Chereads / ROAD TO REDEMPTION: TOWER OF THE ELITE / TOWER RANKING AND SYSTEM WORKINGS

ROAD TO REDEMPTION: TOWER OF THE ELITE

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Synopsis

TOWER RANKING AND SYSTEM WORKINGS

I. Ascenders: Ranking, Limit to ascendancy 

1. Infant Ranker (Limit: floor 5)

2. Elementary Ranker (Limit: floor 15)

3. Low Ranker (Limit: floor 25)

4. Junior Ranker (Limit: floor 35)

5. Mid-Ranker (Limit: floor 50)

6. Senior Ranker (Limit: floor 60)

7. High Ranker (Limit: floor 75)

8. Principal Ranker (Limit: floor 85)

9. Empyrean Ranker (Limit: floor 95)

10. Champion (No Limit)

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1. An Ascender can be anyone, an outsider who got invitation to the tower or an inhabitant of the tower.

2. The Ranks shown above are achieved when one breaks past their limit floor, It is more of a Title signifying their worth than their might.

3. When an inhabitant becomes an Ascender, they are freed from the limits of their home realm and can climb higher floors starting from Floor 1. However, they lose the right to stay in their original realm unless they climb back and reclaim it.

-> Example: A noble from Eryndor (located between Floor 10 and Floor 11) is bound to that realm by birth. By becoming an Ascender, they can leave and climb to higher floors, but if they wish to stay in Eryndor again, they must climb back to its location.

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II. Animion:

---> Potential Ranks (determined since creation) (might change post synchronization):

 -> Orifice -> Luminary -> Radiant -> Diamond -> Crown ->Archon

---> Evolution Ranks(4 stages):

 -> Primal -> Envis -> Arcanis -> Zenith

---> Types(affinity): Pyro(fire), Hydro(Water), Aero(Wind), Geo(Earth), Psyche(Mind)

-> Deviant affinities (might awaken after evolution): Ice, Lightning, Metal, Sound, Shadow, Light, Space, Time, Gravity, Soul 

---> Physiques: Dragon, Snake, Canine, Feline, Amphibians, Rodent, Avian, Golem, Carapax, Arachnid, Unique.

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1. Animions are a super race of primordial mystical beasts that would bond with the ascenders, they are dependent on their host for chakra, which is their main life source.

2. They are more than 400+ sub-categories and growing.

3. They grow and evolve with anima and evo crystals from the Nexus cores of other living beings.

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1. Anima: they are given by Tower as rewards for various missions and contracts, Used for making armaments, Runes and also to evolve Animions. 

2. Evo Crystals:

-> Easier to gain.

-> gained by slaying monsters, hybrid beasts and other Animions. Used for evolving animions.

-> As the name suggests, they are better than Anima for evolution as the chakra stored inside is as pure as a fertile animion gets.

-> Though this one certainly has restrictions depending on potential.

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III. Toverian: 

Highest Authorities:-

1. Supremes (7 in existence)

2.Tyrants (7 in existence)

Lesser Authorities:-

Associative (lowest power) -> Manager (middle power) -> Director (Higher power)

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1. The Toverian is a derivative race an individual can become if he choses to be contracted to the Tower and work for it.

2. They are given authority, which is a power in its own right, do qualify for such positions and get contracted, you need to show your worth (have higher rank as an ascender).

3. Once contracted, they cannot be released from their position unless they pay the rightful price demanded by the tower, and they will revert back to their original race / body / form.

4. In their systems, they have different ideal that separates the Race into two,

 i. Tyrants: One that wishes for a change: to see the end, the Last floor being completed. more to be explained in future.

 ii. Supremes: Another that wishes for peace: To maintain stability by making the trials harder and indirectly limiting the growth of the promised ones.

5. This difference is even respected by the Tower itself as it divided the original 14 Supremes to half and let the other positions be filled with new authority called Tyrants. 

6. The strength of the Supremes and Tyrants are unparalleled as they were already Champions and Rulers of the Tower before they were inducted into their throne.

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Armament: A reward in the form of an item acquired though clearing floor or from the Tower Shop purchased through [Bank] credits.

Armament grade:

Copper -> Bronze -> Iron -> Silver -> Titanium -> Adamantine -> Gold -> Platinum -> Mithril -> Luminite

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IV. INHABITANTS:

They are beings who have chosen to settle themselves in their tower or have their origin in Tower itself.

There can be a lot of reasons for choosing to stay in tower, will be covered in future.

Races: Humans, Gaeans, Barbarians, Mystiques, Dwarves, Seraphs, Daimons, Elves, Aesir.