—Here, you'll find information about Qiyuan from how magic works to information about mythical creatures. Since this page will be updated with contents from the recent chapters, it will inevitably contain spoilers.
—Chapters are indicated based on when they were first introduced or when they were properly explained.
—Spells Lanling used are not added for a reason (Ch 47)
—If I missed anything, please don't hesitate to mention it here >.<
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[Alba Dien Vor] (Ch 43)
The one who supervised The Forge. The creator of the resurrection spell. The man who can't be killed.
[Abyss] (Ch 32)
A realm in this cosmos. Abyssal is their language and it pulls out all of a mortal's survival instincts.
[Celestina](Ch 26)
A god.
[Curse] (Ch 24)
Curses require energy to sustain themselves.
[Binding Spell] (Ch 30)
Creates a spectral rope that binds its target.
[Blood Contract] (Ch 40)
Objectively overseen by the world. The two parties use their blood to sign the contract. Failure to meet the terms results to death.
"xxxxxx's mana is blocked by a blood contract and can only be unlocked if I command him while I bleed."—Lanling (Ch 64)
[Bloodlines] (Ch 39)
The Kaissin royal family's bloodline forces them to be hotheaded or they will die. While the Cheng royal family's bloodline lets them locate silver dragons within a mile—Ch 50.
[Bottle of pink liquid] (Ch 34)
"It's a four-hour lubricant."—Lanling (Ch 35)
[Death Essence] (Ch 49)
Counters life essence.
[Divine Essence](Ch 57)
Divine power granted only to those favored by the god/s.
[Dome of Silence] (Ch 16)
Creates a small dome where any sound made inside doesn't travel to the outside.
[Earth] (Ch 64)
Earth was a wasteland—a dead world inhabited by walking mortals, each with the potential to ascend to godhood. Yet, with no mana flowing through it and no gods to bless it, even summoning the most basic spark of fire was unattainable.
[Elementally Favored] (Ch 5)
A mortal can be favored by the elemental spirits in Qiyuan. It is separate from gaining a Talent based on an element and it is more common.
[Elemental Weapons] (Ch 8)
Weapons blessed by elemental spirits.
[Entropy Mirage] (Ch 9)
"It throws your emotional state into utter chaos, making it ridiculously easy for someone to hypnotize you"—Baili (Ch 16)
The liquid appears to be pearlescent light green and smells like citrus.
[Ethereal Realm] (Ch 65)
Being in the ethereal realm turns your body spectral.
"A mirror to the mortal realm and the land of spirits."—Lanling (Ch 65)
[Godhood] (Ch 47)
Can be shattered when awakened prematurely.
[High-Grade Imprisoning Spell] (Ch 19)
Height determines the radius of the dome. The caster can then choose who can leave and who will stay imprisoned.
[Judge of Truth] (Ch 69)
One of the world's overseers. Blood Contracts fall under their jurisdiction. The Judge can see the truth in your heart and will inflict pain in your soul should you say otherwise.
[Life Essence] (Ch 49)
The soul. The lifespan.
[Mana Essence] (Ch 45)
Mana is a natural energy inside all mortals that grants us the ability to power spells. Many are born with a natural connection to their mana essence but everyone's mana pool at birth is based on their genetics.
[Mana Pool Capacity] (Ch 27)
Having a King-Level mana pool will let you keep the Staff of Sanctuary activated for at least 3 days nonstop. This is separate from titles that mages earn through their achievements.
[Levels of Mana]
1. Pawn
2. Bishop
3. Knight
4. Rook
5. Queen
6. King
[Memory Sphere] (Ch 69)
Can record events. In the recent chapters, the details are unknown.
[Mind-Clearing Potion] (Ch 15)
The liquid appears to be clear like water.
[Psychic Mage] (Ch 66)
The can bind into other people's minds allowing them to observe through their eyes. They can also send dreams to their bound people.
[Soulmates] (Ch 73)
Soulmates can feel the presence of the person they are bound with next to them at all times. They will also always know their general direction.
[Spacial Mage] (Ch 65)
"Each spatial mage, before earning their title, has to create their own private dimension. When you kill the mage, their creation is destroyed along with them. Simple as that."—Lanling (Ch 65)
[Staff of Sanctuary] (Ch 27)
Creates a large dome where allies can rest while keeping enemies out.
[Transmigration] (Ch 55)
Qiyuan locals summon the souls from Earth. The transmigrators then possess the bodies the locals offered. It is important to check the body's compatibility with the soul to make sure the transmigrator's soul doesn't scatter.
[Talent] (Ch 57)
All mortals have the potential to unlock them, but usually, only one in a hundred succeeds. There are no spells to forcibly unlock it.
"Talents cost you nothing. Some may have limitations to increase their strength—like only being usable five times a day—but that doesn't change the fact that they don't drain any of your energy."—Mathias (Ch 57)
[The crocodile boss] (Ch 33)
An Abyssal entity that was split into numerous crocodiles and forced to stay in the swamp. The source of energy for the curse is the nearest hunting town.
[The Forge] (Ch 43)
It was a place to continuously test a mortal's limits, forcibly pushing them over the edge while keeping them alive. The mental, physical and spiritual pain was so severe that its victims felt as if they were being melted into a weapon. There are six liquids used in this contraption.
[The Void] (Ch 70)
A crossroad to all the realms—a dimension in between. Here, you can meet the Judges. A singular enormous platform hovers over the nothingness with a black brazer blazing with blue flames at its center. When you talk, only your intended recipient will hear it. (The recipient can be everyone)
[Twilight](Ch 66)
The Land of the Undead.
[Vampires] (Ch 66)
They exist. Twilight is their kingdom.
[Wandering Spirit] (Ch 10)
Can act as an emergency energy replacements for elemental weapons. They are not conscious but they can possess mortals.
[World Event] (Ch 50)
A situation in which a powerful individual awakens. (for now)
[Zombies] (Ch 19)
Have all the qualities a modern sprinting zombie would have. Except some of them are conscious and there is a way for them to heal their injuries. Their heads need to be burned to ashes for them to die.