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Cale Falck X

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Synopsis
Wield ancient technology to overthrow your mage oppressors! Can your secret order of mage hunters save the kingdom, or will internal strife tear you apart? Magehunter: Phoenix Flame is an interactive fantasy novel by Nic Vasudeva-Barkdull, set in the same world as Battlemage: Magic By Mail. It's entirely text-based, 300,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination. Generations ago, invaders brought magic to the Kingdom of Jubai, setting battlemages at the top of the noble power structure and leaving everyone else oppressed. Now, a secret organization of mage hunters has risen up, phoenixlike, to stand against the mages' power and overthrow their rule. As one of these mage hunters, you wield the power of slipflame, a potent energy source that powers hunter technology. When you are called to go into battle against the mages, will you blast explosive bolts from your bow, throw silence bombs to cover your stealthy approach, or control your enemies from afar with puppet darts? But the mages are not the only foes that you will face. The mage hunters have split into factions, and internal discord threatens their mission. Is there still hope for peaceful elections? And if so, which candidate will you support? What secrets lie buried in the history of your realm? When the time comes for your uprising against the mages, will you stay loyal to your order, or will the mages' power lure you to their cause?
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Chapter 1 - 1

In the world of Zerk, where magic and mystery intertwine with the brutal reality of crime, Gabino was born, a child whose purple skin marked not only his unique appearance, but also the beginning of a life destined to be different. His parents, ordinary people from a quiet village, looked at him for the first time with wide eyes of astonishment and fear. The color of his skin was an omen, the elders said, a sign that this boy carried a destiny that did not belong to this world. From the moment he opened his eyes to the cold light of the world, Gabino felt the weight of a gaze that was not of love, but of horror. His parents, unable to understand or accept his difference, distanced themselves from him as if he were a creature of legend, an anomaly that should not exist. For Gabino, that was the first and deepest cut, a wound that would never heal. As he grew up, the shadows of his childhood followed him like ghosts, whispering what he already knew: he was a freak. At school, isolation turned into torment. The children, with their thoughtless and spontaneous cruelty, made Gabino the target of their mockery and aggression. Every punch, every laugh, every look of contempt was another brick in the wall of hatred and resentment he built around himself. The village where Gabino lived, although surrounded by the magical beauty of Zerk, had become a prison of painful memories. With each day, he sank deeper into his own world, where the color of his skin was not a curse, but a symbol of power and uniqueness. He dreamed of the day when he would no longer be the victim, but the master of his own destiny. This was the beginning of Gabino's metamorphosis, from a wounded young man to a calculating and ruthless leader. In his heart, a black flame burned, fueled by years of pain and rejection. And so the story of the purple-skinned mobster began to be written, a story of revenge, power, and the longing for something he had never had: acceptance. In Zerk, where the impossible became possible, Gabino was about to unleash a storm no one could have foreseen.