Chapter 129
The continuous rain made the roads in the underground world muddy and difficult to walk on.
The underground world is different from the surface. A supernatural being can at most blast a giant pit on the surface, but in the underground world, a fight between supernatural beings will directly lead to serious collapse. Therefore, fixed routes cannot be built, and most of the time they need to dig holes and open roads to their destinations.
Looking at the continuous rain and the collapsed underground passage, Rosen could no longer suppress the murderous intent in his heart.
If someone cuts in line, someone will naturally be cut in line.
However, there is nothing wrong with this kind of queue cutting, because all adventure groups have this priority.
This is a reward from the Hunter's Guild, so normally there will be no enmity.
This time he had obviously encountered an unreasonable adventure group, so since he set out in the morning, he either encountered continuous rain on the road, or the underground passage along the way to the underground city collapsed ahead of time.
This was clearly intended to prevent him from arriving on time and entering the dungeon ahead of him.
Rosen took Chrollo and the others into the divine territory, summoned the Gray Rat, and shared the Gray Rat's abilities with the Nightmare Chain.
When the Gray Rat reached Sequence 9, it had already mastered the four abilities of Rat King, Divine Clone, Short-sightedness, and Underground Escape.
At Sequence 8, he has mastered the four abilities of Plague, Divine Perception, Fleeing, and Digging.
Burrowing can only move through the mud, but with digging, you can thrive underground.
Rosen's body sank vertically into the soil, completely ignoring the collapsed underground passage and quickly passing through the soil and rocks.
The underground city, which would normally take two hours to reach, was reached in just one hour.
At this time, outside the dungeon, an adventure group was already getting ready to set off.
There are less than fifty people, and the fewer of them must be causing trouble in the back.
Rosen released his burrowing ability right in front of the underground city stele, stood up from the mud, and reached out to press the stele.
The adventure team's badge came into contact with the stone tablet, immediately securing the qualification to enter the dungeon at noon.
Such a sudden change immediately alarmed the wolf adventure group.
Dozens of adventurers surrounded Rosen, and many of them took out their weapons and prepared to take action.
"This place belongs to Count Fritz's wolf pack adventure group today. You shouldn't be here."
The Warcraft Knight, fully armored, walked through the crowd toward Rosen.
"I was right."
Rosen looked at the wolf adventure group and thought secretly.
Under normal circumstances, ordinary adventure groups would not provoke another adventure group casually.
Because it is impossible for the fifty extraordinary people within the adventure group to be of one mind.
The adventure group was formed only because the dungeon was dangerous and required fifty extraordinary humans to conquer it at the lowest cost.
But this does not mean that these extraordinary people who join the adventure team are willing to be ordered around.
Unless a leader has absolute strength and personal charm, it is possible for all members of the adventure team to obey his orders. Otherwise, in most cases, the adventure team is composed of small teams of five people.
As soon as he appeared, fifty extraordinary people surrounded him instantly.
In addition, many of these extraordinary people are still Sequence 9, and it is very dangerous for Sequence 9 to go to the Sequence 7 dungeon.
Therefore, it is not difficult to see that this wolf pack adventure group, like his demon hunter adventure group, was established by the Lord of the Divine Realm.
However, this Lord of the Divine Realm obviously has a deeper foundation, and even has Sequence 7 Warcraft Knights under his command.
Rosen ignored the threat from the Beast Knight and simply summoned out forty-nine territory troops.
When the Warcraft Knight saw this scene, he immediately realized that the person he had provoked this time was also a count.
He immediately took out a horn, put it to his lips and blew it.
The sound of the horn left reality and entered the spirit world. Count Fritz, who was in the spirit world at the time, immediately received the news.
Count Fritz from the playwright sequence was the first to leave the spirit world and return to reality.
The Beast Knight was frightened by Rosen, but Count Fritz saw that Rosen was only a Sequence 7.
However, a Sequence 7 can open up a divine territory and train at least fifty subjects to become transcendents.
This foundation is even greater than that of a Sequence 6 Divine Realm Lord.
There's no need. I really don't want to mess with young people like this.
But there was no way, as something worthy of his anger appeared in the dungeon next door.
"I can compensate you with 500,000 spiritual crystals."
Count Fritz said tentatively.
"That's not necessary."
Rosen said as he conveyed his orders to Chrollo and the others through the Mind Canvas.
While Kuroro and his companions were on guard against the Wolf Pack Adventure Group, they stepped forward one by one and pressed the Adventure Group's badge on the stone tablet.
Count Fritz's face became even uglier. He turned and left without saying anything.
