[Race: Giant Wasteland Dragon Lizard Position: Red Named Elite Level: LV11 (Experience Value: 443/5000)]
[Strength: 25, Physique: 36, Spirit: 12, Agility: 12]
[Physical resistance: 53 Magic resistance: 29]
[Health value: 9000/9000 (36*250) Magic value: 1200/1200 (12*100) ]
[Stamina value: 1080/1080 (36*30, each normal attack consumes 30 points, and when resting in place, stamina is restored 36*3=108 points per second))]
[Characteristic: BOSS coercion (fake) Unless you take the initiative to attack, monsters with lower status than you will not take the initiative to attack you. ]
[Internal space: 0/1 (there is space in your body that can store 1 cubic meter of items)]
[Talent 1: Dragon Species (Level C) You have a certain degree of dragon blood, which is a deterrent to enemies that are weaker than you.
When facing you, the enemy's all attributes are reduced by 10% (minimum 1 point). (If the enemy's bloodline is nobler than yours or your status is higher than yours, it cannot be triggered)]
[Talent 2: Paralyzed Venomous Fang (Level D)) Your saliva is highly toxic. The enemy bitten by you has a 50% chance of entering a state of paralysis that lasts for 1 second, and enters a state of poisoning that lasts for 30 seconds, causing 20 damage per second. Points of special damage. ]
[Talent 3: Gluttony (S level) You have super digestive ability and can devour resources of rare level and above to permanently improve your attributes.
You can gain 25% additional experience points by devouring the lives you kill, and Restores 1-20% of one's own maximum health (fluctuates depending on the strength of the swallowed unit). ]
[Skill 1: Double Bite (Level D) consumes 150 magic points and 100 physical points to bite the enemy twice, causing 25*50=1250 points of physical damage each time, and the cooling time is 30 seconds. ]
[Skill 2: Brutal Charge (Level D): Consume 200 magic points and 100 stamina points to perform a slightly changeable charge that lasts for 10 seconds.
During the charge, the agility is increased by 20% and cannot be attacked by those with a level lower than B.
The skill interrupts and causes 2957 points of physical damage to the enemy hit.
If the enemy's strength * weight is not higher than 1.5 times of your own, it will be knocked back.
The cooling time is 60 seconds. ]
[Skill 3: Crazy Tail Flick (Level D): Consumes 150 magic points and 100 physical points, flicks the tail four times continuously, causing 25*40=1000 points of physical damage to the enemy each time, with a cooling time of 30 seconds. ]
[Skill 4: Roar (D level): Consume 150 magic points and 50 physical points to roar for 2 seconds, causing 50-300 physical damage to enemies ten meters around you (depending on the distance and the enemy's physical fluctuations).
It also applies the negative state of "stun" to enemies without protective measures within five meters, with a cooldown time of 60 seconds. ]
[Evaluation: LV11 red-named elite monster? The weakest pseudo-BOSS in history has appeared!]
Peat, what a rating it is.
But this is also true. Under normal circumstances, [Red Name Elite] must be at least LV20 to be promoted.
Now he is indeed the weakest red-named elite monster in history.
But putting this aside, just comparing now and before, it is a huge improvement!
The six-dimensional attributes have been greatly improved, and the personality coefficient has also been increased. The health coefficient has changed from 100 to 250, the magic value coefficient has changed from 50 to 100, and the attack power coefficient has changed from 20 to 30.
In addition, the two initial talents and two E-level skills have been upgraded, and there are also additional features and storage space.
Although the level has not changed, Li Kai can now fight the original ten of himself.
Never had such a great start!
Li Kai was extremely happy. After tasting the benefits of being promoted, he quickly checked how many design points were needed to upgrade to the [BOSS] level.
You wouldn't know it until you see it, but you'll be shocked when you see it, it actually costs 1,000 points!
With so many design points, two S-level talents can be added!
Why do you want so much? Are you robbing the system of money?
Perhaps sensing his resentment, the panel actually took the initiative to give an explanation.
