Chereads / Ascendant Shadows: The Path of Celestial Convergence / Power levels of the world of Elysara and Beyond

Ascendant Shadows: The Path of Celestial Convergence

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Synopsis

Power levels of the world of Elysara and Beyond

1. Commoner Level (Tier 1 - 1st Circle)

Description: The most basic level of power, accessible to those who've only just awakened their potential. Many commoners never progress past this stage.

Abilities: Mages: Basic manipulation of elemental forces (e.g., small fire or water conjurations)

.Knights: Basic physical enhancement and rudimentary combat techniques.

Circle Mechanics: At this level, individuals draw very little energy from the world, and their abilities are largely limited to self-defense.

Notable Figures: Apprentices and trainees, most commoners in the world.

2. Adept Level (Tier 2 - 2nd Circle) (Average Power Level of Elysara)

Description: Most knights and mages in Elysara reach this level after years of training. At the 2nd Circle, individuals become adept at controlling their magical or physical powers.

Abilities: Mages: Intermediate control of elements like fire, water, and air. They can use protective wards and cast basic healing spells.

Knights: Basic weapon enchantments and advanced physical enhancement. Able to lead small military units.

Circle Mechanics: The 2nd Circle allows individuals to tap into ambient magical energies, making their abilities more sustainable in battle.

Notable Figures: Town protectors, low-level noble mages, and knights in training.

3. Journeyman Level (Tier 3 - 3rd Circle) (Average Power Level of Elysara)

Description: The upper end of the normal power spectrum in Elysara, where knights and mages have honed their skills and can influence regional events.

Abilities: Mages: Control over larger elemental forces, the ability to create temporary barriers, and moderate healing magic.

Knights: Can enhance weapons for extended periods and exhibit heightened strength, speed, and stamina in battle.

Circle Mechanics: The 3rd Circle allows for greater stamina and sustained magical use, making them formidable in combat.

Notable Figures: Elite knights, court mages, and regional leaders.

4. Master Level (Tier 4 - 4th Circle)

Description: Individuals of the 4th Circle begin to stand out as powerful figures. They hold influence over larger regions and are often entrusted with important missions.

Abilities: Mages: Mastery over elemental forces and the ability to summon magical creatures. Can create persistent magical constructs.

Knights: Can channel powerful auras capable of influencing a whole battlefield and possess nearly indestructible enchanted armor.

Circle Mechanics: Those at the 4th Circle begin to tap into Elysara's ley lines, allowing them to harness external energy sources more effectively.

Notable Figures: High-ranking knights, regional governors, and archmages.

5. Archmage/Grandmaster Level (Tier 5 - 5th Circle)

Description: Archmages and Grandmasters are revered across Elysara. They possess a deep understanding of circles and can sway the course of wars or regional stability.

Abilities: Mages: Capable of summoning storms, causing earthquakes, and shaping the land itself. Create long-lasting magical constructs.

Knights: Their aura can cover entire cities, and their strikes can break fortresses. They wield weapons imbued with ancient energies.

Circle Mechanics: 5th Circle users have unlocked advanced magical matrices and can draw directly from Elysara's ancient magic reservoirs.

Notable Figures: Advisors to royalty, commanders of royal armies, or leaders of powerful guilds.4

6. Legendary Level (Tier 6 - 6th Circle)

 Description: Legendary figures capable of affecting the entire kingdom. Their presence alone can change the course of history. They are often involved in the defense of entire nations.

Abilities: Mages: Capable of summoning storms, creating massive magical barriers, and manipulating the elements on a grand scale.

Knights: Their aura extends over entire armies, and they possess nearly indestructible artifacts.

Circle Mechanics: The 6th Circle grants mastery over ambient magic and significant influence over large-scale events.

Notable Figures: Legendary generals, heads of mage academies, and revered heroes.

7. Royalty Level (Tier 7 - 7th Circle) (Kings and Emperors of Elysara)

Description: Reserved for the most powerful rulers, such as kings and emperors. They hold dominion not only over their people but also over the forces of magic and combat in Elysara.

Abilities: Mages: Time manipulation on a small scale, command over vast cosmic forces, the ability to create permanent magical realms or cities.

Knights: Wield weapons of near-mythical power, their aura so expansive that it affects entire nations. Capable of leading armies to victory with little effort.

Circle Mechanics: The 7th Circle grants mastery over the fundamental forces of Elysara, making them near-immortal within their realm of influence.

Notable Figures: Kings, emperors, and historical figures who shape the political landscape of the world.

8. Cosmic Sovereign Level (Tier 8 - 8th Circle)

Description: Individuals at this level have achieved a near-godlike status within Elysara. They possess immense power and can influence cosmic events within the world.

