Moderator 1 (ChoaticWriter)
Name: Tabui Jacques
Codename: Chaotic
Pathway: Sequence 7 Briber (Black Emperor)
Appearance: short, Curly Ginger Haired, Grey eyes, and has a beautiful body that can make people know that he is a femboy…
Personality/Goal: Self-Centered, and lawful evil. However, he justifies his actions as them being for the greater good were his oppressed, and colonial society can develop and be free from the apocalypse.
Spawn: West Balam, Matani State.
Moderator 2
Name: Zayas
Codename: Noblesse
Pathway: Sequence 7 Astrologer (Door)
Appearance: Skinny pale young man with green eyes. Wears a full suit with gloves.
Personality/Goal: Calm, Analytical and Ambitious. Aims to become immortal.
Spawn: East Balam, Kolain City.
Moderator 3
Name: James Watson
Codename: Sashimi
Pathway: Sequence 7 Werewolf (Chained)
Appearance: Average Build, heavy eye bags with a slightly hunched posture.
Personality/Goal: He is an overthinking, paranoid perfectionist. Trying to find security and safety to prevent his madness from overtaking him.
Spawn: Loen, Backlund
Moderator 4
Name: Laverna
Codename: Mist
Pathway: Sequence 7 Cryptologist (Error)
Appearance: Black shoulder length hair tied ponytail, black eyes, pale skin, wearing a black & white formal suit.
Personality/Goal: Stoic, nonchalant, and possesses a strong sense of justice.
Spawn: Loen, Backlund.
Moderator 5
Name: John Wickham
Codename: Mr. E
Pathway: Sequence 7 Magician (Fool)
Appearance: Short dark hair, black eyes, 6 foot tall, lean build.
Personality/Goal: Cautious and Adaptive. Aims to find information about the former owner of the body's death and advance along the pathway.
Spawn: Intis, Trier.
Moderator 6
Name: Castiel Castiya Tyrellor or Tyr
Codename: Rah
Pathway: Sequence 7 Interrogator (Justiciar)
Appearance: Brown Eyes, Lean Build with a Tall Figure
Personality/Goal: Playful, observant and calm demeanour. Wants to advance the sequence, and become free from the Castiya royal family.
Spawn: West Balam, Devise city.
Moderator 7
Name: Lenor
Codename: Yellow
Pathway: Sequence 7 Vampire/Sanguine (Moon)
Appearance: Tanned skin, dark hair, red eyes
Personality/Goal: Playful, Fickle, Observant, and selectively motivated. Servant to a Sanguine Earl. Aims to become an Angel for strength and security.
Spawn: Rorsted Archipelago, Bayam.
Hidden Moderator 8
Name: Logi- Hægr Morgenglanz
Codename: God Almighty
Pathway: Sequence 7 Psychiatrist (Visionary)
Appearance: Tall, Black-Haired Middle-aged man wearing golden ornaments
Personality/Goal: Orphanage Carer with a fatherly aura. Suffers from PTSD and depressive disorder. Aims to advance along the pathway to become God Almighty???
Spawn: Loen, Backlund.
Character 9
Name: Isdole
Codename: Inabakumori
Pathway: Sequence 7 Nightmare (Darkness) (Currently a sequence 6 Soul Assurer)
Appearance: 5'7" with Brown Hair, Eyes & Skin.
Personality/Goal: She is rather naïve and impatient. Associated with the Numinous Episcopate, having completed an infiltration mission. Goes with the flow.
Spawn: West Balam, Matani State.
Character 10
Name: Erza
Codename: Tempest
Pathway: Sequence 7 Appraiser (Paragon)
Appearance: Brown Hair with Gray patches, Light Brown skin with Pure Black Eyes. Lanky Build.
Personality/Goal: Prideful, Knowledgeable, Disciplined. Possible Informant for Tyr. She aims to open schools and spread her wealthy knowledge to others.
Spawn: West Balam, Matani State
Character 11
Name: Charles
Codename: Wassim
Pathway: Sequence 7 Cryptologist (Error) & Sequence 5 Tidal Scholar Boon (Supernova Dominator)
Appearance: Tanned Skin wearing Flamboyant Clothing.
Personality/Goal: Crazy, Playful. He is very unstable due to the Boon and aims to find a Psychiatrist or a corresponding mystical item to stabilise his mental state.
Spawn: Intis, Trier
Character 12
Name: Rosetta Tamara, formerly Rousseau
Codename: Lab Member 004 (also known as Lab Rat to some.)
Pathway: Sequence 7 Witch (Demoness)
Appearance: Black Hair, Grey Eyes with a beautiful/graceful figure
Personality/Goal: Playful, Curious, Confident. Currently part of the Demoness Sect. Aims to become a saint under the Fool.
Spawn: Intis, Trier
Character 13.
Name: Xavier Lewis
Codename: Snake
Pathway: Sequence 7 Lucky One before the story. Sequence 9 Warrior shortly after chapter 1.
Appearance: Black Hair and Brown Eyes. He is 5'10" tall and has a decent/lean build
Personality/Goal: Rash, but Cunning and sometimes Anxious. Met Derrick Berge who purged his Lucky One characteristics, making him a normal human. Before he reembarked into the beyonder world. Aims to be stronger for security.
Spawn: East Balam, Kolain City
Character 14
Name: Azriel
Codename: Enigma
Pathway: Sequence 7 Detective (White Tower)
Appearance: Tanned Skin with deep dark curly hair, amber eyes and sharp features with a robust physique. Wearing All-Black Mercenary attire.
Personality/Goal: Quiet, Objective, and Observant. Currently works as an informant for the Church of Knowledge and Wisdom. Aims to be a vigilante and rise through the sequences.
Spawn: East Balam, Kolain City
Character 15
Name: Nathael
Codename: Mad Provoker
Pathway: Sequence 6 Conspirer (Red Priest)
Appearance: Reddish Brown Hair with a thick beard. Blue Eyes with a burly physique
Personality/Goal: Evil, Chaotic, Cunning. An ex-noble of the Loen kingdom now a ruthless pirate. Destroyed his family during the war, and embarked on his path to carnage.
Spawn: Loen, Backlund
Character 16
Name:Abyss
Codename: Tobi
Pathway: Sequence 7 Magician (Fool)
Appearance: 6-foot tall, blond hair, blue eyes with sharp features
Personality/Goal: Cautious, Strategic, and Charming. A fugitive of the Secret Order. Plans to be selfless and aim to advance through the sequences through his own means.
Spawn: Loen, Backlund
Character 17
Name: Adyn
Codename: Mad Wizard
Pathway: Sequence 7 Warlock (Hermit)
Appearance: Tall man (No Height specified) with high cheekbones, hazel eyes, and thin lips. Has a silver walking cane.
Personality/Goal: Overly Cautious from personal trauma. Member of the 'Machinery Hivemind." Left back in Backlund by the church.
Spawn: Loen, Backlund
Character 18
Name: Marcelle
Codename: Ashveil
Pathway: Sequence 7 Pyromaniac (By chapter 9, a sequence 6 Conspirer)
Appearance: Green eyes with a thick black beard, and muscular build.
Personality/Goal: Cautious, Observant. A rebel of Devise city in West Balam. Aims to avenge the Original Body who was killed by a Manipulator demigod. and advance through the sequences.
Spawn: West Balam, Devise city.
Character 19
Name: Cyrus
Codename: Krimson
Pathway: Sequence 7 Detective (White Tower)
Appearance: 5'8", Black Hair & Eyes, lean build
Personality/Goal: Cautious, Analytical and Empathetic.
Spawn: West Balam.