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Information the thaumaturge

This chapter will contain spoilers to the story even beyond the latest chapter, these are my own personal notes. read at the risk of big story spoilers. These things may not be up to date with my actual notes especially the wealth and gems.

Things happening in the thaumaturge

Wealth

45 copper coins - 12 altered

14 silver coins - 14 altered

1 gold coin

Gems left over

24 not yet engraved

19 engraved but not revealed

Gems already revealed

DISINTEGRATE(loose interpretation), SHIELD(creates shield around user with around 0.5 meters of space), SHRINK AND GROW(makes item it is engraved into shrink and grow), DESTRUCTION(erase something from existence or perfectly cut it in half, only once per day), FULL RECOVERY (loose interpretation), VAMPIRISM(can only eat blood, blood becomes delicious, you become 5* as strong, if you are in light you will become 10 times weaker than you current self post engraving, you teeth grow sharper, you can smell people and through your smell create an outline of people even though you might not be able to see them), FINGER DEXTERITY(makes your fingers more dextrous)

GATE(not from the bag)

Physical and meta-physical composition of the body

the physical body: in this world is around the same as the physical body in the real world though the body is quite a bit stronger, the average human in this world is around as strong as the strongest man on earth

The spirit: A body in a realm above this one, the spirit world. Effects that happen in the spirit world will usually not affect the real world but sometimes an effect in the spirit world will appear only visually in the physical world. This is like the blue fire which appeared in chapter 12, this fire only does damage to the soul, certain creatures without souls will be able to live in this area while creatures with souls will usually almost immediately die to this fire. There are protection spells to all soul damage though. Blue fire is also, if you can survive it, a gateway to the spirit realm. The spirit realm is above the physical realm with it being a 15th dimensional plane.

Housing prices

1 night small room - 5cp a night / 1sp for 20 nights

1 night largest room - 1sp a night / 1gp for 100 nights

money conversion

100 scp = 1c(opper)p(iece)

100 cp = 1 s(ilver)p(iece)

100 sp = 1 g(old)p(iece)

100 gp = 1 p(latinum)p(iece)

10 pp = 1 d(aimond)p(iece)

10 dp = 1 r(oyal)p(iece)

Magic schools and their spells

illusion - invisibility, 

time - time view, time travel

space - grasp, 4th dimensional bend

defense - purest invulnerability, immutable form, immortality on the 7th plane

innate talents

truth - you can once a day see the truth to something

dictionary of spells

ASH / ASK TREK KUR LAST = DOOR / WINDOW BELONGING TO ME

HESH TRUH LAST BBU NUTT ING CIRC = DISAPPEAR WHEN ME 50 KM CIRCLE

IK KORTH RIK TROK = THIS ITEM WILL BECOME THAUMAROCK

MINO TRT IK RIK MOMN NONO = IDENTIFY WHETHER THIS WILL BE WORK

dictionary of people

Main Character: forgot his name - in search of his wife in a different world - a thaumaturgist - deep raspy voice

Wife: Got transported to another world through a magic circle

Eliza Leadenbart(fake name): A random woman who appeared on the street - daughter of the king of the country - bastard child - on the street because she got sent out by her father (make her appear more) - good looking (explained in paragraph 4 of chapter 9 how she looks) - 'truth

Illusion mage: A guy who is almost always sitting in the hall towards the MC's room - MC can see him. - extremely nice to people who are friends with him - becoming friends with him is really hard 

Richard von Qaukening: inventor of magic in the world the MC travelled to. The most powerful mage ever, *currently* dead.

Chronos: creator of chronomancy, 17th most powerful wizard in the world, control over all time. Has learnt a bit of space magic from the 16th most powerful wizard Protonos

Protonos: creator of space magic, 16th most powerful wizard in the world, control over all space. Has learnt a bit of time magic from the 17th most powerful wizard Chronos

***: the 18th most powerful wizard and the most powerful practitioner of the defensive magic arts (he did not create the magic art of defense. This art was created by richard von quakening, though he did invent a lot of spells in the field)