Abilities: Mages: Control over cosmic phenomena, creation of long-lasting reality-altering effects, and communication with higher-dimensional beings.

Knights: Their physical prowess and aura can affect entire continents, and they wield artifacts of immense power.

Circle Mechanics: The 8th Circle allows users to tap into deeper cosmic forces and exert influence over vast areas.

Notable Figures: Ancient cosmic entities and rulers of legendary status.

9. Eternal Titan Level (Tier 9 - 9th Circle) (Highest Level in Elysara's History)

Description: The highest known level of power within Elysara. Those at this tier are considered nearly omnipotent within the context of Elysara.

Abilities: Mages: Near-absolute control over all magical forces within Elysara, capable of reshaping reality on a massive scale.

Knights: Their power extends beyond mortal comprehension, with abilities to challenge and potentially overcome cosmic threats.

Circle Mechanics: The 9th Circle grants users control over all aspects of magic and combat within Elysara, with near-omnipotent abilities within their realm.

Notable Figures: The most revered and powerful figures in Elysara's history.

10. Ascendant Level (Tier 10)

Description: Individuals who transcend Elysara's boundaries into higher planes of existence. They gain access to powers beyond the known multiverse.

Abilities: Mages: Manipulation of fundamental forces across multiple universes, creation of new realms or dimensions.

Knights: Wielding cosmic energies, influencing the fundamental structure of reality across different planes.

Circle Mechanics: The 10th Circle allows for manipulation of higher-dimensional forces and interactions with realms beyond Elysara.

Notable Figures: Beings who transcend their original universe and influence the greater multiverse.

11. Celestial Sovereign Level (Tier 11)

Description: Cosmic deities who control vast stretches of the universe. They can reshape galaxies and manipulate the very fabric of existence.

Abilities: Mages: Complete control over celestial bodies, creation of cosmic phenomena, and interaction with universal energies.

Knights: Their influence spans galaxies, and they possess artifacts of incredible power.

Circle Mechanics: The 11th Circle enables control over large-scale cosmic events and universal structures.

Notable Figures: Universal deities and entities of immense power.

12. Eternal Emissary Level (Tier 12)

Description: Beings who serve as emissaries of cosmic forces, maintaining balance and overseeing the interactions between multiple universes.

Abilities: Mages: Power to maintain balance between universes, influence the progression of entire cosmic events.

Knights: Their abilities affect the interactions between different cosmic entities and realms.

Circle Mechanics: The 12th Circle grants oversight over cosmic balance and the administration of multiple universes.

Notable Figures: Cosmic judges and emissaries of universal balance.

13. Transcendent Primordial Level (Tier 13)

Description: Beings of this tier are considered the original creators and destroyers of universes. They wield influence over the fundamental laws of existence.

Abilities: Mages: Ability to create or annihilate entire universes, control over the fundamental laws of reality, and manipulate cosmic structures on an absolute scale.

Knights: Their presence can alter the nature of existence itself, wielding weapons or abilities that can reshape or obliterate entire planes of reality.

Circle Mechanics: The 13th Circle represents the pinnacle of cosmic influence, where individuals can fundamentally alter or create new planes of existence.

Notable Figures: Mythical entities who are believed to be the progenitors of the multiverse and maintain the fundamental order of existence.

14. Omniscient Transcender Level (Tier 14)Description: These beings possess omniscience and have access to all knowledge across all dimensions and realities. Their influence is all-encompassing.

Abilities: Mages: Complete awareness of all events across all universes, ability to foresee and alter any event or outcome.

Knights: Their very presence can shift the balance of all realities, and their actions have immediate and profound impacts on the multiverse.

Circle Mechanics: The 14th Circle grants absolute knowledge and control over all aspects of existence, enabling the wielder to act with perfect foresight and influence.

Notable Figures: Entities who are believed to embody universal knowledge and understanding, affecting every layer of reality with their decisions.

15. Omnipotent Existence Level (Tier 15)

Description: The highest conceivable level of power, where beings possess complete omnipotence. Their will can shape or dissolve all of existence as they see fit.

Abilities: Mages: Absolute power to create, destroy, or alter any aspect of reality, including the fundamental nature of existence itself. 

Knights: Their abilities transcend all known laws and limitations, and their presence alone can alter the structure of the multiverse.

Circle Mechanics: The 15th Circle represents the ultimate threshold of power, where the wielder can command and reshape all aspects of reality with complete freedom and authority.

Notable Figures: Legendary beings who are believed to exist beyond the bounds of all known universes, embodying the pinnacle of omnipotence.