Download Chereads APP
Chereads App StoreGoogle Play
Chereads

UNTitled,Samuel_squire1734946568

Samuel_squire
7
chs / week
The average realized release rate over the past 30 days is 7 chs / week.
--
NOT RATINGS
44
Views
VIEW MORE

Chapter 1 - threads of eternity

Genre: Adventure, Fantasy, Comedy

---

Prologue: A Comedian's Fate

In the magical realm of Ylor, where the laws of physics and logic often take a backseat to the absurd, a rather peculiar hero emerged. His name was Garret—perhaps not a name that inspired awe or fear, but it was one that guaranteed laughter. Though Garret wasn't a mighty warrior or a brilliant wizard, he had a unique gift: an uncanny ability to turn every near-death experience into a joke.

Born in the small village of Zengor, Garret was raised in the shadow of the legendary heroes who passed through the land, their swords and spells dazzling the masses. Garret, however, had none of those things. Instead, he had a sharp tongue, a sense of timing that was... sometimes impeccable, and an ability to laugh in the face of danger. Unfortunately, that often led to him in danger.

But no one ever underestimated Garret's ability to survive, even when it seemed impossible. This wasn't because of skill or strength. It was because of sheer dumb luck and an endless well of ridiculousness.

---

Chapter 1: The Quest Begins—And So Do the Problems

Garret had never intended to become an adventurer. In fact, if you had asked him yesterday, he'd have told you his dream was to become a world-famous stand-up comedian. Yet, here he was—trudging through a dense forest with nothing but a rusted sword and an empty stomach, embarking on what everyone assured him would be a "life-changing quest."

He'd stumbled into the quest quite accidentally, really. One minute, he was attempting to sell a bad joke to a grumpy innkeeper who had more interest in his wine than in his humor. The next minute, a mysterious figure cloaked in shadows had thrown a parchment at his feet, demanding he go retrieve the legendary Crystal of Impressive Power, a mystical artifact that could save the world or destroy it, depending on who got their hands on it.

"I'm not a hero," Garret had protested, holding up the paper. "I'm just a guy with terrible jokes and a very questionable sword. What makes you think I'm the one to retrieve this… thing?"

The shadowy figure had simply looked him up and down. "Because you're the only one dumb enough to survive the journey."

And just like that, Garret found himself on a quest.

---

The first sign that this wasn't going to go well came when Garret tried to cross a bridge that appeared to be held up by little more than vines and the sheer willpower of fate. He eyed the rickety structure with suspicion.

"Sure," Garret muttered to himself. "Why not? It's not like I have a death wish or anything."

As soon as he took his first step, the bridge creaked loudly, and Garret froze. A loud growl echoed from beneath.

"Great," Garret said, barely holding it together. "A bridge with a suspiciously large monster beneath it. Probably some sort of giant crocodile with anger issues."

A massive, green crocodile's head broke the surface of the water below, its eyes glowing ominously.

"Oh, perfect. Just what I needed." Garret sighed and gave the creature a long, exhausted look. "Listen, Mr. Crocodile. I know we're supposed to have a dramatic confrontation right now, but honestly, I'm just trying to cross this bridge to get to a quest that's already trying to kill me. So, if you could kindly not eat me, that'd be fantastic."

The creature growled again and lunged. Garret, having learned to roll out of danger by pure instinct, did just that—sliding gracefully into a bush on the other side of the bridge.

"And that's how you don't die in an epic fantasy," Garret muttered, brushing himself off. "Always roll. It's worked for me... once."

---

Chapter 2: The Cursed Temple of Gloom—Giant Rats and Bad Decisions

After the near-crocodile encounter, Garret ventured deeper into the forest, hoping to find the cursed temple he was meant to infiltrate. The location was rumored to be guarded by an ancient power, but Garret wasn't particularly concerned. After all, what was the worst that could happen? He had already survived a bridge, a crocodile, and the existential dread of being a terrible adventurer.

The temple's silhouette loomed in the distance, dark and foreboding, surrounded by thick mist. Garret approached cautiously, his sword dragging on the ground, making a noise that sounded like a cat dragging its claws on a chalkboard.

"Seriously?" Garret said aloud. "You're telling me I have to go into that?"

It wasn't just the architecture that was intimidating. It was the strange hum in the air, the sense of ancient magic that felt alive. Garret shook his head.

"Maybe it's just the mushrooms I ate," he reasoned. "They were definitely not great mushrooms."

