Chereads / curse of existence / Chapter 49 - Echoes of Power

Chapter 49 - Echoes of Power

Chapter 49: Echoes of Power

The world of Velnor stretched endlessly before them, its vast plains giving way to towering mountains in the distance. Azaymos walked alongside Mara, the two of them making steady progress through the rugged terrain. The system map revealed small patches of the surrounding area, but most of it remained uncharted, hidden behind a veil of uncertainty.

[System Notification: Map update—New area discovered: Plains of Velnor.]

The landscape was not entirely empty. In the distance, the faint outline of a city came into view. "We should head there," Azaymos said, his gaze fixed on the horizon. "We need information... and supplies."

Mara nodded, her expression distant. "It's strange. This world feels... ancient. Like it holds secrets even time itself has forgotten."

They continued their journey in silence, but Mara's mind was elsewhere, deep in thought. The power of her Chains of Ankhura pulsed beneath the surface, a constant reminder of the forces she now wielded. Yet, her spirit, Chronos, remained silent, waiting for the moment when she would use her one wish.

---

Phantom and Ahmose: Uneasy Companions

Not far from Azaymos and Mara, Phantom and Ahmose moved through the dense underbrush of a nearby forest. Phantom, ever the trickster, moved with ease, his eyes scanning their surroundings for anything of value. Ahmose, however, was less amused.

"You're too cheerful for someone cursed with immortality," Ahmose muttered, her voice dripping with sarcasm.

Phantom shot her a grin. "Why not? We're in a whole new world with endless treasures to steal. What's not to like?"

Ahmose rolled her eyes, her bandages shifting slightly as she walked. "Treasures or not, this place reeks of death. I can feel it."

Their conversation was interrupted by the rustling of leaves. Both turned toward the sound, weapons at the ready. Emerging from the shadows were two figures—Woodland Elves, their armor made of woven vines and leaves, their eyes glowing faintly with green light.

"You don't belong here," one of the elves said, his voice sharp and melodic.

Phantom raised an eyebrow. "Is that how you greet strangers? We were just passing through."

Ahmose remained silent, but the dark energy swirling around her was unmistakable. The elves exchanged uneasy glances, clearly unnerved by her presence.

[System Notification: New Race Encountered—Woodland Elves. Known for their deep connection to nature, they are both fierce warriors and skilled healers.]

"Let's avoid a fight," Phantom said, holding his hands up in mock surrender. "We're not looking for trouble."

The elves hesitated, but after a moment, they lowered their weapons. "You're close to the city of Thalorn, traveler. But be warned, not all who enter are welcome."

As the elves vanished into the trees, Ahmose glanced at Phantom. "That's a warning if I ever heard one."

Phantom chuckled. "Sounds like fun."

---

Nox: Beneath the Mountains

Far from the others, Nox wandered through the caverns beneath the Mountains of Zalor, the air thick with the scent of earth and stone. Her footsteps echoed through the dark tunnels, but she felt a strange pull deep within the mountain, something ancient and powerful.

[System Notification: Area update—Mountains of Zalor.]

The pet egg she carried pulsed faintly, its connection to her growing stronger with each passing moment. The system had informed her of the pet bonding process, but the egg had yet to hatch. Still, she could feel its presence, like a small heartbeat in the darkness.

Her exploration was interrupted by the sound of a distant growl. Nox stopped, her vampiric senses on high alert. A moment later, a massive creature emerged from the shadows—a Cave Beast, its massive body covered in jagged rocks and glowing crystals.

[System Notification: New Creature Encountered—Cave Beast. Level 45. Weakness: Fire. Resistance: Physical Attacks.]

"Perfect," Nox muttered, her fangs lengthening as she activated Vampire Form. "Just what I needed."

The Cave Beast charged, its massive claws tearing through the air. Nox dodged, her speed enhanced by her transformation. She retaliated with Shadow Manipulation, summoning tendrils of darkness to bind the creature.

It roared in anger, its body thrashing as it tried to break free. Nox grinned, her eyes glowing in the dark as she used Blood Suck, latching onto the creature to drain its energy.

[Experience Gained: 1,500 XP.]

[Progress to next level: 80%.]

[Health Restored: 25%.]

The creature collapsed, its body dissolving into the earth. Nox wiped the blood from her lips, her hunger momentarily sated.

[System Notification: Loot Acquired—Crystal of Zalor (Increases Dark Magic by 10%).]

