As the massive stone doors creaked open, a vast chamber came into view, bathed in dim, flickering light.
The air was thick with a sense of foreboding, and an oppressive energy pressed down on Cruzer like a physical weight. The necrotic gem in his pocket pulsed with increasing intensity, urging him forward.
At the center of the room stood a towering figure, but this was no ordinary enemy. The creature was a Dullahan, a headless knight clad in ancient, battle-worn armor, its spectral horse pawing the ground restlessly beside it.
The Dullahan held a dark, glowing orb, cradled in its left hand. The orb pulsed with a sickly green light, casting eerie shadows across the chamber.
The Dullahan's armor was etched with strange runes that glowed faintly, and a dark mist swirled around its form, giving it an otherworldly, ghostly appearance.