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Chapter 14 - New Functions

I quickly ordered the system to explain its various functions to me.

The system replied, '' Host, the system has basic functions to help the host dominate the world. ''

[Identity Scan]: This function allows the host to scan anyone in front of them and learn their names, age, favourability, occupation, and skills.

[Location Tracking]: This function provides the host with a world map, similar to those in games, helping the host track zombies and subordinates created by the host.

[Order Command]: Through this function, the host can select a group of zombies by clicking on the world map and issuing them a particular order. This order only works for normal zombies, not for subordinates.

[Human Touch]: With this function activated, the host's DNA will not convert others into zombies. It will be as if the host were still human, but the host will retain all their abilities even with the HUMAN TOUCH function on.

[Zombie Management]: This function helps the host keep a record of the zombies and categorizes them into various types:

ELITE ZOMBIES: Subordinates created by the host.

WALKERS: Zombies that only have the instinct to devour flesh and blood.

RUNNERS: Zombies that have upgraded by devouring more flesh and blood, healing faster, and running faster.

MUTANTS: Zombies that have significantly upgraded themselves by devouring a lot of blood and flesh, gaining the ability to talk, listen to the host's commands, and act as commanders.

[WARNING]: The system reminds the host that zombies can also devour animals and other species besides humans. If they consume them in large quantities, zombies can regain some of their abilities.

I took a moment to absorb all the information, feeling a growing sense of excitement and power. With these tools at my disposal, I was ready to take on the challenges ahead and bend the world to my will."

I was shocked to see so many various helpful functions of the system that I didn't even know existed. I asked the system to directly merge these functions in the main ZOMBIE EMPIRE SYSTEM so that I would not forget about them.

System Replied " Merging the basic function in the main system "

I quickly ordered the System to open my profile.

  Zombie Empire System.....

Name: Michael 

Age: Infinite(∞)

Bloodline: Zombie Emperor

Function: Identity Scan, Location Tracking, Order Command, Human Touch.

Abilities: Body (Level 3): A body similar to that of Captain America.

 Healing(Level 2): A small wound or cut can be healed instantly.

Territory Acquired:

Cities: None Countries: None

System Mechanics:

City Acquisition: For each city acquired, the host receives 1 lottery ticket as a reward.

Country Acquisition: For each country acquired, the host receives 10 lottery tickets as a reward.

SYSTEM TASK: CONTROL THE WORLD

Objective:

To ensure the successful completion of a critical task, the host must have absolute control over the life and death of every individual within the city or the entire country. This level of authority is essential to maintain strict order, enforce compliance, and eliminate any potential threats or disruptions that could jeopardize the task at hand.

REWARD: ??????

Abilities:

Create and Control Zombies: Michael can create and command zombies, using them strategically in combat, scouting, or to serve as minions

.Bloodline Evolution: As Michael completes tasks and expands his empire, he can unlock new abilities related to his bloodline, enhancing his power and control over the undead.

Zombie Management:

ELITE ZOMBIES: 2/10 [Number will increase with the conquest of cities]

(Sneha) - Government Official

Bloodline: Zombie Elite

Age: 30 (∞)

Abilities:

Body (Level 2): A body similar to a trained soldier's.

Healing (Level 1): Healing is faster than normal humans.

Skills: Strategic thinking, Leadership quality, Team Management, Cooking.

(Ritika) - Entrepreneur

Bloodline: Zombie Elite

Age: 28 (∞)

Abilities:

Body (Level 2): A body similar to a trained soldier's.

Healing (Level 1): Healing is faster than normal humans.

Skills: Innovative thinking, Leadership quality, Financial Management, Marketing.

WALKERS: 1

RUNNERS: None

MUTANTS: None

Looking at these functions being merged into the main system, I was happy that everything was finally in order. Eager to make the most of it, I quickly asked the system, "System, can you make a column for the women in the system? That way, if I have sex with them, their names will show up."

I thought this function was essential. With the HUMAN TOUCH feature, I could get involved with many beautiful women without worrying about turning them into zombies. It felt crucial to keep track of all my women, and this addition would help me do just that.

The system replied, "Host, your request for the addition of the column is acceptable." I felt a rush of excitement as I realized my idea had been implemented.

With that, I noticed the new MY WOMEN column had been added, displaying the names of Sneha and Ritika. It was satisfying to see my vision come to life and know that I could now easily keep track of them.

To make things even better, I could also track their locations on the world map integrated into the system. The ability to monitor my connections added another layer of convenience and excitement to my experience.

I looked at the world map icon in the corner of the panel and ordered the system to open it. Soon, a map similar to Google Maps appeared in front of me. There was a single red dot indicating that the person in front of me was a zombie.

I looked around at the people nearby and spotted the husband and wife I had noticed earlier. My eyes lingered on the woman, and I decided to use the identity scan function to learn more about her. As I activated the function, a translucent virtual panel materialized in front of my eyes, displaying a wealth of information.

The panel showed her name, age, occupation, loyalty, and even her skills and abilities. I took a moment to absorb the details, feeling a sense of satisfaction at the power and control this knowledge granted me. With this information, I could make more informed decisions and tailor my plans to better suit my objectives.

[ IDENTITY SCAN ]

[ Name ]: Disha

[ Age ]: 32

[ Favorability ]: 0

Favorability Scale:

-30 to -100: Hostile Relationships

-100 (Arch-Enemy): Deep hatred, wants to harm or kill the host. Actively sabotages the host.

30 to -10 (Disliked): Jealous or resentful of the host. May undermine or dislike them, but not actively harmful.

-10 to 0 (Indifferent): No strong feelings—either indifferent or neutral towards the host. No personal stake in the relationship.

0 to 10 (Stranger): People the host has never met or interacted with. No opinion has yet been formed.

10 to 30 (Casual Acquaintance): Friendly, but not deeply connected. Knows the host and has a positive impression.

30 to 60 (Friend): Genuine friends who care about the host, but no romantic interest. Willing to help when needed.

60 to 80 (Crush): Romantic interest, feels attracted to the host but may not have confessed yet.

80 to 90 (Love): Deep romantic feelings. Loves the host and is supportive in emotional and practical ways.

90 to 100 (Soulmate): Unbreakable bond. Loves the host unconditionally and will stand by them no matter what.

[ Occupation ]: Housewife 

[ Skills ]: Cooking, Communication skills

After that, I looked at Raj who stopped making any noise and started running towards the people present. I knew he had converted into a Walker.

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