Nox examined the glowing crystal in her hand. "Not bad," she mused, placing it in her inventory.

---

Rex: Storm's Embrace

In the storm-laden skies above the City of Stormfall, Rex soared, his Werewolf Form crackling with energy as he flew through the air. The Storm Drakes he had encountered earlier were long gone, defeated by his lightning-infused strikes, but the city below still called to him.

[System Notification: New Location—City of Stormfall.]

Landing on the outskirts of the city, Rex took a moment to survey his surroundings. Stormfall was a city built into the cliffs, with spires that rose high into the storm clouds. The people here were not entirely human; they were Skyborn, a race that thrived in the tempestuous weather, their skin pale and their eyes glowing with the power of the storm.

"Looks like my kind of place," Rex muttered, his eyes narrowing as he spotted a group of Skyborn warriors training near the city's edge.

One of the warriors, a tall man with crackling lightning tattoos on his arms, noticed Rex's arrival and approached him.

"You're not from here," the man said, his voice carrying the weight of the storm. "But you carry the storm's power."

Rex grinned. "I'm just passing through. But I wouldn't mind a good fight."

The warrior smirked. "Then you've come to the right place."

---

Azaymos and Mara: The City of Thalorn

As Azaymos and Mara approached the city of Thalorn, the city of the Woodland Elves, they could sense the ancient magic that pulsed through its streets. The trees here were massive, their branches forming natural archways and homes for the elves who lived there.

The entrance to the city was guarded by two elven sentinels, their armor shimmering with magic.

"You seek entry to Thalorn?" one of the sentinels asked, his gaze sharp.

"We're looking for information," Azaymos replied calmly. "We're travelers from a distant world."

The sentinel exchanged a glance with his companion before nodding. "Very well. But be warned—Thalorn is not kind to outsiders."

As they entered the city, Mara glanced at Azaymos, her expression unreadable. "This place feels... different."

Azaymos nodded. "It's old. Like the magic here has been undisturbed for centuries."

---

The city of Thalorn buzzed with life as Azaymos and Mara made their way through the crowded market square. Elves, adventurers, and merchants alike haggled over enchanted items, rare materials, and magical artifacts. But one thing became immediately clear: they were out of place.

Azaymos stopped at a vendor's stall, eyeing the equipment on display—a finely crafted set of Sylvan Armor, perfect for increased agility and defense. The merchant, a tall elf with silver hair, gave him a knowing look.

"You like what you see? That armor's infused with nature's magic, gives you an edge when dodging in battle," the merchant said with a grin. "But you'll need to cough up the coin for it."

Azaymos frowned, his mind already going over their lack of funds. "How much is it?"

The elf tapped his fingers on the counter, a gleam in his eye. "Two thousand Florin, no less."

[System Notification: You lack sufficient currency to make this purchase.]

Azaymos cursed under his breath. "We don't have that kind of money. Is there another way to get what we need?"

The merchant raised an eyebrow. "Ah, I see. New to Thalorn, are you? You could always join the Adventurers Guild. They hand out jobs to travelers like you, pay pretty well if you survive. You'll also find dungeons around here, good places to gather items you can sell."

Mara, standing nearby, nodded. "Seems like our best option."

The merchant pointed to a large building at the end of the square. "That's the Adventurers Guild. They'll register you, assign you quests, and even pay you for the loot you bring in. Just make sure you know what you're getting into."

Azaymos glanced at Mara, who gave him a small nod of agreement. "Let's check it out."

---

The Adventurers Guild was bustling with activity. As Azaymos and Mara entered, they were greeted by the sound of clinking glasses, excited chatter, and the sight of various adventurers gearing up for their next missions. A large board at the center of the hall displayed quests ranging from simple herb-gathering to dangerous dungeon expeditions.

Behind the counter stood a middle-aged elf, her hair tied in a neat bun, and a no-nonsense expression on her face. She eyed them as they approached.

"New here?" she asked, her voice sharp but not unkind.

Azaymos nodded. "We're looking for work and information. We need to gather items and make money."

The elf gave a slight nod and motioned to the board. "Quests are posted there. Once you've chosen one, you'll be given a token. Complete the job, and return it here for your payment. You can also find dungeons around the region, like the Ruins of Eldros, which many adventurers use to gather valuable materials. Bring back anything you find, and you can sell it at the market."

Mara, curious, glanced at a few adventurers who were trading items at a side booth. "How do we sell the items we find?"

