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Thank You, Seralp Sari, For Becoming A Member. May The Emperor Protect.
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Three days later, after watching the clips through the remote video, a three-minute promo came out. Schultz nodded and said that there should be no problem.
"The game is scheduled to be launched on October 25, two weeks ahead of the 'Ghost 4' released by Moondustries and their representatives, which will not have much impact on our sales." Schultz told John in the video about some of the more important things: "However, there are two other games that will be released during the period. One is the 'FireWire Elite' FPS type developed by Essence, but it is not a big IP, and the resources invested are not much; the other is developed by Davie Nevin: 'Soul Hunter' issued by Ansoft."
"The former is nothing, FPS-type games do not conflict with us, mainly 'Soul Hunter,' which game is a horror suspense action-adventure game. The type of action-adventure, it should not be a big conflict with us," John was a little surprised. For these situations, he had been making 'Outlast,' and he knew very little.
"It's hard to say, after all, the other party also has terror suspense, although it is not the main selling point," Schultz shook his head.
"And in the publicity department, Ansoft is better than us. Nevin, the producer of 'Soul Hunter,' last year won fifth place in the top ten independent games. It is estimated that we can't compete with them in the sales list." Schultz took a breath.
"I never thought about competing for the sales list," John gave him a strange look when he heard Schultz.
Competing for the sales list? He never thought about such a thing.
Has he never thought about competing for the index? After listening to John, Schultz at the end of the video also suddenly froze. Are there also game creators who do not want to compete for the sales list? This is not only a benefit but also a manifestation of honor and power. Game makers do not want to compete for the leaderboard? This kind of person Schultz has not met before.
"'Outlast' can be profitable, I have never thought about what to fight for," John said, of course.
Originally decided to do 'Outlast,' mainly because John wanted to prepare for the next game 'Resident Evil.' As for what could be achieved by 'Outlast,' John didn't think too much. It was also a few days ago, when talking with Luna on the bed, the idea of how profitable 'Outlast' was.
As for the sales list, what honor? John never thought about it.
***
The video clips of the trailers were finished and a few days after they were handed over to Social Tap, John became inactive. He took two days off for everyone in the studio to give them a good rest. After all, after the release of 'Outlast,' they would inevitably temporarily enter overtime.
And making horror games, the scenes that had been carried out for a few weeks in a blink of an eye made everyone's spirits a little tired, and proper relaxation was also needed.
They did not hold an offline game online demo exhibition with 'FireWire Elite' from Essence Games.
'Outlast,' after a series of publicity, landed on the major game platform channels. The price was the same as the previous 'Octopath Traveler' price, but for this price, the player was more accepting than the 'Octopath Traveler' pricing. After all, judging from the picture effect, the picture of 'Outlast' is much better.
From the game's original artwork and promotional videos released, we can see that the spooky psychiatric hospital has a scary mental patient who can be seen using the night vision function. It's scary, but at least from the screen, most players still prefer this exquisite 3D modeling, rather than the pixel style like 'Octopath Traveler.'
On October 25, 'Outlast' was officially unlocked, and all players could enter the game through the purchased platform.
Looking at the latest games online, Cleveland Louis, as a small streamer, was thinking about what game to play for the stream. Simply speaking, it was to follow the wave of popularity. Any game can be played, but some program effects should also be considered.
"For 'FireWire Elite,' my FPS is not strong, and for 'Soul Hunter,' I am also taking the action-adventure route," Louis thought, considering his program's effect characteristics.
"'Outlast' is good. Although it is a horror game, it does not take much technical skill to entertain, and the audience likes to see me scared, which should also have a little program effect," Louis thought to himself, feeling a little nervous and scared.
It's mainly because he hasn't been brave since he was young. He often turned on the lights when he was home at night, and he was also very imaginative. For example, when he slept on the bed at night and there was a strong wind outside, he often wondered if there were any ghosts. Occasionally, he would even think that something might be hiding under his bed.
Horror games, horror anime, movies, novels, and even small stories always made him uneasy. But there wasn't any other big game suitable for streaming, so he decided to stream 'Outlast.' Otherwise, he would never have played 'Outlast' for the live stream.
"And it's just a game, I won't be too scared, right? I played 'Ghost 3' before and it was fine," Louis cheered himself up in his mind.
The most important thing is that although it's a horror game, there are external factors to make him braver. For example, his live stream time was in the afternoon, his room was bright, and there was a secondary display beside him to watch the chat.
When playing games during the day, and watching the chat eased his fears greatly. And if he got scared during certain scenes, it would be great for the program effect. The more he thought, the more feasible it seemed. So, he made his decision!
Without much hesitation, he quickly opened his social media account and sent a message with an expression pack.
'It's on, it's on, and I'm starting the stream in ten minutes, featuring the horror game 'Outlast.''
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After sending the message, some idle fans immediately responded.
"'Outlast'? Louis's going to stream a horror game?"
'Awesome-!'
'Haha, I've been following this game for a while, but didn't expect a stream.'
'Don't lose your voice like you did when you played 'Ghost 3.''
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The fans, who knew his timid personality well, immediately started teasing him. He decisively ignored the teasing. If he's timid, then he's timid. That only makes the live broadcast effect better, and this game might not even be that scary.
Looking at the already downloaded 'Outlast,' he secretly prepared, opening the live stream software and the camera to start the stream.