Chereads / My half-blood lady. / Chapter 45 - There are too many skills, so I'll keep it simple.

Chapter 45 - There are too many skills, so I'll keep it simple.

Before setting off officially, Daphne used the power of the orb to check and confirm her current attributes once again.

[Daphne - Female - Half-Vampire (Succubus Constitution)]

[Priest (Unspecialized) - Level 1]

[Experience Pool - 0 (100 experience points needed to reach the next level)]

[Death Lineage - Night Path (Sequence 9) - Shadow Dweller]

[Health 100%]

[Mana 10/10]

[Skills: Shadow Dash Level 1 (Shadow Dweller)]

[Spells: Light and Fire (Half-Vampire Talent), Blood Disguise (Half-Vampire Talent), Mage Hand (Half-Vampire Talent), Pain Lash Level 1 (Shadow Dweller), Prayer Level 1 (Priest)]

[Traits: Light and Dark Vision (Shadow Dweller), Night Throttle Level 1 (Shadow Dweller), Blessing Aura (Priest)]

The Priest class obtained through 『Blood Disguise』 was only at the lowest level of 1, but it also brought Daphne the crucial mana bar. Without mana, she wouldn't be able to use any of these arcane or divine spells that consumed mana.

The spell 『Pain Lash』 came from the Shadow Path and was the initial evil energy attribute destruction arcane spell in the Death Lineage.

Previously, the magic that Grover used to whip the Necromancer was exactly 『Pain Lash』. However, the 『Pain Lash』 cast by the Lich was at a very high level and was completely different from the Level 1 version that Daphne currently mastered.

The spell 『Prayer』 came from the Priest class and was the most basic divine spell.

Alsuga didn't accept Priests, so there was no linkage or cooperation between the Death Lineage and the Priest class.

If it were replaced with a belief lineage that accepted Priests, 『Prayer』 would be upgraded and replaced by another divine spell.

For example, the 『Solar Corona Prayer』 that Edith cast on Ian before was upgraded and replaced from the ordinary 『Prayer』 after obtaining the Blazing Sun Lineage.

In this world, being able to use special prayers with the bonus of a belief lineage indicated that the clergyman held a prominent position in their sect. Edith and Gravia naturally belonged to this category of people.

Daphne wasn't worried that she wouldn't be able to upgrade 『Prayer』 in the future. After all, the Shadow Path of the Death Lineage was just the second temporary belief stored on the ring. She could obtain the Blazing Sun Lineage or the Nature Lineage as her primary belief for her main body.

As for 『Traits』, they were actually some passive skill bonuses.

『Light and Dark Vision』 allowed extraordinary believers on the Shadow Path to analyze the distribution of light and darkness, enabling them to quickly find places connected by shadows. Cooperating with the active skill 『Shadow Dash』, they could better move quickly through the shadows.

『Night Throttle』 had the effect that when in the shadows, the mana consumption for casting spells was lower. It would be extremely powerful when the level was increased, but it was a bit useless at Level 1.

『Blessing Aura』 was a passive aura that came with the Priest class, increasing the healing effect received by friendly characters within a certain range by 10%.

After quickly confirming, Daphne found that the effects of these skills and traits were not much different from those in "COG". It was still the game she was familiar with. However, the specific values of damage dealt by damage spells and maximum health had been blurred. After all, real life and death couldn't be quantified by numbers.

But leveling up was always a good thing.

Since the orb allowed Daphne to see an attribute panel similar to that in the game period, it should also allow her to freely allocate skill or spell points obtained after leveling up.

The enhancement effect of skill or spell level upgrades would also be correspondingly strengthened. When the level was high, even the most initial skills or spells could cause exaggerated results. Sometimes, for a certain class and a certain belief, in the end, it was just filling up the most efficient skill or spell and continuously repeating it. Other playstyles would all become entertainment playstyles. Efficient groups for dungeon runs would only form teams with the most efficient classes and the most efficient playstyles.

Before crossing over, Daphne was a writer for character build guides in the攻略组 (Strategy Group). Those efficient groups had to copy her strategies. When it came to maximizing efficiency, perhaps few people were more professional than her.

"With these, it's more than enough to deal with a few Lesser Beasts. Even if we really encounter more ferocious Beasts, we also have the ability to escape and protect ourselves. It's very safe and secure," Daphne reassured herself.

She locked the door tightly, leaving only a small gap in the window, and then stood by the window to write runes.

『Shadow Dash』 was a special no-consumption skill. In the entire "COG", only a few skills required drawing runes to activate. In the game, it was manifested as having to chant for a long time, and if interrupted halfway, it would become invalid.

In Daphne's understanding, this was a balancing measure by the game designers. Otherwise, being able to quickly and continuously enter and exit shadows could avoid a lot of damage on the spot, which would be too overpowered.

But reality didn't care about balance.

When the total amount of mana was huge enough, from the moment the rune was drawn until it melted away and reacted with the Blood Crystal Wind in the air, it only took an instant. The chanting time that couldn't be reduced in the game could be avoided in this world through overwhelmingly powerful strength.

This was Daphne's ideal goal.

Then she could hide in the shadows without any casting time and run away at any time. She wouldn't have to worry about being pounced on by other sexy girls anymore.

The black-purple runes gradually melted away after being drawn. Smoke as deep as shadows began to swirl around Daphne. Until Daphne's hands, feet, and body also became part of that black smoke.

She sank little by little and merged into her own shadow.

Where there was light, there must also be shadows. Shadows were everywhere. Daphne could clearly see the outline of every shadow. The world of shadows was completely different from the world in the light yet connected everywhere.

In an unnoticed corner, in the shadow cast by the eaves, a barely noticeable wisp of smoke rushed past swiftly.