The elf tapped a ledger on the counter. "You'll find buyers at the market, or you can come here to trade directly. We offer standard rates for magical items, materials, and equipment. The better the quality, the more we'll pay."

Azaymos scanned the quest board, noting a few jobs that seemed worthwhile, but it was a dungeon that caught his eye.

[Quest Available: Explore the Ruins of Eldros. Gather ancient artifacts and defeat the Shadow Sentinels within. Difficulty: Medium. Reward: 1,500 Florin.]

"This looks like a good start," Azaymos said, pointing to the quest.

The elf gave a curt nod. "The Ruins of Eldros are dangerous, but adventurers who make it back always find valuable items. You'll need to be well-prepared. The sentinels within are no joke."

---

After gathering supplies and signing up for the quest, Azaymos and Mara made their way toward the Ruins of Eldros. The landscape grew darker as they approached the ancient site, the air thick with magic and foreboding.

As they stepped inside, the system alerted them.

[System Notification: Entering Dungeon—Ruins of Eldros. Recommended Level: 45+.]

The dungeon was a sprawling labyrinth of stone corridors and crumbling walls, the faint glow of runes lighting the way. The magic here was old—older than anything they had encountered before.

Mara's eyes scanned the walls. "This place feels... ancient. Like something out of time itself."

Azaymos kept his dagger ready, his eyes flicking over the system map, which displayed their surroundings in greater detail as they moved forward.

Suddenly, a rustling sound echoed from the darkness. Shadow Sentinels, towering figures of black mist and glowing red eyes, emerged from the shadows, their weapons ready.

[System Notification: New Enemy Encountered—Shadow Sentinel. Level 50. Weakness: Light Magic.]

"Here they come!" Azaymos shouted, activating Void Slash and sending a wave of dark energy toward the nearest sentinel. The creature crumbled under the attack, its form dissolving into the shadows.

Mara, quick on her feet, activated Chronos Bind, freezing one of the sentinels in time as she dashed toward the next. She summoned her Chains of Ankhura, binding the creature in place as Azaymos struck with precision.

After a long and intense battle, the dungeon was cleared.

[Loot Acquired: Boots of Eldros (Increases Agility by 10%), Ring of Shadows (Boosts Stealth by 15%).]

"These should be worth a good amount," Azaymos said, pocketing the items.

Mara nodded, wiping the sweat from her brow. "Let's finish exploring. There may be more treasure deeper in."

---

Mara's Full System Screen

Level: 45

Race: ???

Class: ???? of the ????

Skills:

Chronos Bind (Active): Freezes a single target in time for 15 seconds. Cooldown: 4 hours.

Prophetic Sight (Passive): Allows Mara to see fragments of possible futures. Increases perception of threats.

Chains of Ankhura (Active): Summon mystical chains that can bind and trap even the most powerful enemies. Duration: 1 minute. Cooldown: 6 hours.

Time Slip (Active): Allows Mara to move between moments in time, making her untouchable for 5 seconds. Cooldown: 3 hours.

Spirit:

Chronos (Spirit of Time)

Main Power: Grants Mara one wish, to be used at any time. No additional help or powers are provided after the wish is granted.

Wish Status: Unused.

Equipment:

Chronos Bracelet: Increases the effectiveness of time-based skills by 15%.

Ring of Shadows: Boosts stealth and movement in the dark by 20%.

Boots of Eldros: Increases agility by 10%.

---

Azaymos's Full System Screen

Level: 48

Race: Human

Class: Wielder of the Void

Skills:

Void Slash (Active): Slice through reality, erasing objects and life. Power: 500. Cooldown: 24 hours.

Windstep (Active): Boosts speed by 50% for 10 seconds. Cooldown: 5 minutes.

Void Cage (Active): Trap enemies in an inescapable prison. Power: 300. Cooldown: 8 hours.

Bond of the Void (Unique): Allows communication and sensing between bonded allies. Boosts bonded allies' defense in combat.

Spirit:

Gale (Wind Spirit)

Main Power: Mastery over wind and air manipulation, enhancing speed and defensive abilities.

Skill: Tempest Wall: Creates a barrier of wind that deflects physical and magical attacks for 30 seconds. Cooldown: 3 hours.

Equipment:

Bracers of the Sylvan Guard: Increases defense by 20%.

Boots of Eldros: Increases agility by 10%.

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