Stepping into the temple, Garret's first instinct was to make a joke. It didn't go over well. A huge stone door slammed shut behind him, and before he could get too comfortable, a loud screech filled the room.

He turned to see a massive, oversized rat skittering toward him, its fur matted with the grease of centuries.

"Oh, good. I'm going to die by giant rat," Garret said, his voice high-pitched and strained. "Just... perfect."

The rat lunged, teeth bared. Garret instinctively swung his sword—it missed. Garret then turned on his heel and ran like a man who realized that perhaps, just perhaps, running from certain death was a solid strategy.

As Garret dashed through the labyrinthine halls of the temple, avoiding various traps that triggered the moment he made a joke too loudly, he couldn't help but think: Why was he even here?

He had almost made it out when he stumbled into an ancient ritual chamber, where a robed figure sat in a massive chair, their face hidden in shadow.

"Ah, another intruder," the figure said in a deep, booming voice.

Garret wiped sweat from his brow and straightened up. "Intruder? No, no, no. I'm just a guy lost in a really terrible tourist attraction. You know, I didn't even get the complimentary map when I came in. It's a whole thing, honestly. Who runs this place?"

The figure simply stared at him.

"Yeah, sorry, I'll leave," Garret added. "But first, can I get a snack? I'm starving."

---

Chapter 3: The Goblin King's Dilemma—Victory in the Weirdest Way

Somehow, Garret had survived the temple. Somehow, he had also found himself in the middle of a goblin-infested dungeon, with the Goblin King himself standing before him, scratching his chin thoughtfully.

"You seem... interesting," the Goblin King said, raising an eyebrow. "You are not like the others. You do not seem afraid."

"Afraid?" Garret said with a grin. "You kidding? I live for the absurd. Why should I be afraid of you? The worst thing that could happen is I accidentally tell you a joke and your entire kingdom falls apart."

The Goblin King blinked. "You are mad."

"Right. Because goblins are the picture of sanity," Garret quipped. "Look, I'll make you a deal. You spare my life, and I'll give you a comedy show. I promise you, it's a killer act."

The Goblin King, looking more confused than threatened, shrugged. "I like jokes."

Before Garret could make another sarcastic comment, he was pulled into an absurdly lavish throne room, where the goblins sat in a circle, awaiting a comedy show.

"Well, this is a new low," Garret muttered, but he delivered a few of his best one-liners anyway. And to his surprise, the goblins loved it.

---

Chapter 4: Near Death—But Maybe Not

Garret was no stranger to the idea of nearly dying. It happened so often, he almost began to think it was part of the job. This time, though, was different.

After escaping the goblin kingdom, Garret found himself at the entrance of the Cavern of Eternal Shadows. He wasn't sure why he was there—maybe some voice in the back of his head told him it was time to finish the quest, but he had a much more important question:

How did he keep surviving?

The shadows were thick and choking, the air thick with malevolence. The cavern twisted in unnatural ways, and Garret could feel his life force being drained just by walking deeper into the cavern.

Suddenly, a voice boomed, and the shadows lunged.

"I'm probably going to die here," Garret said out loud, his voice a little shaky. "But hey, at least I'll go out with a great punchline."

The moment he spoke those words, something inside him clicked. His magic surged, propelled by his defiance, by the sheer ridiculousness of the moment. He called upon the most ridiculous spell he could think of.

"Silly Tidal Wave of Laughs!"

A blast of magical energy shot out, swirling and sparkling with absurdity. The shadows recoiled as Garret's chaotic spell pushed them back.

As the shadows faded, Garret slumped to the ground, exhausted.

But there it was—he had leveled up.

---

Chapter 5: Threads of Eternity—The Hero Nobody Expected

Garret wasn't sure how it had happened, but he was stronger. He felt more alive, more capable, and for the first time, maybe he wasn't the "sidekick" in some epic tale. Maybe he was the story.

The thread of eternity had chosen him. Not because he was brave. Not because he was noble. But because he had the heart of a joker and the soul of someone who could laugh in the face of the impossible.

And maybe, just maybe, that made him the hero the world needed.

"Well," Garret said, looking toward the horizon as a new adventure beckoned, "let's see what happens next. Maybe I'll find a dragon that's allergic to jokes."

And with that, Garret walked into his next disaster. Because in his world, even disaster was funny.

---

The End... Or Is It?