Chereads / Religious Fanatic Isekai / Defining Innate Abilities & Progress (1)

Religious Fanatic Isekai

Benevolene
  • --
    chs / week
  • --
    NOT RATINGS
  • 3.1k
    Views
Synopsis

Defining Innate Abilities & Progress (1)

Hello Everyone, I am currently working on updating all the Innate abilities, currently finish innate abilities for 4 unique classes: Lord, Saintess, Hero, Sage.

Also added some innate abilities related to stats, but not all.

Currently:

-> Adding Innate Skills for unique classes and common innate skills not related to classes.

Future Work:

-> Define the classes progression system via tier of class which will affect the stat points gained in each level up.

-> Making innate skills related to these classes.

-> Making a big pool of class skills for each of the classes as well as common skills that everyone can learn or obtain.

-> Defining Stat Skills and making a pool for each star of the stat this way once a star is gained, a star skill will be obtained based on what that character specializes in the most.

Here are the current Innate skills, enjoy:

Lord Innate Skills:

Limit Breaker

Effect: The Lord's stats are not capped by potential. Every time a stat increases, both the current value and potential value increase, allowing for infinite growth.

Purpose: Grants the Lord the ability to surpass all stat growth limits, making them capable of unlimited progression over time.

Aura of Majesty

Effect: Inspires allies across the entire battlefield. The closer an ally is to the Lord, the stronger the effects of the aura. Allies receive boosts to morale, physical strength, and effectiveness in combat. They may even willingly sacrifice their own lives to protect the Lord.

Purpose: Enhances the Lord's leadership and ability to command in battle, increasing the effectiveness of their forces.

Unstoppable Force

Effect: When the Lord's health drops below 50%, their strength and endurance are significantly boosted. The closer the Lord gets to death, the greater the bonus to these stats.

Purpose: Empowers the Lord in critical moments, allowing them to fight even harder as their health decreases.

Willing Sacrifice

Effect: The Lord can designate one willing follower as a "sacrifice." If the Lord receives a killing blow, the designated follower takes the fatal damage instead. Only one follower can be bound to this ability at a time, and the follower must consent to the bond.

Purpose: Provides the Lord with a second chance in combat by transferring fatal damage to a loyal follower.

Saintess' Innate Skills:

Divine Protection

Effect: Grants a passive shield that absorbs damage. The shield recharges over time, providing continuous protection for the Saintess and making her harder to kill in battle.

Purpose: Offers continuous defensive protection, helping the Saintess survive longer during battles.

Purification

Effect: Automatically cleanses the Saintess or an ally of debuffs every few minutes. This includes removing harmful status effects such as poison, paralysis, or curses.

Purpose: Ensures that the Saintess and her allies remain free of debilitating conditions, making them harder to weaken or disable.

Healing Grace

Effect: Increases the potency of all healing spells by 50%, making the Saintess' healing abilities significantly stronger than those of other healers.

Purpose: Enhances the Saintess' role as a healer, ensuring her healing spells are much more effective.

Faithbound Resurrection

Effect: The Saintess can restore a servant of the same church to full health just before they receive a death blow, preventing their death. This requires precise timing and consumes a large amount of mana.

Purpose: Allows the Saintess to save allies from death, greatly increasing their survivability on the battlefield.

Hero Innate Skills:

Hero's Blessing

Effect: Increases experience and proficiency gain by 500%. The Hero learns and grows much faster than others, allowing them to quickly become more powerful.

Purpose: Enables the Hero to rapidly grow in strength and skill, becoming more powerful at a faster rate than other characters.

Universal Proficiency

Effect: Increases proficiency gain by 25% for all weapon types, allowing the Hero to master various weapons far faster than anyone else.

Purpose: Makes the Hero highly versatile in combat, able to excel with any weapon they wield.

Hero's Protection

Effect: When the Hero's health is near death, this innate skill activates, increasing defense by 200%. Provides resistance to physical, magical, and elemental attacks by 50% when activated.

Purpose: Protects the Hero from fatal damage, allowing them to survive even when they are on the brink of death.

Aetherion Contract

Effect: Allows the Hero to summon the Holy Sword Aetherion. The sword's power grows with each heroic deed performed by the Hero, eventually rivaling the Demon King's Sword.

Purpose: Provides the Hero with a powerful, evolving weapon that reflects their heroic accomplishments and grows stronger as they perform great deeds.

Sage Innate Skills:

Elemental Affinity

Effect: Increases the effectiveness of elemental spells by 35%. This includes fire, water, earth, air, and other elemental-based magics.

Purpose: Enhances the Sage's ability to manipulate elemental magic, making their spells much stronger and more efficient.

Mind Over Magic

Effect: Passively increases spell casting speed by 10%, reduces mana consumption by 10%, and reduces cooldowns by 10%. When activated, further increases all these benefits to 15% and also increases spell range by 10%.

Purpose: Provides both passive and active benefits, allowing the Sage to cast more efficiently and with greater power when necessary.

Mana Reservoir

Effect: Stores mana like a reservoir, increasing mana regeneration based on how much mana is stored, up to 50%. The Sage can use this stored mana to cast spells beyond their current mana capacity, but doing so depletes the stored mana and resets the mana regeneration bonus.

