Ander stood amidst the remnants of the Crimson-Eyed Beast, the stench of blood and the eerie quiet of the forest filling the air. His Skeletal Minions were busy butchering the beast, their sharp claws slicing through its flesh with practiced ease. Ander watched, feeling a strange sense of satisfaction at their efficiency. The meat from the beast would be valuable, either for trade or sustenance.
He glanced at his HUD, noting the recent updates. The XP from the battle had been added, and he was now at 20 XP. His thoughts turned to the task at hand—upgrading his house. He needed 100 Wood and 100 Stone, and he had already begun gathering the wood. Now, he needed to find and collect the stone.
The skeletal minions, having completed their task, gathered around Ander. He looked at each of them—Bone, Ash, Dust, Flint, and Rattle—and felt a growing connection with these creatures. They were his soldiers, his extensions in this world. Their recent battle had earned them some experience, and Ander could see their stats had improved slightly.
Skeletal Minion Status:
• Bone:
• Health: 50
• Strength: 6
• Dexterity: 6
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 12/50
• Ash:
• Health: 50
• Strength: 6
• Dexterity: 6
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 12/50
• Dust:
• Health: 50
• Strength: 6
• Dexterity: 6
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 12/50
• Flint:
• Health: 50
• Strength: 6
• Dexterity: 6
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 12/50
• Rattle:
• Health: 50
• Strength: 6
• Dexterity: 6
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 12/50
Ander decided to set out in search of stone. The forest was dense, and the ground was uneven, but he kept his eyes open for any sign of stone deposits. His new world was fascinating and terrifying, but he had to focus on his immediate goals.
As he walked, he used his Inspect skill to survey the area. The HUD provided details about the terrain and any useful resources.
Inspect Result:
• Rock Formation:
• Type: Stone
• Properties: Durable, suitable for building purposes
• Required Tools: None
He approached a large outcropping of stone and directed his minions to begin collecting it. The Skeletal Minions worked efficiently, their sharp claws chipping away at the rock.
After a few hours of work, Ander checked his HUD again.
Resource Collection Status:
• Wood: 50/100
• Stone: 45/100
New Quest: Gather 55 more stone and 50 more wood.
Reward: 50 XP, 10 Summoning Coins
Ander's HUD also displayed the updated XP and stats:
Current Status:
• Level: 1
• XP: 45/100
• Health: 100
• Strength: 15
• Dexterity: 15
• Stamina: Infinite
• Intelligence: 20
• Mana: 1,000
• Racial Gift: Lord of Bones – Grants a 15% bonus to all stats for undead creatures under your control.
• Skill Points: 2
• Free Points: 5
He used his Skill Points to enhance his Death Bolt skill, improving its damage, and allocated his Free Points into Intelligence to increase his mana pool.
Skill Update:
• Death Bolt - Cost: 85 Mana, Damage: 60 (+10 damage per level)
Free Points Allocation:
• Intelligence: +3
• Mana: +150 (50 Mana per Intelligence point)
• Total Mana: 1,150
With the stone collection underway, Ander decided to explore his land further. He ventured into the deeper parts of the forest, his Skeletal Minions in tow. The trees grew thicker, and the shadows seemed to deepen, but Ander was determined to understand his new domain.
As he explored, he encountered a small group of beasts—less dangerous than the Crimson-Eyed Beast but still formidable. Ander commanded his minions to engage them while he observed from a distance. The beasts were swift, but his minions fought bravely, their improved stats showing their increased strength.
The battle was brief but effective. The minions' experience from the skirmish was as follows:
Skeletal Minion Status (Post-Battle):
• Bone:
• Health: 44
• Strength: 7
• Dexterity: 7
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 25/50
• Ash:
• Health: 50
• Strength: 7
• Dexterity: 7
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 25/50
• Dust:
• Health: 50
• Strength: 7
• Dexterity: 7
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 25/50
• Flint:
• Health: 50
• Strength: 7
• Dexterity: 7
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 25/50
• Rattle:
• Health: 50
• Strength: 7
• Dexterity: 7
• Stamina: Infinite
• Intelligence: 2
• Racial Gift: Fleshless – Immune to all forms of poison and toxins.
• XP: 25/50
Ander's HUD updated again with new XP and status information:
Current Status:
• Level: 1
• XP: 70/100
• Health: 100
• Strength: 15
• Dexterity: 15
• Stamina: Infinite
• Intelligence: 23
• Mana: 1,150
• Racial Gift: Lord of Bones – Grants a 15% bonus to all stats for undead creatures under your control.
• Skill Points: 0
• Free Points: 2
He was getting close to leveling up. As he continued his exploration, he reflected on his progress. The world was vast and filled with challenges, but Ander was beginning to feel more at home. His skeletal form felt less foreign, and the strange new rules of this world were becoming clearer.
With renewed determination, Ander set out to complete his quests. The upgrade of his house was within reach, and with it, he would gain new abilities and opportunities. The Game had only just begun, and Ander was ready to face whatever came next.