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Chapter 5 - The Great Acient One's (Part 2)

Possession: A Bridge from the Void to Reality

Though the beings of the Void are bound by the strange metaphysical laws that trap them within their own realm, they are not without hunger. They long to reach beyond their prison, yearning to touch worlds they cannot naturally inhabit. Their motives, however, are neither greed nor conquest as mortals understand them. Instead, their urge to enter the material world is an extension of their alien existence—a ceaseless desire to expand, infest, and saturate any space not already devoured by the nothingness they embody. It is not a need born from survival or ambition but from a kind of incomprehensible compulsion, like a void demanding to be filled, or a fire that must consume.

Because they cannot cross directly into other worlds—since doing so would shatter the fragile membrane that holds their essence together—they rely on possession. Through possession, these beings latch onto any form that ventures too close to the boundaries of their domain. Once inside a host, they use that body as a temporary vessel, a foothold through which they can extend a sliver of their influence. However, this act of possession is not a simple matter of control—it is an intrusion of such overwhelming power and alien intent that it fractures both the host and the reality they inhabit.

When a being of the Void inhabits a living creature, the host is not merely commandeered like a puppet—it is hollowed out, remade, and warped beyond recognition. Their memories are scrambled, their thoughts fractured, and their very soul—if it exists—becomes a shredded tapestry, woven through with threads of the Void's influence. The body, no matter how resilient, begins to break down under the strain, corroded by the chaotic essence that now resides within it. Every breath becomes an agonizing conflict between life and annihilation, as the host fights a losing battle to hold onto what remains of its identity.

However, possession is not merely a curse upon the host—it corrupts the world around them. The Void's essence spreads like a cancer, unraveling the laws of reality that once governed the host's world. Natural laws—such as gravity, causality, or time—become unhinged in the vicinity of the possessed, behaving erratically, if not vanishing altogether. Rivers flow backward, stars flicker in and out of existence, and creatures become grotesque amalgamations of their former selves, twisted by the influence of the Void. Even space itself may splinter, tearing open fissures that lead to the voidscape beyond. Each fragment of corruption serves as a crack in the foundation of reality, bringing the Void closer to fully consuming the host world.

The longer the possession persists, the more reality destabilizes. If left unchecked, it is only a matter of time before the host's world collapses into chaos—not unlike a dam bursting under the pressure of a flood. And when that happens, the Void comes rushing in. Entire continents could disintegrate into nothingness, entire timelines collapse into paradox, and every living thing could be reduced to formless potential—a smear of unmade existence.

Even worse, the damage done to a single world has a way of spreading beyond it. Just as a crack in a mirror can propagate across its surface, the corruption caused by a Void-possessed being can ripple across dimensions, unraveling other worlds and realities that lie connected. What begins as the possession of a single body can snowball into the collapse of entire universes, each fragment of broken reality feeding back into the Void. And with every world consumed, the Void grows stronger, its influence pushing further and further beyond its original prison.

Once a being of the Void breaches the barrier between realms, it is never alone for long. The Void is not a place of stillness—its infinite entities are always in flux, always searching, always hungry. The scent of a successful possession acts like a beacon in the endless dark, drawing more beings toward the fissure that allowed one of them through. As if compelled by some cosmic magnetism, countless entities—each more alien and incomprehensible than the last—drift toward the breach, eager to use the same opening to make their own passage into the new world.

This domino effect can quickly spiral out of control. A single possessed being may lead to multiple infestations, each one accelerating the collapse of the host world. As more entities claw their way through the fractures, the nature of the world becomes indistinguishable from the Void—a chaotic, shifting nightmare where nothing holds meaning, permanence, or coherence. At that point, reality itself unravels entirely, as though it were nothing more than a thin veneer over the infinite abyss waiting beneath it.

Possession is not limited to living beings. Artifacts of immense power, especially those created to manipulate dimensions, are prime targets for the entities of the Void. When these objects drift too close to the Void's influence—through experimentation, magical mishap, or sheer accident—they act as conduits, bridges between the two realms. An artifact infected by the Void becomes a focal point of instability, spreading corruption wherever it goes. Entire civilizations have been lost to such accidents, obliterated by their own hubris in attempting to control forces far beyond their comprehension.

In some cases, sorcerers, scholars, or desperate individuals attempt to harness the power of the Void, believing they can bind its beings to their will. But these attempts invariably end in disaster. The Void cannot be tamed; even the smallest fragment of it is enough to topple the most powerful empires. What begins as a minor experiment in possession may tear open rifts so vast that no force in existence can seal them. Once the barriers between worlds weaken, the floodgates are open, and there is no escape from the inevitable tide of annihilation.

Ultimately, the beings of the Void do not seek dominion or conquest. Their aim is not victory but obliteration—the slow, insidious collapse of every system, every structure, every concept of meaning. Their desire to enter other worlds is not motivated by ambition, but by pure inevitability. They are not conquerors—they are the very absence of order, an infinite unraveling of everything that was, is, and will be.

Each possession is not just a temporary invasion; it is the beginning of an endless cascade. Even if the host is destroyed before the corruption spreads, the damage done is irreversible—a stain on the fabric of reality that will, in time, reopen the wound. The Void is patient, for it knows no time. To it, victory is inevitable. If not in this moment, then in the next; if not in this world, then in another.

And as with all things related to the Void, there is no final triumph, no end to the spiral. Just as they exist beyond the concept of infinity, so too does their hunger know no bounds. Even if an infinite number of universes were destroyed, there would still be infinite more to consume. They are not driven by need, for they are the embodiment of needlessness. Their nature is pure entropy, forever clawing toward whatever lies beyond existence, not out of intention, but because it is all they know.

In the end, there is no defense, no escape, and no salvation. For the beings of the Void, all things must end, and the only question is when. Infinity is merely the first step in their path, and what lies beyond that—what waits when all things have been devoured—is something even they cannot yet know. But they will continue, endlessly, until there is nothing left to consume.