However, Rosen used the eyes of Count Fritz and the canvas of his mind to project the murderous intent buried in his heart.
It seems that this dungeon contains some valuable things that Count Fritz is determined to get.
To the point that it made him want to kill another earl.
Rosen really wanted to turn hostile and attack him, but after thinking it over, he decided not to kill him directly.
In the human world, superficial rules should not be broken if possible.
The stone tablets at the entrance and exit of the dungeon are all verification measures set up by the Hunter Guild.
The Hunter's Guild will definitely know what happened at the entrance of the dungeon through the stone tablet. If he rushes in to kill and cause a river of blood, he will end up being wrong even though he was originally right. Being too ruthless will easily attract hostility from other adventure groups.
Therefore, it is not the time to turn against each other. It would be best if the Wolf Pack Adventure Group took the initiative to attack his Adventure Group.
Then a counterattack can be launched to minimize the trouble.
The two sides confronted each other until noon, and then Rosen led Kuroro and others into the dungeon.
After watching Rosen being the last one to enter the dungeon, Count Fritz stopped in front of the stone tablet.
[Trap Lair: Demon Dungeon]
[Level: Sequence 7]
[Number of people allowed: 50]
[Introduction: The trap nest hides a crypt demon who is a natural trap master. Be careful of the crypt demon's traps every step of the way.]
The Trap Nest dungeon is dangerous but the output is amazing.
Through this dungeon, you can directly kill the Crypt Demon and harvest the Hunter Sequence's skill crystals.
If you clear the dungeon perfectly, the final dungeon treasure chest may even drop a special passive talent skill called Trap Master.
But this is not all the harvest, the crypt demon may give birth to a special mutant species.
Killing this mutant will yield very rare territory buildings.
The last time the Wolf Pack Adventure Team entered the trap nest, they unexpectedly discovered such a mutant.
However, the mutant escaped at that time, so he could only wait in line and bide his time.
Without targeted preparation, it is not so easy to kill the mutant first.
Especially since the mutant was seriously injured last time, it would definitely hide and would be unlikely to be discovered by other adventure groups.
However, as time went on, a militia leader in his adventure group revealed the matter of the mutants after drinking.
All of a sudden, many adventure groups knew that there were mutant crypt demons in the trap nest.
But it is not so easy to snatch his prey and get out alive.
Count Fritz unfolded the projection of the divine territory on the spot, and then sat on the sofa brought by the subjects.
The playwright's exclusive destiny script appeared in his hand, and he began to conduct destiny checks on the trap nest dungeon.
"Demon Hunter Adventure Group... Non-hereditary Earl Rosen Howard..."
Count Fritz learned Rosen's name and the name of the adventure group through the fate script.
Even the names of Kuroro and others were soon known clearly.
However, although the Destiny Check was powerful, knowing the name was already the limit for Count Fritz's current Sequence 6.
But once he knew the names, he could write scripts for those characters.
A powerful playwright is best at manipulating characters and playing with fate.
Count Fritz took out a sequence 7 extraordinary artifact, the Destiny Pen, and pierced the tip of the pen into his blood vessel and began to suck blood crazily. His blood contained the extraordinary bloodline of the Devil of Drama, which could greatly enhance his skills as a playwright's Destiny screenwriter.
"There will be a wonderful stage play performance in the Trap Nest..."
Count Fritz began to hold the pen of destiny tightly and continued to write down the plots of the stage play.
At the same time, Rosen's extraordinary intuition in the trap nest felt that danger was everywhere.
I didn't have this feeling when I just came in. It seems that Count Fritz did something outside.
When the enemy comes, we will fight back with our soldiers; when the water comes, we will block it with earth. We will settle the score after we get out.
The Trap Nest is also a crypt cave-type dungeon, and the internal terrain changes every time an adventure group comes in.
So without a map, the best option for the adventure team is to advance step by step steadily.
However, although this is safe, the harvest will be greatly reduced if the progress is slow.
The cave is more than ten meters in diameter, and the small space is originally a disadvantage for the adventure group.
However, in Rosen's opinion, this narrow terrain is more
advantageous summoned the Nightmare Slime and 25 ordinary slimes, activated the pet transformation and turned into 26 Frost Nagas.
Sea elements are summoned, and 260 sequence 9 sea elements soon appear in the front row.
Such a horrifying scene made Kuroro's heart sank.
That's not all, the Frost Naga Legion then cast a mirror clone.
These mirror clones once again summoned 130 sequence 9 sea elements.
A total of 390 sequence 9 sea elements began to cast water ball magic towards the dark underground passage.
