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Irreversible Fate's Plan

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Synopsis

Irreversible Fate's Plan Info

[This will be an accumulated page of information that the novel has gotten. It will only record major general information and might contain spoilers for some readers; I will try to update this as soon as possible after the new chapter is released. 

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[Path] 

Paths are the accumulation of the same Runes within this world. All Paths have different uses and powers. There was no strongest Path in this world; all Paths were useful and strong in their own way. 

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[Runes] 

Mystical symbols that are imbedded in materials, Runes are powered by mana and can be used by Path Masters.

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[Runic Materials]

Special material that contains Runes of a path. They will have a special property that can be used for multiple reasons. All Runic Materials have a rank from Mortal to Rank 10, each one getting progressively more difficult to find and obtain.

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Aptitude] 

Your aptitude is your innate talent for the person's Path. A higher Aptitude accumulated mana at a higher rate, talent for breaking through the next Rank, and how much Runes they could get from ascending to the next rank. 

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[Intelligence] 

Intelligence is a stat that cannot be raised through the accumulation of more Runes. It's based on a person's overall intellectual capacity. 

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[Aptitude's For Ranks] 

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[Low Grade Path Masters] 

Rank 1: Aptitude of E/D. 

Rank 2: Aptitude of E/D. 

Rank 3: Aptitude of E/D. 

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[Mid-Grade Path Masters] 

Rank 4: Aptitude of C/B 

Rank 5: Aptitude of C/B 

Rank 6: Aptitude of C/B 

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[High Grade Path Masters] 

Rank 7: Aptitude of A/S 

Rank 8: Aptitude of A/S 

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[Supreme Path Masters] 

Rank 9: Aptitude of S 

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[Heavenly Path Master] 

Rank 10:? 

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[Path Progress for Every Stage] 

Mortal ---> Rank 1: 0/100 

Rank 1 ---> Rank 2: 0/450 

Rank 2 ---> Rank 3: ? 

Rank 3 ---> Rank 4: ? 

Rank 4 ---> Rank 5: ? 

Rank 5 ---> Rank 6: ? 

Rank 6 ---> Rank 7: ? 

Rank 7 ---> Rank 8: ? 

Rank 8 ---> Rank 9: ? 

Rank 9 ---> Rank 10: ? 

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[Mana] 

Mana is the energy of life within this world. Path Masters will use the mana that they accumulate to use as an energy source to power their Runes or refining their Runes. 

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[Mana Accumulation for Every Aptitude] 

Aptitude of F : 0 Mana Per Day

Aptitude of E : 7 Mana Per Day

Aptitude of D:12 Mana Per Day

Aptitude of C: ? Mana Per Day

Aptitude of B: ? Mana Per Day

Aptitude of A: ? Mana Per Day

Aptitude of S: ? Mana Per Day

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[Artifacts]

Artifacts is an item that contains the same Path of Runes on it. The Artifact can allow a person to use it by using Mana as a power source to power it, displaying skill(s). All Artifacts can only be used a certain number of times before it has to recuperate, otherwise it will deconstruct and disintegrate.

Artifacts also contains Ranks. Depending on how the Artifact was constructed, it will have a Rank on it. Only people of the corresponding rank or lower could use it. Artifacts could also be used by any person as long as they meet the Rank requirements, different Paths won't conflict when you use an Artifact.

There are two types of Artifacts.

- Convergence

- Divergence

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[Convergence Artifacts]

Convergence Artifacts are created by Runic Materials that of the same path. The Artifact can display a skill by empowering the Artifact with your own mana. Convergence Artifacts could also increase in Rank as they incorporate more Runic Materials into it.

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[Divergence Artifact]

An Artifact created upon the death of the Path Master. It holds the skills accumulated by the Path Master and uses mana from nature to fuel the skills.

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[Runic Lands]

A land created upon the death of a Path Master. The accumulated Runes within a Path Masters body will seep out, corrupting or creating a new piece of land that has special properties within it.