Purpose: Encourages mana management, offering the Sage a boost in mana regeneration and the ability to cast powerful spells beyond their normal capacity.

Mystic Rebound

Effect: 1 minute after a spell is cast, 50% of the mana consumed for the spell is refunded to the Sage's mana pool.

Purpose: Ensures the Sage has the ability to sustain magic usage over long periods, allowing for more efficient spellcasting in extended battles.

Common Innate Skills: Intelligence

Prediction

Effect: Allows the user to predict the outcome of events if they have enough information and are actively focusing on the situation.

Purpose: Helps the user foresee certain outcomes, enabling them to make decisions with a higher likelihood of success when they have sufficient data or clues.

Foresight

Effect: An upgraded version of Prediction. Foresight grants the user visions or flashes of future events even without direct focus on a specific situation. These visions provide partial information and create a sense of warning or caution.

Purpose: Acts as an early-warning system, helping the user stay alert to incoming threats or significant changes, even when they aren't specifically searching for clues.

Hunch

Effect: This skill gives the user a gut feeling that something is missing or not quite right. It nudges the user toward a certain direction, helping them figure out where to focus their attention to find the answer.

Purpose: Encourages exploration and discovery by alerting the user to gaps in their knowledge or understanding, without providing a direct answer.

Insight

Effect: A more advanced version of Hunch. Insight enables the user to deduce answers based on subtle clues and logical reasoning. It sharpens the user's cognitive abilities, allowing them to connect the dots and come to conclusions that others might overlook.

Purpose: Offers a more precise and reasoned understanding of complex situations, allowing the user to solve problems or uncover hidden truths with greater ease.

Strength:

Power:

Effect: Increases the user's overall physical strength by 10%, enhancing all forms of physical power including melee damage and lifting capacity.

Might:

Effect: Increases the user's physical strength by 15%.

Overpower:

Effect: Increases the user's physical strength by 25%.

Endurance:

Resilience:

Effect: Increases the user's Endurance by 10%, boosting stamina and defense against physical attacks.

Fortitude:

Effect: Increases the user's Endurance by 15%.

Iron Will:

Effect: Increases the user's Endurance by 25%.

Dexterity:

Precision:

Effect: Increases the user's Dexterity by 10%, improving accuracy, weapon handling, and finesse with tools.

Finesse:

Effect: Increases the user's Dexterity by 15%.

Nimbleness:

Effect: Increases the user's Dexterity by 25%.

Agility:

Fleetness:

Effect: Increases the user's Agility by 10%, enhancing reflexes and movement speed.

Swiftstride:

Effect: Increases the user's Agility by 15%.

Lightning Reflexes:

Effect: Increases the user's Agility by 25%.

Perception:

Heightened Senses:

Effect: Increases the user's Perception by 10%, improving all senses including sight, hearing, smell, and touch for better awareness of the environment.

Sharp Senses:

Effect: Increases the user's Perception by 15%.

Hyperawareness:

Effect: Increases the user's Perception by 25%.

Vitality:

Hardy:

Effect: Increases the user's Vitality by 10%, boosting health and regeneration rates.

Vigor:

Effect: Increases the user's Vitality by 15%.

Enduring Spirit:

Effect: Increases the user's Vitality by 25%.

Mind:

Clarity:

Effect: Increases the user's Mind by 10%, improving mana capacity and spellcasting efficiency.

Focus:

Effect: Increases the user's Mind by 15%.

Mental Fortitude:

Effect: Increases the user's Mind by 25%.

Proficiency-Related Skills:

Strength:

Strength Proficiency:

Effect: Increases proficiency gain for Strength by 10%.

Strength Mastery:

Effect: Increases proficiency gain for Strength by 20%.

Strength Dominion:

Effect: Increases proficiency gain for Strength by 30%.

Endurance:

Endurance Proficiency:

Effect: Increases proficiency gain for Endurance by 10%.

Endurance Mastery:

Effect: Increases proficiency gain for Endurance by 20%.

Endurance Dominion:

Effect: Increases proficiency gain for Endurance by 30%.

Dexterity:

Dexterity Proficiency:

Effect: Increases proficiency gain for Dexterity by 10%.

Dexterity Mastery:

Effect: Increases proficiency gain for Dexterity by 20%.

Dexterity Dominion:

Effect: Increases proficiency gain for Dexterity by 30%.

Agility:

Agility Proficiency:

Effect: Increases proficiency gain for Agility by 10%.

Agility Mastery:

Effect: Increases proficiency gain for Agility by 20%.

Agility Dominion:

Effect: Increases proficiency gain for Agility by 30%.

Perception:

Perception Proficiency:

Effect: Increases proficiency gain for Perception by 10%.

Perception Mastery:

Effect: Increases proficiency gain for Perception by 20%.

Perception Dominion:

Effect: Increases proficiency gain for Perception by 30%.

Vitality:

Vitality Proficiency:

Effect: Increases proficiency gain for Vitality by 10%.

Vitality Mastery:

Effect: Increases proficiency gain for Vitality by 20%.

Vitality Dominion:

Effect: Increases proficiency gain for Vitality by 30%.