Talent defines an individual's aptitude in physical, magical, or intellectual domains. These levels will influence the growth speed, max potential, and adaptability in their respective paths. Here's a framework:
Talent Levels
1. Dormant (Lowest)
Growth: Very slow, capped at low-tier levels.
Potential: Limited to apprentice knight/Mage.
2. Weak (mediocre)
Growth: Slow, requires extensive effort for advancement.
Potential: Limited to junior Knight/Mage.
3. Average (Baseline)
Growth: Moderate, suitable for knights and mid-level officers.
Potential: Limited to Senior Knight/Master Mage.
4. Refined
Growth: Faster than average, talent evident from youth.
Potential: Limited to Earth Knight/Archmage.
5. Gifted
Growth: High-speed, requiring only moderate guidance.
Potential: Legendary Knight/Legendary Mage.
6. Exceptional (Rare)
Growth: Extremely fast, inherently charismatic and innovative.
Potential: Reaches Half-Dao levels.
7. Heaven's Blessing (Unique)
Growth: Phenomenal, capable of surpassing known limits.
Potential: Dao-Realm or God-level.
Lists of paths to extraordinary power:
Archanite (Fusion of Magic and Martial Techniques)
Machinarch (Tech-Magic Fusion)
Mage (Magic Casting & Spellcraft)
Knight (Physical Combat & Defense)
Warrior (Pure Physical Strength)
Shaman (Spiritual Connection & Nature Control and priest)
Berserker (Fury and Physical Enhancement)
Warlock (Dark Magic & Curses)
Ranger (Stealth & Marksmanship)
Magic Archer (Hybrid of Archery and Magic) (exclusive for elves)
Druid (Nature and Animal Mastery)
Priest (Holy Magic & Healing)
Paladin (Holy Warrior)
Elemental energies convert into:
Archanium
Mana
Fighting spirit
Arcane Engine Heart energy
Life force
Many more ..
Power progression example:
Level 1: Junior Knight
Level 2: Intermediate Knight
Level 3: Senior Knight
Level 4: Great Knight
Level 5: Earth Knight
Level 6: Sky Knight
Level 7: Grand Knight
Level 8: Legendary Knight(peak before Arvind advancement)
Level 9: Demi-God/ Half-Dao realm
Level 10: God / Dao realm
Followed the same for other Paths.