Lord of Mysteries: Cuttlefish Connoisseurs

Chaoticwriting
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Synopsis

Character Info

Moderator 1 (ChoaticWriter)

Name: Tabui Jacques

Codename: Chaotic

Pathway: Sequence 7 Briber (Black Emperor)

Appearance: short, Curly Ginger Haired, Grey eyes, and has a beautiful body that can make people know that he is a femboy…

Personality/Goal: Self-Centered, and lawful evil. However, he justifies his actions as them being for the greater good were his oppressed, and colonial society can develop and be free from the apocalypse.

Spawn: West Balam, Matani State.

Moderator 2

Name: Zayas

Codename: Noblesse

Pathway: Sequence 7 Astrologer (Door)

Appearance: Skinny pale young man with green eyes. Wears a full suit with gloves.

Personality/Goal: Calm, Analytical and Ambitious. Aims to become immortal.

Spawn: East Balam, Kolain City.

Moderator 3

Name: James Watson

Codename: Sashimi

Pathway: Sequence 7 Werewolf (Chained)

Appearance: Average Build, heavy eye bags with a slightly hunched posture.

Personality/Goal: He is an overthinking, paranoid perfectionist. Trying to find security and safety to prevent his madness from overtaking him.

Spawn: Loen, Backlund

Moderator 4

Name: Laverna

Codename: Mist

Pathway: Sequence 7 Cryptologist (Error)

Appearance: Black shoulder length hair tied ponytail, black eyes, pale skin, wearing a black & white formal suit.

Personality/Goal: Stoic, nonchalant, and possesses a strong sense of justice.

Spawn: Loen, Backlund.

Moderator 5

Name: John Wickham

Codename: Mr. E

Pathway: Sequence 7 Magician (Fool)

Appearance: Short dark hair, black eyes, 6 foot tall, lean build.

Personality/Goal: Cautious and Adaptive. Aims to find information about the former owner of the body's death and advance along the pathway.

Spawn: Intis, Trier.

Moderator 6

Name: Castiel Castiya Tyrellor or Tyr

Codename: Rah

Pathway: Sequence 7 Interrogator (Justiciar)

Appearance: Brown Eyes, Lean Build with a Tall Figure

Personality/Goal: Playful, observant and calm demeanour. Wants to advance the sequence, and become free from the Castiya royal family.

Spawn: West Balam, Devise city.

Moderator 7

Name: Lenor

Codename: Yellow

Pathway: Sequence 7 Vampire/Sanguine (Moon)

Appearance: Tanned skin, dark hair, red eyes

Personality/Goal: Playful, Fickle, Observant, and selectively motivated. Servant to a Sanguine Earl. Aims to become an Angel for strength and security.

Spawn: Rorsted Archipelago, Bayam.

Hidden Moderator 8

Name: Logi- Hægr Morgenglanz

Codename: God Almighty

Pathway: Sequence 7 Psychiatrist (Visionary)

Appearance: Tall, Black-Haired Middle-aged man wearing golden ornaments

Personality/Goal: Orphanage Carer with a fatherly aura. Suffers from PTSD and depressive disorder. Aims to advance along the pathway to become God Almighty???

Spawn: Loen, Backlund.

Character 9

Name: Isdole

Codename: Inabakumori

Pathway: Sequence 7 Nightmare (Darkness) (Currently a sequence 6 Soul Assurer)

Appearance: 5'7" with Brown Hair, Eyes & Skin.

Personality/Goal: She is rather naïve and impatient. Associated with the Numinous Episcopate, having completed an infiltration mission. Goes with the flow.

Spawn: West Balam, Matani State.

Character 10

Name: Erza

Codename: Tempest

Pathway: Sequence 7 Appraiser (Paragon)

Appearance: Brown Hair with Gray patches, Light Brown skin with Pure Black Eyes. Lanky Build.

