Hunters X Monsters II

MONSTERS:

Monsters are the result of an incident caused centuries ago by "the unknown." This event had led to two forms of evolution: complete and incomplete.

Incomplete Evolution: Beings that evolved incompletely became monsters. These creatures possess two or more life cores and retain fragments of their humanity. Monsters are intelligent, capable of transformation into human forms, and hold dominance over beasts.

Complete Evolution: Beings that underwent complete evolution became beasts. Beasts lack human traits and cannot transform into human forms, making them less intelligent than monsters.

DUNGEON LEVELS:

Dungeons are ranked according to the level of beasts they contain. Each level determines the difficulty and the rank of hunters allowed to raid them:

- Level 1: Dormant

- Level 2: Awakened

- Level 3: Tamed

- Level 4: Dictator

- Level 5: Red Flag

The hunters raided these dungeons according to their ranks starting from D to S-ranks. Since level 5 was the most dangerous, only S-ranks were able to raid it.

INNER SANCTUM:

Contained three barriers that was only revealed and raided by Buji. The barriers contained monsters who were in extinct and protected the main altar of the Inner Sanctum. These monsters however, used the beasts as a means of partially protecting themselves and mostly, the Inner Sanctum.

The barriers include:

- Snake Vault

- Taunted Tavern

- Maze

CLASSES

Buji alone is attributed with a unique set of classes, which define his abilities and roles:

Class 1: Hunter

Class 2: Necromancer

Class 3: Beast Tamer

- Class 4: Monster Tamer

Class 5 (Final Class): Animagus

QUESTS AND RAIDS

The new system awakened by Buji introduces "QUESTS", which assign him specific duties. Meanwhile, regular hunters undertake "RAIDS", the traditional system for dungeon hunting.

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[A/N]

For any misconceptions or areas needing clarification, feel free to ask. I will provide explanations for concepts not covered in these auxiliary volumes.