The average diameter of a water ball is one meter, and a volley of water balls from the sea element can reach 390.
Moreover, the cooling time of the water ball technique is very short, and basically one round of volley can be completed in one second.
Countless amounts of sea water poured into the underground passage, and the sound of traps being triggered continued to be heard in the distance.
But it's too early to be happy, because the traps that can be triggered and destroyed by ordinary sea water are only the lowest level traps.
Rosen just stepped on it, and the trap couldn't hurt his skin.
So the Frost Naga Legion began to use ice arrows, turning the sea water that poured into the crypt into a slushy texture. Soon the crypt caves were gradually frozen, and more traps were forcibly activated and destroyed.
However, Rosen's recklessness successfully angered the nearby crypt demon.
Rosen released the gray rat, and the gray rat immediately used its divine clone.
There are a total of 22 divine clones, and each one is not inferior to the Sequence 8 Frost Naga.
Although Gray Rat is only a Sequence 8, most Sequence 7s are no match for him.
Relying on divine perception, the Gray Rat can accurately sense the crypt demon approaching from underground.
He took his clone and hid underground, then activated the skill of running away with his head in his hands at the same time.
This skill has an unpleasant name, but its effect is really powerful.
First, the speed instantly increased tenfold, and then began to rapidly decay to a minimum of three times.
Then, while the speed increases tenfold in an instant while running away, although it cannot cause damage to the enemy, it is also in an invincible state at the same level. At least the skills of Sequence 8 cannot cause any damage after hitting.
Rock spikes kept stabbing at the gray rat from the ground, but without exception they were blocked by the rat running away with its head covered.
The moment the gray rat and its many clones approached the crypt demons underground, they bared their sharp fangs and claws and pounced on the crypt demons one by one. Whenever the crypt demons received any damage, the wound would immediately be infected with the extraordinary plague, and pus-like black blood would flow out accompanied by violent coughing.
The dozen or so crypt demons that attacked were all slaughtered by the gray rat in less than a minute.
Not only that, the gray rats also brought the corpses of these crypt demons back to the cave.
The Frost Naga immediately cast the Water Prison spell, soaking the corpses of the crypt demons in a water prison that looked like a huge water ball.
Then, relying on his control over the water element, he manipulated the water flow in the water prison to rotate at high speed.
Gradually, the corpse of the crypt demon turned into purple-black meat paste, which then merged into the sea water to continuously breed more plague viruses. Finally, the sea water containing the plague virus was merged into the body of the sea element to dye it.
Although the Gray Rat's plague is powerful, its low skill level has almost no effect on elemental life.
At this time, plague-brand sea elementals began to rush into the underground cave. Because their bodies were as permeable as water, even though many parts of the underground cave were frozen, they were still able to continue to go deeper and trigger traps.
Soon a sea element died, and the Frost Naga was immediately summoned to replenish it.
The meat paste containing the extraordinary plague was not enough, so several citizens in the doctor sequence began to take out bottles of poison.
The situation was going more and more smoothly, but Rosen's extraordinary intuition kept giving warnings.
Unless all traps are destroyed, crypt demons rarely attack adventurers on their own initiative.
Even if there is a crypt demon attacking, it will be extremely difficult to get past the gray mouse level.
In this entire dungeon, the only one who could truly threaten him was the Sequence 6 Crypt Demon Leader.
But he didn't destroy the trap set by the crypt demon leader, so under normal circumstances this thing shouldn't take the initiative to attack.
It seems that Count Fritz has taken action and can affect the dungeon even from outside.
He is either a director or a playwright. The director overestimates him a little, so if nothing unexpected happens, he is a playwright.
The legendary Fate Writer wanted to manipulate him like a character in a stage play?
Rosen immediately put on the actor's mask. The actor's power could weaken the Fate Writer to a certain extent.
Good actors and playwrights can multiply their strength through perfect cooperation, but uncooperative actors can also turn a stage play into a farce. The actor's mask contains the extraordinary essence of Sequence 7, which is enough to have a significant impact on the fate screenwriter.
Sure enough, after putting on the actor's mask, the danger sensed by the extraordinary intuition became weaker.
However, a Sequence 7 shield is ultimately weaker than a Sequence 6 spear.
Therefore, the danger has not disappeared, it has just been delayed for a period of time due to interference.
Rosen already knew where the danger came from, so he would naturally do his best to cherish the time he had gained.
All the magical pets and all the life forms in the paintings that could be summoned charged forward.
In addition, there were 49 extraordinary citizens who followed in groups and rushed forward, determined to flatten all the traps.
(End of this chapter)