The guild chat channel was bustling.
About 10 people had joined the guild since the Moonlight Clan's Sea of Flames event was broadcast live.
Not everyone who applied got in; most were carefully screened.
Except for Snow Moon (Snow Vixen), who managed to get in through a backdoor.
Nevertheless, she met one of the criteria for member recruitment this time.
A rare class. At least for the moment.
Lady Lam, after reviewing the Divine Druid's skills, realized this class would certainly become very popular among players.
Being anti-meta is also a kind of meta.
Plague Doctors, Charmers, and Puppet Masters are everywhere, so it's no wonder Divine Druid isn't sought after yet.
Lady Lam was announcing in the guild that she was looking for people to do PVP.
Meanwhile, she queued up for a 1v1 match.
It wasn't time yet to visit the Tomb of The Immortal Blade.
The PVP function of First World is designed not to overly impact PVE content.
Most PVP rewards have stats more suitable for PVP than PVE.
Such as Critical Resistance, which reduces the critical hit rate and critical damage taken.
Armor Penetration/Magic Penetration, which bypass corresponding defense stats.
Dodge is also a commonly used stat in PVP.
Usually, these stats don't reach 100% like skill activations do, but players equip gear that increases them to a certain extent depending on their playstyle.
This also diversifies character builds.And because character builds form the meta.
Shadow Assassins often use equipment that increases armor penetration to deal with tanks.
However, as a result, many tanks wear equipment that boosts health instead of defense.
When that happens, Shadow Assassins switch from armor penetration to critical hit stats.
Counter-stat equipment are also widely utilized.
Rangers and Falconers have the ability to inflict continuous critical damage.
So bringing equipment with Critical Resistance when facing them is very important.
Her current class, Earth Dreamer, is more inclined towards PVE than PVP.
That said, Earth Dreamer in PVP is an anti-meta class.
The match has been paired.
[Lady Lam vs Lovesick Young Master]
Earth Dreamer vs Shadow Assassin.
The two were immediately transported to a large arena.
Lady Lam was now wearing different equipment than when exploring the Tomb of The Immortal Blade.
She still carried the Earth Shield and Guiding Spear.
But the armor she wore significantly boosted her Health stats.
Currently, in PVP, facing a Shadow Assassin presents two scenarios.
Traditionally, with high armor penetration, defense won't be very effective.
High critical stats, on the other hand, can be countered by critical resistance and defense gear.
Of course, several classes are at a disadvantage if they invest in a single stat.
Like Earth Dreamer, whose damage skills are based on health.If you equip defensive stats, you'll sacrifice a lot of damage.
Lovesick charged forward.
[Shadow Strike]
Instantly disappearing into Lady Lam's shadow.
This is a gamble.
You have to guess whether the enemy will execute the attack during Shadow Strike or cancel the animation to use another skill.
If they cancel the animation and use the Dragon Ascension Kick, Lady Lam will be knocked up.
If they don't cancel the animation, when interrupted by the attack, she will still get knocked up.
The Shadow Assassin's combo deals significant damage.
The safest way to get through this is to use an invincible skill.
But it's costly. Losing the invincible skill right at the start is like losing an arm.
If the Shadow Assassin executes the sudden attack without canceling the animation and attacks at this moment, the skill will be broken.
If the Shadow Assassin cancels the animation, it's best to move right now.
The sudden attack will chase after, even if moving, but if the animation is canceled, it will escape the range of the Shadow Assassin's Dragon Ascension Kick.
Lady Lam decided to stay put.
[Eternal Spear Thrust]
Lady Lam directly moved a short distance.
Escaping the range of the Dragon Ascension Kick if Lovesick cancels the animation.
But Lovesick charged up from the shadows.
A draw.
While using the Eternal Spear Thrust skill, one cannot be "interrupted."
No chance for the Dragon Ascension Kick.
All Lady Lam expended was a quick-cooldown skill and a bit of health.
Less than 3%.
She looked at the damage amount.
Shadow Strike is a gap-closing skill, not a primary damage dealer.
Its damage wasn't high.
But dealing less than 3% meant that the equipment Lovesick was wearing had Armor Penetration!
Lady Lam smirked, stomping her foot on the ground.
[Eternal Earth Wall]
Created a towering wall that blocked her entire body.
Lovesick lost sight of her.
This is a technique many PVP players use.
You can't hit what you can't see.
Many skills require the enemy to be within sight.
Eternal Earth Wall created a wall that cut across the arena floor, obviously preventing any skill activation.
This is Earth Dreamer's fighting style.
The enemy cannot see her. But she can see them.
The Earth Dreamer's passive ability.
[Earth Resonance]
[Detects the presence of all creatures within a certain range as long as they are in contact with the ground.]
This skill allows Earth Dreamer to know the enemy's position even without opening her eyes.
And knowing the position enables skill targeting activation.
Eternal Earth Wall is an exceptionally thick wall of terrain, requiring considerable time to break it down.
When broken, it falls in the opposite direction of the attacker, causing wide-area magical damage.
Lovesick found himself perplexed at this moment, resorting to clawing at the earth wall.
Using skills would allow him to break it in about three seconds.
But just as the wall was about to collapse,
[Eternal Spear Thrust]
Lady Lam pierced through the remaining sliver of the wall's health with her spear, directly shattering it while closing in on Lovesick, stunning him.
Stunned and unable to act, Lovesick was struck again as the Eternal Earth Wall fell, dealing significant damage and continuing the stun.
His health plummeted to 60%.
[Shield Slam]
A skill of the Vanguard class.
As soon as Lovesick recovered from the stun, a shield slammed into his face, re-stunning his.
What followed was a spear thrust.
The stun duration of Shield Slam is quite long, but with the slow attack speed of the Tank class, it only allows for a single regular attack unless another skill is ready.
However, the spear thrust, though slow to execute, dealt painful amount of piercing damage with each hit.
[Grave Formation]
Several stone slabs erupted, imprisoning Lovesick.
This is the Earth Dreamer's controlling skill, raising the earth to lock down the enemy's movement.
Lovesick quickly sensed something amiss.
This is... soft control!
It only restricts movement, allowing skills to still be executed.
[Domain: Eternal Night]
Lovesick's life force was halved, dropping below 30%.
He immediately prepared a skill, counting on the 100% evasion from Eternal Night to counterattack once the control wore off.Another popular technique being used is the Domain.
Unfortunately,
[Earthquake]
The ground shook.
The darkness shattered into pieces and vanished.
[Domain: Great Earth]
Countless blocks of earth rose up.
At this moment, Lady Lam's damage is true damage.
[Heaven's Destruction]
[Launches enemies into the air and then attacks with a swirling spear pierce through heaven and earth. Continuously deals damage based on the user's maximum health. Damage is doubled if the attack is true damage.]
The spear directly launched Lovesick into the air.
Immediately after, the spear tip swirled like a drill.
It pierced vertically into Lovesick's body.
With each twist, Lovesick's life force drained until it was depleted.
Complete victory.