Chereads / The Life of Matthew: Operating System? / Chapter 11 - Chapter 11: Unexpected Alliances

Chapter 11 - Chapter 11: Unexpected Alliances

Mateus was fueled by a whirlwind of energy and ambition. After the successful meeting with NulloPlay, he knew he was on the right track to transform Quest of Legends into a gaming phenomenon. But as a seasoned strategist, Mateus knew he would need to continue expanding his network of contacts and partnerships in order for his project to reach its full potential.

The next morning, as he walked into his office, he felt motivated to explore even more opportunities. "Aether," he called, his voice thick with determination. The artificial intelligence appeared on the holographic screen, ready to assist him.

"Yes, Owner Mateus. How can I help you today?"

"I want to look into potential strategic partners in the international market. Something beyond NulloPlay, preferably companies that have experience with major esports events or with integrating blockchain technology into gaming."

Aether processed the request for a few seconds, and then a new list of companies appeared on the screen. "Here are some names that might interest you. Most of them have a strong presence in the Asian market, where the esports audience is growing rapidly. I also found a few European companies that have implemented blockchain for in-game rewards."

Matthew studied the list, intrigued. There were companies he had never considered before, but that now seemed to open unexpected doors for NeuroPlay's growth. One of the companies that stood out was HorizonCode, a Japanese game developer known for its innovation and for organizing large-scale esports tournaments. The idea of ​​associating its brand with HorizonCode seemed promising. In addition, NewCore, a European startup that used blockchain for rewards and digital security, could add value to Quest of Legends' rewards system.

"I want to schedule meetings with the CEOs of HorizonCode and NewCore," he instructed, already envisioning the next steps. "And, Aether, prepare a compelling proposal. We need to show them that Quest of Legends is more than a game, it's an interactive and rewarding experience."

"The agenda will be organized, Owner," Aether responded efficiently.

Mateus spent the rest of the morning detailing the proposal and refining the presentation he intended to make. It was clear to him that international expansion was the next logical step. He wanted his game to resonate globally, reaching not only local markets but also impacting international audiences with its innovation and appeal.

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The first meeting with HorizonCode took place the following week. For this virtual meeting, Mateus had studied Japanese business culture in detail and prepared to highlight the values ​​of respect and innovation, pillars of Japanese culture, which he also intended to integrate into NeuroPlay. On the screen appeared the CEO of HorizonCode, a middle-aged man with a serene expression and an analytical gaze.

"Thank you for the opportunity to speak, Mr. Nakamura," Mateus began, bowing his head slightly in a gesture of respect. "It is an honor to explore the possibility of partnering with such a renowned company in the gaming world."

Nakamura smiled slightly and nodded. "At HorizonCode, we always seek to collaborate with innovators who bring new perspectives to the market. Tell me more about Quest of Legends and what makes it unique."

Mateus felt confident describing the game, emphasizing the real-world rewards system and the AI ​​personalization technologies that increased player engagement. He knew that Nakamura valued innovations that created engaging experiences, so he highlighted how the game could attract a loyal audience eager for new things.

At the end of his presentation, Nakamura paused briefly, reflecting on what he had heard. "This approach to rewards is intriguing, Mateus. However, I would like to understand how you intend to introduce Quest of Legends to the Japanese market, where the level of demand and competition is high."

Mateus smiled, already expecting the question. "That's exactly why I believe a partnership with HorizonCode would make a big difference. You have the local market knowledge, while we have the innovation. Together, we can create a launch that resonates with both Japanese and international players. With exclusive events and tournaments that elevate the user experience, I believe we can build a solid and lasting foundation."

Nakamura nodded more firmly, seeming receptive to the idea. "I'll consider your proposal, Mateus. Your game really presents an interesting concept, and I think there's great potential here. Let's schedule a meeting with our team to discuss technical and operational details."

When the meeting ended, Mateus felt encouraged. He knew he had impressed Nakamura, and the prospect of expanding into Japan brought him renewed excitement.

A few days later, it was time for the meeting with NewCore, the European startup. In contrast to the formal Japanese style, NewCore CEO Lars was easygoing and friendly, keen to talk directly about technology and innovation.

"So, Matthew, I understand that your game is an RPG with real-world rewards for players. I'm curious to hear how you plan to use blockchain to make this more secure and engaging."

Matthew outlined NeuroPlay's ideas for integrating blockchain technology into the rewards system. "By using blockchain, we can ensure that player rewards are secure, transparent and immutable. This creates trust and transparency, especially for players who want a secure environment for their achievements. And this is where I see NewCore coming in – their expertise in blockchain and digital security can take Quest of Legends to the next level."

Lars smiled excitedly. "That makes sense, Matthew. I like the vision. Let's explore this partnership and see how we can make it work. I imagine we could create a rewards system based on digital tokens that could be redeemed both in-game and outside of the game."

The meeting with Lars was relaxed but productive. In the end, they both agreed to schedule additional meetings with their respective technical teams to assess implementation possibilities.

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The next few months were intense. Mateus found himself traveling to different countries and attending endless meetings to ensure that his vision for Quest of Legends became a reality. Each partnership became a crucial piece of the puzzle he was putting together. He knew that in order to ensure NeuroPlay's international success, he would need to carefully coordinate and manage all of these alliances.

As he looked out over the city at night, Mateus felt accomplished, but he knew that the work was just beginning. He had succeeded in transforming Quest of Legends into a global project, but now he had the responsibility of keeping every aspect running smoothly.