Name: Jack Dickmen
Level: 1
Exp: 0/100
S: 6
P: 7
E: 7
C: 4
I: 8
A: 4
L: 5
Traits:
Gifted - adds 2 to all current stats and 1 extra perk point but exp gain is halved
Skills:
Repair
Engineering
Science
Medical
Hacking
Melee
Ranged
Lock picking
Scavenging
Bartering
Perks: (note these are examples of possible perks)
Robotic insight R1 - able to understand the inner workings of robotics
Magnusson approved R1 - insight on the inner workings on how the technology, magnusson created works.
Inspired inventor R1 - able to come up with new ideas under Unspecified conditions
Arms master R1 - your able to understand how to use and make any and all weapons
Neuro surgeon R1 - you understand the neurons in the human body
Cyborg R1 - you understand the inner workings of cybernetic augmentation
Strong back R1 - plus 50 carry weight per strength point
Armorer R1 - you understand how to make armor
Computer genius R1 - you understand how to work computers
To be determined(please put perks and ideas for perks here)
Mods
Sim settlements 2
Start me up - redux - alternate start mod
Automatron expanded weapon systems
Unofficial fallout 4 patch
Fallout 4 HD overhaul
Cross pre-war cybernetic
Beast master - creature companion overhaul
Factory add-on - miners refineries and assembles