Personality/Goal: Prideful, Knowledgeable, Disciplined. Possible Informant for Tyr. She aims to open schools and spread her wealthy knowledge to others.

Spawn: West Balam, Matani State

Character 11

Name: Charles

Codename: Wassim

Pathway: Sequence 7 Cryptologist (Error) & Sequence 5 Tidal Scholar Boon (Supernova Dominator)

Appearance: Tanned Skin wearing Flamboyant Clothing.

Personality/Goal: Crazy, Playful. He is very unstable due to the Boon and aims to find a Psychiatrist or a corresponding mystical item to stabilise his mental state.

Spawn: Intis, Trier

Character 12

Name: Rosetta Tamara, formerly Rousseau

Codename: Lab Member 004 (also known as Lab Rat to some.)

Pathway: Sequence 7 Witch (Demoness)

Appearance: Black Hair, Grey Eyes with a beautiful/graceful figure

Personality/Goal: Playful, Curious, Confident. Currently part of the Demoness Sect. Aims to become a saint under the Fool.

Spawn: Intis, Trier

Character 13.

Name: Xavier Lewis

Codename: Snake

Pathway: Sequence 7 Lucky One before the story. Sequence 9 Warrior shortly after chapter 1.

Appearance: Black Hair and Brown Eyes. He is 5'10" tall and has a decent/lean build

Personality/Goal: Rash, but Cunning and sometimes Anxious. Met Derrick Berge who purged his Lucky One characteristics, making him a normal human. Before he reembarked into the beyonder world. Aims to be stronger for security.

Spawn: East Balam, Kolain City

Character 14

Name: Azriel

Codename: Enigma

Pathway: Sequence 7 Detective (White Tower)

Appearance: Tanned Skin with deep dark curly hair, amber eyes and sharp features with a robust physique. Wearing All-Black Mercenary attire.

Personality/Goal: Quiet, Objective, and Observant. Currently works as an informant for the Church of Knowledge and Wisdom. Aims to be a vigilante and rise through the sequences.

Spawn: East Balam, Kolain City

Character 15

Name: Nathael

Codename: Mad Provoker

Pathway: Sequence 6 Conspirer (Red Priest)

Appearance: Reddish Brown Hair with a thick beard. Blue Eyes with a burly physique

Personality/Goal: Evil, Chaotic, Cunning. An ex-noble of the Loen kingdom now a ruthless pirate. Destroyed his family during the war, and embarked on his path to carnage.

Spawn: Loen, Backlund

Character 16

Name:Abyss

Codename: Tobi

Pathway: Sequence 7 Magician (Fool)

Appearance: 6-foot tall, blond hair, blue eyes with sharp features

Personality/Goal: Cautious, Strategic, and Charming. A fugitive of the Secret Order. Plans to be selfless and aim to advance through the sequences through his own means.

Spawn: Loen, Backlund

Character 17

Name: Adyn

Codename: Mad Wizard

Pathway: Sequence 7 Warlock (Hermit)

Appearance: Tall man (No Height specified) with high cheekbones, hazel eyes, and thin lips. Has a silver walking cane.

Personality/Goal: Overly Cautious from personal trauma. Member of the 'Machinery Hivemind." Left back in Backlund by the church.

Spawn: Loen, Backlund

Character 18

Name: Marcelle

Codename: Ashveil

Pathway: Sequence 7 Pyromaniac (By chapter 9, a sequence 6 Conspirer)

Appearance: Green eyes with a thick black beard, and muscular build.

Personality/Goal: Cautious, Observant. A rebel of Devise city in West Balam. Aims to avenge the Original Body who was killed by a Manipulator demigod. and advance through the sequences.

Spawn: West Balam, Devise city.

Character 19

Name: Cyrus

Codename: Krimson

Pathway: Sequence 7 Detective (White Tower)

Appearance: 5'8", Black Hair & Eyes, lean build

Personality/Goal: Cautious, Analytical and Empathetic.

Spawn: West Balam.