[The Wasteland Dragon Lizard has the opportunity to evolve into the Giant Wasteland Dragon Lizard.
This upgrade only shortens the process, so it only requires 150 design points.
If it is a monster with a lower bloodline upper limit, it will require 250 design points to upgrade to the [Red Name Elite] . ]
That's it, that makes sense.
Li Kai calmed down and began to think about what to do next.
[Running Creek Bank] is the wild area closest to Kailin Village. Most of the monsters that live here are LV1-LV6. For him now, the efficiency of gaining experience is too low.
He needs to go to a higher level jungle area to farm monsters.
The direction of the running stream is from north to south.
Kailin Village is built on the east side of the stream by the water.
On the other side is the "Border of the Running Brook", to the west is the "Howling Wolf Grassland", and to the north is the "luxuriant hills" where Li Kai originally lived. .
[Howling Wolf Grassland] is a map for LV6-LV20, and [Lush Hills] is a map for LV9-LV30.
For the current Li Kai, the latter is still somewhat dangerous. For example, the leader of his original group is also a giant wasteland dragon lizard. Once they meet, a territorial battle will be triggered to determine the identity of the leader of the group.
After careful consideration, he decided to go to [Howling Wolf Grassland] to brush monsters, and maybe he could encounter the two groups of dire wolves just now.
Li Kai never holds grudges and will avenge them on the spot.
Thinking of this, he strode towards the west.
Direwolf, the uncle is here!
This is a vast and endless grassland, green and green, and the air is filled with the fragrance of green grass.
The tough green grass, which is one meter high, can easily scratch the girl's skin.
Li Kai came to a grassy slope and looked down in all directions, looking for prey.
The terrain of the grassland is not completely flat. It also has ups and downs, but it is relatively not as large as the hills.
There is a group of six-legged antelopes in the east. These guys are too fast for him.
There is a group of spotted wildebeest in the west. They are also speed athletes and cannot catch up.
To the north...it's up to you, Bullmon!
The Barbarian Bull Beast is a LV8-LV11 Warcraft, one of the few powerful players in the grassland. Their agility is about the same as that of Li Kai, and they cannot run away from the Dire Wolf Beast.
So whenever they encounter a herd of dire wolves, they will unite together and form a formation, with the old, weak, sick and disabled hiding in the center, and the young and strong bulls resisting the dire wolves on the outside.
And they have the same mechanism as the dire wolf beasts. When the number of wild bulls exceeds 30, an elite monster will appear.
[Race: Giant-horned Barbarian Bull Status: Elite Level: LV12]
[Strength: 17, Physique: 20, Spirit: 5, Agility: 10]
[Physical resistance: 28 Magic resistance: 18]
[Health: 2000/2000 Magic: 250/250 Physical: 400/400]
[Talent: Sturdy Giant Horns (Level D)) The pair of proud giant horns of the giant horned bull are extremely strong. When it charges, if the enemy is hit by the giant horns, the damage caused will be increased by 50% and it will be trapped in 2 Seconds of stun time. ]
[Skill 1: Brutal Charge (Level D) consumes 150 magic points and 100 stamina points to perform a slightly changeable charge that lasts for 10 seconds.
During the charge, the agility is increased by 20% and cannot be affected by skills lower than B level.
Interrupt, causing 1050 points of physical damage to the enemy hit.
If the enemy's strength * weight is not higher than 1.5 times of your own, it will be knocked back.
The cooling time is 60 seconds. ]
[Skill 2: The bull raises its head (E level) consumes 100 magic points and 50 physical points, suddenly raises its head and uses its giant horn to provoke the enemy in front, causing 17*50=850 points of physical damage, causing a 1 second Knock-up effect, cooling time is 30 seconds. ]
[Evaluation: The long hair of cattle monsters has good cold resistance, which also makes their skin extremely afraid of cold. Once the hair layer is broken through, ice magic will cause high damage. This is also the reason for "Cow Demon Worrying Ice" origin. ]