Unseen by him, a teenage boy with an insatiable love for adventure, action, and danger becomes the center of a sinister plot. From a distant dimension, the Demon King—a vengeful, imprisoned entity—fixes his gaze upon the boy. Trapped in a realm of despair, the Demon King yearns to break free and exact revenge on the divine forces that bound him.
The boy's restless nature, his thirst for chaos, and the lurking darkness within him make him the perfect pawn. Seeing potential in the boy, the Demon King devises a cunning plan: draw him into a game of survival where every choice serves a larger, darker agenda.
The Anchor Arrives
One fateful day, as the boy grows weary of his mundane existence, a mysterious little demon appears before him. Sent as the Demon King's host, the demon exudes both mischief and menace. It makes a tantalizing offer: three wishes, with the promise of power and control over a new and dangerous world.
The boy's excitement grows at the prospect of reshaping reality to his desires. Yet, the demon conceals the true cost of these wishes. Its sly grin betrays an ulterior motive, but the boy, blinded by ambition, eagerly begins the process.
Though the exact nature of the wishes remains shrouded in mystery, the demon ensures one thing: the path forward will plunge the boy and millions of others into a twisted, perilous game. As the demon declares, "Your desires shall be granted," the boy's fate—and the survival of others—becomes intertwined with the Demon King's malevolent scheme.