On the way back from the abandoned department store, the four members of the Niu Ma team felt that the wind blowing in their faces was sweet.
The sun was setting.
When Fang Chang and his group appeared at the north gate of the outpost with a full cart of supplies, almost all the players' eyes bulged out.
"Fuck?!"
"Awesome!!!"
"Did you f*cking adjust the control console???"
"Planning dad, please, cut it down quickly! If you don't, these people will go to heaven!"
A full cart of loot!
And all the things visible to the naked eye are good stuff!
This is too exaggerated!
The sisters Qiu Cao and Qiu Ye, who were sitting in front of the stall, were attracted by the movement over there and looked over. Especially the younger sister, who stretched her neck curiously, wanting to see clearly what was in the caravan.
But just when she was about to stand up, she was pulled back by her sister.
Qiu Cao shook her head and touched her sister's head.
"Don't look around, it's impolite."
Qiu Ye pouted in grievance and lowered her head.
"I know."
However, she was still very curious.
Although she couldn't understand what the blue coats were saying, and couldn't see clearly what was on the caravan, she always felt that they seemed very excited.
Could it be...
A baby was born?
The players were full of envy and jealousy, and kept shouting that it was too unreasonable. Many people shouted "Planner Daddy" together.
Hearing someone shouting "Planner", Ye Shi couldn't sit still. With A Guang's personality, he must be peeking at the screen at this moment, and he must have heard it!
Without hesitation, he shouted back immediately.
"What the hell! Do you know how hard it was for me to get to the base? Two creepers! One in front and one behind! And hundreds of gnawers, do you know how we defeated them? Damn, I even bent two of my knives!"
Looking at Ye Shi pretending to be powerful, Fang Chang couldn't help but hold his forehead.
Lao Bai didn't waste any words, he just grabbed Ye Shi's collar and led him away like a chicken.
"Fuck! Don't pull me, I haven't finished talking yet!"
"Be honest!"
"That's right! Be honest!"
Kuangfeng and Fang Chang, together, pulled the wagon full of supplies, passed through the north gate without stopping, and rushed to the NPC warehouse.
If these newbies knew that this full car of supplies was just the tip of the iceberg in the shelter, I wonder what they would think.
As for how valuable the supplies on the wagon are?
Summarize it in one sentence.
These supplies are so valuable that the warehouse manager has to ask for help from his superior, Old Luca. Old Luca is also helpless in the face of the supplies in the wagon. He doesn't know what to do and can only continue to report to his superior, the manager.
"... Sir, I really don't know how to set the price. I can only trouble you to decide it yourself." Standing in front of Chu Guang with trepidation, Luca lowered his head as if he had made a mistake.
Without answering him, Chu Guang walked straight to the wagon, took a look inside, and his eyebrows jumped fiercely.
Oh my god!
I'm rich!
Looking back at the four excited little players, Chu Guang nodded with approval.
"Your performance is beyond my expectation... To be honest, I didn't expect you to bring back so many things."
Seeing the expression on the manager's face, the four little players became even more excited.
We're rich! We're rich!
Fang Chang raised his head and chest and said respectfully.
"Dear manager, it's our honor to contribute to the great cause of rebuilding civilization!"
Ye Shi also answered on the side.
"That's right! It's our honor!"
"I'm glad you think so, but clear rewards and punishments are also an important part of rebuilding civilization. I will calculate the rewards that belong to you," Chu Guang glanced at the caravan and continued, "It will take some time to count these supplies. I will give you a suitable amount before midnight... including the settlement of other resources you found in the dungeon."
Chu Guang had used a drone to OB them before, and also collected their chat recordings in the game, so he knew very well what they were doing there.
The four players didn't doubt how the administrator knew about it. After all, what's so strange about NPC knowing the whereabouts of the players?
Not at all!
This guy can even kick people offline.
But when they heard the administrator use the word "copy" to refer to the shelter they found under the department store, the four of them showed excitement on their faces.
Copy!
Sure enough, the one they cleared was a hidden copy!
Although the copies of this game are all one-time...
Fang Chang looked respectful.
"We are not in a hurry, everything is up to you!"
Leaving the caravan next to the warehouse.
Fang Chang and his group carried Irena to the corpse room, and then took the elevator back to the shelter, ready to log off and get up.
Chu Guang threw the task of counting the spoils to Xiao Qi, and then told Luca to issue a task to recruit some strength and physical players, and take them to drag the supplies under the department store.
"... The map has been updated in your VM. If you can't find the way, turn on the automatic path finding."
"Remember, after arriving at the place, bring back everything you can take away!"
"Don't leave even a screw!"
After explaining these things, Chu Guang stood on the elevator and returned to the shelter. He turned on the computer and began to edit the update announcement of Alpha 0.61.
That's right, the version number is not 0.7, but 0.61.
This update is only a supplement to version 0.6.
As for why the sudden update?
In fact, it is not entirely due to the problem of "income settlement" in the Niu Ma team copy. A large part of the reason is that there was a problem with the convoy of Brother Mole.
Let's talk about the Niu Ma team first.
The battle of the abandoned department store was a beautiful one.
