It had been a full week since we held the grand welcoming party for Tom, the legendary shipwright. However, the construction of the ship hadn't even begun. Tom, being the perfectionist he was, had been working tirelessly to draft the blueprints for what would become the largest ship in the history of any world.
The task at hand was colossal—4 kilometers long, 600 meters wide, and 260 meters tall ship. I couldn't blame him for the delay. Building something this massive, even on paper, was a feat of engineering genius.
Two weeks passed with Tom still working on the blueprints. His chambers were strewn with parchment, sketches, and notes, the air thick with concentration and the occasional muttering of calculations. Curious, I decided to visit him to understand what was taking so much time.
I entered the room to find Tom hunched over his work, his usually cheerful face marked by worry. "Tom," I asked, "What seems to be the issue? Is something wrong with the design?"
He looked up, his expression grim. "It's not the design, Jon. It's the mechanics. Building a ship this size is possible, but how do we make it move? Relying solely on sails is impractical for a ship this enormous. We'd be at the mercy of the wind—a luxury we can't afford with such an ambitious project. I can build engines and thrusters like in my world, but this place lacks the fuels necessary to run them. Without a reliable power source, this ship won't leave the harbor."
I nodded, understanding his concern. He was right. This wasn't the world of *One Piece*. There was no coal, oil, or other advanced fuels available here to power modern engines. Even if there were, maintaining such engines for a ship this size would be unsustainable.
But then a thought struck me. "Tom," I said, "what about steam engines? Could those work?"
"Steam engines?" he replied, rubbing his chin thoughtfully. "Of course, I know how to build steam engines, but for a ship this size, we'd need a massive amount of heat to boil enough water for steam. We'd burn through entire forests just to move a few miles. It's not practical."
His words rang true, but they ignited an idea in my mind. "Wait here," I said. "Give me a day, and I'll find a solution."
I rushed to the training dimension, a place where I could spend weeks experimenting while only hours passed in the real world. There, I began working with sealing techniques, one of the most versatile and powerful tools in existence.
### A Seal of Magic
The concept was simple yet ambitious. I wanted to create a seal capable of generating immense heat, enough to boil water and produce steam. But there was a catch: the seal couldn't rely on conventional fuels like wood or coal. Instead, it needed to draw energy from the environment itself.
The answer was in the magic of this world. Though the magic in Westeros was neither abundant nor dense, it was omnipresent—latent in the air, land, and seas. If I could create a seal to absorb this ambient magic and convert it into heat, we could power the steam engines indefinitely.
Hours turned into days in the training dimension. I experimented tirelessly, inscribing seals, activating them, and watching them fizzle out or explode spectacularly. Each failure brought me closer to success, refining my technique and understanding of how magic interacted with seals.
Finally, after 15 grueling hours in real-time—or what felt like weeks to me—I did it. A seal rested in my hand, glowing faintly with a steady warmth. This seal absorbed magic from the environment and used it to generate heat, enough to boil water into steam.
Grinning with triumph, I returned to Tom.
### Revolutionizing the Design
Tom was skeptical at first, but when I demonstrated the seal's power, his eyes widened with amazement. "This… this could work!" he exclaimed. "If you can mass-produce these seals and place them throughout the ship's steam system, we wouldn't need fuel at all. The ship could run infinitely, drawing magic from the environment!"
I nodded. "Not just that, Tom. I'll link all the seals to a central control panel. With the press of a button, the seals can be activated or deactivated, ensuring complete control. I'll also line the outer surface of the ship with these seals to maximize their exposure to ambient magic."
Tom's face lit up with excitement. "Jon, this will be the greatest creation of my life! A self-sustaining ship powered by magic… It's unheard of!"
"There's one more thing," I added. "At the ship's starting, leave a hollow space 800 meters. No floors or rooms—just an open chamber."
Tom raised an eyebrow. "Why would you need such a massive space?"
"I want my dragon to fit comfortably inside," I explained. "A ship of this size should have no problem accommodating him, and I estimate these dimensions will be enough for him to rest or take shelter when needed. Make sure to include a mechanism that allows him to enter and exit the ship easily."
Tom nodded. "I'll adjust the blueprints to include this space. It'll be challenging, but it's doable."
### The Dawn of a Legend
Over the next few days, I began mass-producing the seals with my shadow clones, while Tom finalized the blueprints incorporating all the new innovations.
For Tom, this was shaping up to be the crowning achievement of his career. For me, this was a step toward creating something far beyond what anyone in Westeros—or even *One Piece*—could imagine.
The ship would not just be a vessel but a self-sufficient floating city, a testament to what could be achieved when ingenuity and determination met limitless imagination.
This was only the beginning. The real challenge lay ahead: bringing this incredible design to life.
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