Chereads / The Embodiment Of Perfection / Chapter 6 - ∆ Kiruma Souichi ∆

Chapter 6 - ∆ Kiruma Souichi ∆

Currently MC can only maximize the capabilities of VSI (Visual Spatial Index) & WMI (Working Memory Index).. and for ---> STP (See Through People) still no idea, example of a character who has this ability (Patrick Jane - Mentalist) - (Eddie Mora - Limitless) - (Tokuchi Toua - One Outs).

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Ideal

An organization that's sole purpose is- to move and take over other criminal organizations. They will even resort to terrorism to achieve their goals.

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Kiruma Souichi

The Leader of Ideal, a secret organization that operates by funding other anti-Government and guerrilla organizations around the world.

Kiruma Souichi is a very intelligent man that admires the value in beautiful things, not just limited to diamonds.

His most prominent characteristics is understand the true value of things. 

This ability has allowed him to recruit many talents under Ideal.

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The American Dream

The American dream status "The ideal that every citizen of the United States should have an equal opportunity to achieve success and prosperity through hard work determination, and initiative,"

Kiruma Souichi thought he would bring it to fruition and start by cleaning the world of criminal organizations that are killing it, conquering them to make Ideal more powerful.

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I am the only one. No one else in this world. Except me.. is allowed to understand their true value.

Every diamond in this world shall be mine.

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Kakerou -> Ensuring Kiruma Souichi survive with the help of his members. 

Ideal -> Gather more power, such as obtaining one of the Infinity Stones/ Death Note.

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Name: Kiruma Souichi

Age: 18 (?)

Alias: Hal (by Baku)

Hacina Naoki (Souichi alter ego name)

The 1st And Current Royal Leader Of Kakerou Club & The Ideal

4Eyes (persona) 

The Last Story (self-proclaimed)

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Occupation: Leader Of Kakerou Club & Leader Of The IDEAL.

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Souichi's nickname, Hal, is given to him by Madarame Baku when they become friends, since Baku believes Souichi is always 1 step ahead, like a computer.

HAL-9000 is a computer from the movie 2001: A Space Odyssey whose name originates from shifting the letters IBM one step behind. The Japanese equivelant of IBM and HAL-9000 would be NEC and PC-9800.

98 shifted one step behind would be 87, which is pronounced as "Hachi" (8) and "Nana" (7). This sounds like Souichi's alter ego name, Hachina Naoki. By using this line of thinking, Baku nicknamed Souichi "Hal".

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Powers / Skills

- Mental Abilities

Genius-level intellect

Indomitable Will

Intimidation

Extremely high mentality

High Leadership

Multi-continental level influence

Master strategist

Master planner

Eidetic memory (via perfect mode).

Master of psychology

Extremely high emotional intelligence

Exceptional high deductive reasoning

High charisma

Superhuman foresight

Exceptional Problem-solving skills

Multilingual

Master In deception

Master manipulation

Metacognition

Wisdom

High knowledge

High authorities

- Physical Abilities

Superhuman strength

Superhuman durability

Superhuman speed

Superhuman reflexes

Superhuman stamina

Superhuman agility

Superhuman endurance

Extremely high pain tolerance

Master martial artist

High healing factor

Superhuman adaptability

Echolocation

Perfect mode (control his whole body without limitations without memory loss).

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- Crimes

Coercion

Mass murder

Conspiracy

Kidnapping

Organ theft

Trespassing

Brainwashing

Hostage taking

Illegal gambling

Incrimination

Embezzlement

Impersonation

Mass property damage

Assault and battery

Terrorism

Obstruction of justice

Illegal firearm possession

Fugitive harboring

Stalking

Extortion

Sabotage

Manslaughter

Torture

Blackmail

Organize crime

Psychological abuse

Abuse of power

Aiding and abetting

Infiltration.

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- Feats (copy-paste) link.

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https://id.scribd.com/document/785904398/Surpassing-the-Leader-Hal-Doc

[Linear Thinking, Fear Inducement, EP]

[Probabilistic Thinking, Abstract Reasoning, EP, Perception]

[Leadership, Mass Manipulation, Preparation Process]

[Abductive Reasoning, Non-Linear Thinking, Associative Thinking]

[AL EQ, Perception, Observation, Psychological Warfare, Direct Manipulation, Emotional Manipulation, Bluffing]

[EU, EM, EE, Direct Manipulation, Logical Manipulation]

[EU, EP, Perception, Observation, Linear Thinking, Non-Linear Thinking, Abstract Thinking, Abductive Reasoning, Faster Thinking, Anticipation]

[EM, Direct Manipulation, Fear Inducement, Linear Thinking]

[Indirect Manipulation, Mass Manipulation, Concealment, Misdirection, Acting Skills, Preparation Process]

[Numerical Thinking, Abstract Thinking, Decision Making, Risk Taking]

[Psychological Warfare, Strategy, Abductive Reasoning, EP, Abstract Thinking, Numerical Thinking, Faster Thinking, Decision Making, EM, EP, EU, Indirect Manipulation, Logical Manipulation, Concealment, Misdirection, Acting Skills, Fear Inducement]

[Anticipation, Risk Calculation, Decision Making, Linear Thinking, Numerical Thinking, Abstract Thinking, Indirect Manipulation, Logical Manipulation, Concealment, Misdirection]

[Strategy, Short-Term Planning, All EQ, Fear lnducement, Concealment, Misdirection, Acting skills, Bluffing, Perception, Observation, All Manipulation, Creativity]

[Psychological Warfare, Risk Calculation, AII Thinking, All EQ, Inductive Reasoning, Abductive Reasoning, Direct Manipulation, Indirect Manipulation, Subliminal Manipulation, Logical Manipulation, Emotional Manipulation, Positive Manipulation, Creativity, Bluffing, Acting Skills, Concealment, Misdirection]

[Strategy, Indirect Manipulation, Subliminal Manipulation, Emotional Manipulation, Logical Manipulation, Concealment, Misdirection, Prediction, EM, EU]

[EE, Perception, Misdirection, Numerical Thinking, Strategy Success]

[EE, EU, EP, Abductive Reasoning, Faster Thinking, Abstract Reasoning, Perceptual Reasoning, VsI, CPI]

[EU, Anticipation]

[EU, EE, Decision Making, Risk Taking]

[Fear Inducement, Anticipation, Numerical Thinking, Strategy]

[Decision Making, Numerical Thinking, Anticipation, Short-Term Planning]

[Abstract Thinking, Emotional Manipulation, Psychological Warfare, AlI EQ]

[Emotional Manipulation, EU, EM]

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Conclusion in Royal Leader Kiruma Souichi>BB/Beyond Birthday Negative Difficulty

Leader>Takuya No Difficulty 

Leader>Yumeko No Difficulty

Leader>Light No Difficulty 

Leader>Manga L No Difficulty 

Leader>Vincent Lalo Very Low Difficulty (-)

Leader>Canon L Very Low Difficulty

Leader>Lelouch No Difficulty 

Leader>Ayanokoji Low Difficulty (+)

Leader>Yokoya Low-Mid Difficulty 

Leader>Ukai Zero Mid Difficulty (+)

Leader>COMP L High Difficulty (+)

Leader>Akiyama High Difficulty (+) 

In countering the Difficulty is much lower.