox, a water-affinity beast. Together, they navigated the flooded hallways, using the fox's ability to manipulate water to create paths across the rushing currents. Raine's bond with his creatures allowed him to adapt quickly, giving him an edge over some of the more specialized competitors.

However, the true test came when the Earth section appeared. Thick stone walls rose around him, and massive boulders began to roll down the corridors. Raine's Sprout was more suited to fire than stone, and he had no creature capable of manipulating earth directly. Thinking quickly, he used Azure Solfox's ability to freeze the boulders in their tracks, forming makeshift bridges to cross over the obstacles.

As the maze shifted into the Air section, Raine found himself facing strong winds and violent gusts that threatened to blow him off course. He had no aerial creatures, but he quickly recalled his training with Wind Magic, a skill he had begun to dabble in on the side. Using his affinity with wind, Raine manipulated the currents around him, allowing himself and his creatures to glide through the turbulent environment with ease.

Finally, as they reached the Light section, Raine's mind raced. His creature was capable of manipulating light for defense, but it had no offensive abilities with it. He used the time to focus on his Beast Taming bond, calling forth the creature's hidden abilities. The result was a burst of radiant energy that temporarily blinded the magical traps in the area, giving him the opportunity to move past unharmed.

Victory and Reflection

Raine's team was one of the first to finish the course, and while it wasn't the fastest, it was certainly one of the most well-executed. As he and his creatures exited the Elemental Gauntlet, the crowd erupted in applause. Raine's performance had exceeded expectations—he had managed to combine his Beast Taming talents with other forms of magic, and his ability to adapt to each section had impressed even the most senior competitors.

With the first challenge behind him, Raine couldn't help but think about the next round. The road ahead was long, and the competition would only get fiercer. But this tournament was not just about magical skill. It was about adaptability, versatility, and determination. He had taken the first step toward proving his place among the elite of the academy.

Status Update:

Beast Taming: Grandmaster (Training progress: 80%)Wind Magic: Novice (Training progress: 30%)Focus: 14.5/10 (Sharp improvement)Luck: 8.8/10 (Progressing)Agility: 13/10 (Enhanced reflexes)Reputation: Rising StarWealth: Moderate (Business Growing)Champion Points: 10/100 (Tournament Status)