But this spirit wolf Abel had summoned was not all that bad. It should be enough as a mount, since every move of a mount was controlled by the in command skeleton.
Abel commanded Rib Bone no. 2 to climb on the newly summoned spirit wolf without any guidance. Soon, they began to combine, and Abel's mana began to decrease again. After a while, another skeleton knight appeared in front of him.
Abel looked at his mana storage; there was still enough to transform Rib Bone no.1. He summoned another spirit wolf and told the most powerful Rib Bone no.1 to combine with it. However, this time, their combination was different from the previous two. Both Rib Bone no.1 and the spirit wolf were mutually affecting each other. The spirit wolf engulfed Rib Bone no.1 with its black color half-transparent substance, turning it into something like a human figure with skin and muscles. At the same time, Rib Bone no.1 had also transferred some powerful energy towards the spirit wolf down below, making it noticeably bigger than the other 2 spirit wolves.
Looking at the 3 skeleton knights in front of him, Abel couldn't help but shake his head. He could no longer call them Rib Bone no.1, Rib Bone no., and Rib Bone no.3. Those things no longer had anything to do with skeletons, so he would call them spirit guardian knights. The original Rib Bone no.1 could be the captain, and the other 2 could be its troops.
Magic swords were not suitable battles on mounts, so Abel needed to make some knight spears for the Spirit guardian knights. In order to hide the skeleton's identity, he also needed to make some armors for them.
Abel always wanted to design a full set of equipment for his skeletons, but it would definitely drag down their speed since their bodies were too weak to support anything too heavy. However, now the game had changed since each of them had a spirit wolf as a mount.
Abel already had an idea of what equipment he was going to make. For defense, he would need to prepare some helmets, body armor, gloves, belt, and war boots. For offense, he would need some bows, big swords, shields, and long spears. If all things went well, the skeleton's body would be completely covered, and the attacking weapons would also allow them to make some long and medium-range attacks.
Abel had already mastered how to use a bow, big swords, and spear. So his skeletons should be able to grasp them with ease too.
Considering the speed of the spirit wolves, Abel wanted to use light alloys to make the defense equipment. If he picked anything too heavy, it might weight drag their speed down.
Besides that, he also needed to go out for an adventure with Ms. Carrie soon. So he needed that equipment to be uniformed to form a proper troop of knights. Although those skeleton knights could not unleash combat qi to protect themselves, they could still form a charging formation.
During the most crucial moment, their uniformed equipment could also distract the attention of the enemy. Abel's most powerful attacks were wizard spells, so if all the enemies could see were 4 knights with the same equipment and black mount wolfs, it would be safer to use spells.
He needed to make 5 sets of lightweight defense equipment. Since the Rogue encampment already had some ready-made materials and its ground fire was like a super furnace, the forging process would be smooth.
Since Abel's body was still developing, he did not use any super material like meteorites or refine the metal to make the armor. He only had 4 skeletons, and he could get a lot more of them in the future. If he went all-in with his super materials now, he would not have enough in the future.
Still, Abel had picked the best quality normal iron ore he could find. After working them for 130 rounds, they had turned those iron ore to an iron base of 130 skills. Now, he has made his dull set of equipment out of it.
After the first set of equipment was formed, he started to turn them into magic equipment one by one.
First was the light metal helmet. He used the Akara rune pen and etched the #1 El rune on to it. Its effect was +1 light and +15 defense. Since the light metal helmet had already provided 11 points of defense by itself, it had brought the body's defense to 6 points just by itself.
Things didn't end here. Abel just learned how to open a socket, so he opened one on the helmet and installed a perfect red gem on it. This added an extra +38 health effect to the helmet.
Only a socket recognized by the Dark World could allow a perfect red gem to be installed. It would explode if the socket was opened with some other method, that's why the artistry of the Dark world was so much better than the Holy continent.
Abel could now use this new socket opening technique to add another socket to those non-Dark World magic weapons he made before. Since the Horadric cube did not recognize the sockets of those weapons, he was confident he could add another one.
For the lightweight armor, he also etched the 1#El rune on top of it. Its effect was the same, which added more defense to the already strong armor.
Abel opened a socket and installed a perfect red gem on it as well. Now, the lightweight armor had a +38 health effect.
In regards to the lightweight gloves, Abel had watched the 14#Dol rune, which had the effect +7 health recovery rate, and 9 points defense by itself.
Abel had also etched the 14#Dol rune on the belt, which added another +7 health recovery rate, and 3 points of defense by itself.
He etched the 14#Dol rune on the iron boots as well points, adding an even faster health recovery, and 9 points of defense by itself.
The last defense weapon was the big shield, which already had a 13 defense. If there wasn't a mouth, no way Abel would choose such a big shield, they were not convenient to carry around at all. He etched the 1#El rune on to it, adding +1 light and +15 defense. He then opened up a socket on the high shelf and installed a perfect red gem, giving it an extra 38 points of health.
The full set of defense equipment added 11 points of defense, 114 points of health, and +1 automatic health recovery rate. There weren't any gems on the gloves, belts, and metal boots since they could not open any socket.
He picked an ice magic sword for the big sword. It was the best weapon to slow down an enemy. Abel opened a socket and installed a perfect blue gem on it, adding an extra 10-14 ice damage.
He picked the #4 Nef rune for the long spear. It had a knockback effect on the enemy during an attack, so it was perfect for a medium-range attack weapon such as a long spear. He also opened a socket and installed a perfect blue gem on it. This would give the enemy some ice damage when they were knocked back, which would further slow down their movements.
The bow was the last. Originally they were too narrow for any gems, so you would definitely damage it if you tried forcefully open a gap on top of it using the Holy Continent's method. However, with the Dark World's socket opening method, somehow, a gem could be installed without any side effects.
Abel had not used the Harry bow in a long time, and this new discovery had given it a new life. Each of the 4 Harry bows was installed with either a perfect red, blue, green, and yellow gem.
The one with the perfect red gem had gained an extra 15-o fire damage. The one with the perfect blue gem had an extra 10-14 damage. The one with the perfect green gem had an extra 7 second and 100 points of poison damage. The one with the perfect yellow gem gave it an extra 1-40 lighting damage.