Essence of the Exalted
*This essence contains that of an exaltation. You may choose any available type such as Dragonblooded, Solar, Lunar, Alchemical, etc. By default your strength is that of a newly exalted individual of whatever exaltation you chose. You may use the first age variants of Sidereal and Lunar Exaltations the former which lacks the Arcane Fate and the Latter not suffering from the effects of centuries of Wyld exposure.
*Your exaltation is fused to you permanently and cannot leave upon death.
*Those who choose Dragonblooded can breed more dragonblooded into existence which will exalt sometime in their youth. Your lines breeding will remain pure for all time, even after many generations of interbreeding with mortals.
*Sidereals are not restricted in the creation of new charms.
*Any negative side effect of a particular exaltation such as the great curse, torment, resonance, or clarity may be nullified at will.
*Solaroid or lunar exaltations may meet their bond mate for free, at the very least they won't attack you outright…
*Any past lives that an exaltation might have had may be remembered should you wish.
*You are capable of finding materials like Orichalcum or stranger things required to construct artifacts even if you aren't in creation. Should you wish things like lesser gods, leylines, demenses, elementals, the Wyld, other Exalts and other elements of Exalted can be found in any world you travel to.
*Alchemicals can forge charms from essence as they lack the normal requisite infrastructure and may banish or call upon different charms to and from elsewhere that will take the normal amount of time to install as if they were being worked on.