Chu Guang had almost no worries, and they wiped out all the alien species in the underground garage and returned with a full car of supplies.
And these supplies are all very high-quality industrial raw materials!
Especially those high-quality metal materials such as chromium ingots and tungsten ingots, which were stuffed in a large pile in the caravan, and it looked like there were at least a thousand kilograms. If you want to buy these materials, you can only import them from Honghe Town, and the price is not cheap.
As for precious metals such as gold and silver, they are excellent conductors and are indispensable for making precision instruments.
Not to mention those non-metallic consumables and chemicals, which are all valuable good things.
Now the key to the problem is, how to calculate the profit?
If it is handled to the NPC warehouse, his little players will definitely lose a lot of money. Many varieties have no corresponding orders at all and can only be recycled as garbage.
If you want to maximize the profit, you can only sell it slowly at the market at the north gate, but in this way, you may not be able to sell it all by next month.
After all, the number of life players who need these materials can be counted on one hand.
The most reasonable solution is that Chu Guang directly offers a price and buys the materials produced by the entire copy in the form of reward settlement.
It is equivalent to wholesale of bulk commodities.
This is actually easy to say. Anyway, giving money to players is just moving silver coins from one pocket to another for Chu Guang.
Now that there is a bank, even the step of moving pockets is saved.
The settlement of income is a small problem.
What the Alpha0.61 version really wants to solve is the imbalance of the copy gameplay and the problems with the distribution mechanism!
This problem did not appear on the side of the cattle and horse team, but it was actually quite serious on the side of the "Greenhouse Ruins" of Brother Mole.
The dungeons in Wasteland OL are different from traditional MMORPGs, and even strictly speaking, they cannot be considered "dungeons".
First of all, the dungeons in Wasteland OL will not be refreshed after being cleared once.
Secondly, the number and difficulty of monsters do not increase with the progress of the strategy, but often decrease with the progress of the strategy.
This may be in line with the logic of reality, but not the logic of the game.
After all, orthodox RPG games will give players time to level up and put the most difficult BOSS at the end of the level.
However, in Wasteland OL, the most difficult bone to chew is likely to be the first line of defense. After breaking through the first line of defense, the rest is harvesting.
This mechanism determines that the later the dungeon is pushed, the easier it is. Players who open up the wasteland will be thankless. Throwing their lives and equipment in it may not necessarily get any benefits.
Obviously, Brother Fang had probably thought of this in advance. After finding the good stuff, he didn't make it public on the forum. A group of people made a fortune quietly.
Until he couldn't chew it anymore, he went to the forum to shake a passerby of the physical system. When discussing the details, he went to private chat without saying a word. Until the dungeon was cleared, many players didn't know about this dungeon.
They ate the fish from beginning to end, so there was naturally no problem of uneven distribution of benefits or being picked by other players.
But when they arrived at the "Greenhouse Ruins", it was a completely different situation.
Since the dungeon was developed, the number of players who played there has quadrupled, almost turning into a hundred-group war!
If Chu Guang hadn't seen it through the drone and VM map, he wouldn't have believed that nearly fifty players squeezed into the first floor of the greenhouse, which was not spacious to begin with!
What's worse is that these later players have almost no output. They are busy harvesting the cocoons of the devil moths in the back, picking up two and running away.
If the players who worked hard in the front have no objection, then there is something fishy!
Based on the posts on the forum, Chu Guang gradually realized that the current dungeon has serious "bugs" in the gameplay mechanism.
Under the current gameplay mechanism, first of all, the value of intelligence cannot be reflected, and secondly, the players who pioneered the dungeon have become the victims. The ones who earn money are either the old YB who made a fortune in silence, or the ones who sneaked in later to pick up the leaks.
Is this reasonable?
Not at all!
If it is still like this in the internal test stage, who would be stupid enough to share the strategy?
As the embodiment of justice, Chu Guang will certainly not sit idly by.
Fairness is the second principle after the server environment. Since there are bugs in the existing gameplay mechanism, it must be adjusted!
[Alpha0.61 version update: copy rule adjustment! ]
After typing a line of title, Chu Guang continued to edit the details of the adjustment in the document.
First of all, the definition.
Including special facilities such as alien nests, hidden resource points, and shelter ruins, as long as the search value is greater than 100 silver coins and has a certain threat level, they will be marked as "copy" on the map.
The income of small copies will be settled immediately after the clearance, and large copies may be divided into multiple small copies, and the income will be settled in stages according to the progress of the strategy.
In principle, you must first obtain the "exploration right" to enter the copy.
Players can only have the exploration right of one copy at the same time, and the copy is only authorized to one player.
Authorized players can organize their own teams and enter the copy to explore. If other players illegally break into the copy that has been authorized to explore, it will be regarded as an infringement of the exploration right, and a fine will be imposed depending on the specific circumstances, and the infringed players will be compensated.
Based on the time when VM uploads the map data, the first discoverer of the copy will automatically obtain the priority exploration right of the copy after the clue is uploaded and the judgment is completed.
"A copy does not need so many players to rush in. It is inefficient and easy to cause trouble if all of them squeeze into one copy. It is better to spread out and explore more copies."
