In the pitch-dark Stone Prison, a young man with his eyes closed suddenly twitched his eyebrows and struggled to sit up from the ground.
His name was Daniel, an archer from West Willow Town, in his early twenties and at the rising period of his career.
Before becoming an adventurer, he had been a famous hunter in the region near his hometown and a member of the militia trusted by the townspeople.
A fine young man like him usually wouldn't waste his precious life in a backwater but would likely squander it in a big city.
Sure enough, at the age of eighteen, he heard from an adventurer passing through the town that working as an adventurer was not only more lucrative than hunting for the manor lord and guarding homes but also offered more freedom, and with enough money saved, one could even buy a large house in the Holy City.
What moved Daniel was not only the wealth but also the grand and thrilling adventure stories told by those adventurers.