"Protecting the rights and interests of the discoverers of "high-value resource points" can also promote players to discover more good things."
"Well, not only the number of authorizations must be limited, but also the time must be limited... exclude those who occupy the toilet without taking a shit."
Chu Guang continued to edit the document.
Depending on the copy type, the authorization period of the priority exploration right is between 3 and 7 days!
During the period, the discoverer of the copy and his teammates can explore the copy first, or transfer the priority exploration right to other players through transactions.
However, it should be noted that the transfer behavior will not trigger a re-time. In other words, the transferee can only obtain the remaining time of the right.
If, unfortunately, the player still fails to clear the dungeon until the deadline for priority exploration rights expires, the priority exploration rights will be removed.
At the same time, the outpost will re-evaluate the difficulty of the dungeon based on the existing intelligence, set a guaranteed clearance reward, and then publicly auction the exploration rights of the dungeon.
50% of the auction proceeds will be used to compensate the players who lost the priority exploration rights, and the other 50% will go to the outpost.
This can also be regarded as compensation for the pioneering players.
After all, every bullet fired is money, and it would be too pitiful to have no compensation at all.
Of course, the pioneering players who lost the priority exploration rights can also participate in the auction if they think it is worth continuing to pay for this dungeon.
After the dungeon is cleared, the outpost will evaluate the dungeon income according to the specific situation and give a reasonable valuation.
Players can decide for themselves whether to settle the dungeon income with the preset guaranteed reward or according to the evaluation price given by the NPC.
If no choice is made, the maximum of the two will be taken by default.
At the same time, after the dungeon is cleared, the exploration right will be automatically invalidated.
Players can continue to look for the next dungeon as the target of the strategy, and the outpost will also re-plan the plots, areas, and facilities that have been completed.
Players can make reasonable suggestions.
But whether it is adopted depends on the judgment of the relevant NPC.
As for the dungeons explored before version 0.61, the priority exploration right is removed by default, and the auction process is directly entered to re-dispose of the exploration right.
According to the rule of who discovers who has priority, [Edge Paddy], who first marked the dungeon entrance through VM and successfully brought the map data back to the shelter to upload, is likely to become the biggest winner of this version update.
Although he lost the priority exploration right, according to the auction rules, he will receive 50% of the exploration right auction proceeds as compensation.
As for whether he wants to give a share to [Makabazi] who accompanied him to OB, that is a matter between the two of them.
...
When Chu Guang uploaded the announcement of the Alpha 0.61 version update to the official website, it was exactly 6:30 in the morning in the real world.
This time is also the busiest time of the day for the official website.
No surprises.
Almost at the moment when the announcement of the 0.61 version update appeared on the official website homepage, the topic in the forum was immediately ignited.
Tail: "Throne! (`?′)Ψ"
Xiao Xiaoxiao Bookworm: "!!! Big news! This time the version number has become 0.61!"
Mole on the run in the canyon: "The official has finally noticed the problem of the dungeon gameplay mechanism. If they don't take care of it, this team really can't be led! T.T"
Elf King Fugui: "I feel sorry for Brother Mole. He has been driven crazy by the newcomers who are riding in his car. (Funny)"
Roshan Big Bun: "Wait, what does this announcement mean? In the future, only one team can enter a dungeon at the same time?"
Tail: "What?! Tail can't fish in troubled waters in the future?!!!∑(?Д?ノ)ノ"
Sisi: "Awei, stop it, please don't be so righteous."
Tomato Scrambled Eggs: "Damn, one dungeon is bound to one person? If there are more people in the future, can the server handle it?"
Stop bullshitting: "I don't think it's reasonable! It's an auction again! Mosquitoes will definitely raise their placards blindly!"
WC really has mosquitoes: "Fuck! Am I that kind of person? And even if I raise my placard, I won't just leave it alone, okay?"
Stop bullshitting: "Have you ever been to the front line?!"
WC really has mosquitoes: "Why haven't you been there? Although I didn't go there, my equipment did!"
Stop bullshitting: "Stop bragging! You killed more monsters than fish!"
Teng Teng: "Okay, okay, stop arguing. By the way, when will my textile machine be finished? The child is going to cry. QAQ"
Ya'er I want to go to the toilet: "Teng Teng, don't cry! It's almost done. There are still a few parts missing! Look, I have a workbench and rubber for the piston. I promise to make it for you within three days!"
Mole on the run in the canyon: "By the way, who knows the dungeon revenue of Brother Fang Chang and his gang? Why don't I see them showing off?"
Irena: "(funny)"
Ye Shi: "(funny)"
Lao Bai: "...Speaking of which, when will the exploration rights of the 'Greenhouse Ruins' dungeon be auctioned? (squinting)"
Kuangfeng: "Exciting. (funny)"
Mole on the run in the canyon: "Wait!! What do you want to do? (terrified)"
Fang Chang: "Hey, brother Mole... I'm sorry."
Mole on the run in the canyon: "Good brother, give me a chance! I'm going to clear it! ∑(っ°Д°;)っ"
Fang Chang: "Next time for sure!"