It's been three months since my conversation with Lily, and although she was initially upset that I didn't follow her wishes, I knew deep down she was glad I didn't abandon her.
"So, this is your fifth time replaying the game?" Lily asked.
I nodded. "Yup, and it doesn't feel like I've played it eight times because of all the choices," I said, feeding her some food.
Her condition has been deteriorating rapidly, and I fear she has only six months left. I've been tirelessly searching for a doctor who can diagnose her disease, but no one has been able to.
"How's studying going? Can you make any games yet?" she asked as she took a bite from the spoon.
"Not yet. I'm still learning the basics, but I think I'll have a good grasp of it in a couple more months," I replied, envisioning all the games I plan to create.
Lily and I would talk for hours before I headed back home, where I continued playing [Wizards and Wishes].
Seven months passed by in a blur, and now I stood before a casket with Lily inside. Her arms were crossed over her chest as I rested my head on her, tears streaming down my face.
The worst part was that I was the only one there for her. Our other family members hadn't bothered to show up, offering only brief condolences over the phone before hanging up.
Lily always treated everyone with respect and love, so I couldn't understand why she had to be the one in this casket. Why was it always the good people who died so young? This world seemed so unjust, ruled by the corrupt and evil, while the good, like Lily, faced tragic fates.
I spent every possible moment with her before they lowered her casket into the ground. Even after she was buried, I couldn't bring myself to leave. It felt like I had lost another piece of myself.
Looking to my left and right, I saw two other tombstones—my parents' graves.
I placed flowers on each of their graves. "I'll be j-joining you g-guys soon," I choked out, struggling to hold back more tears.
I went back home and spent the entire week watching videos from my parents' camera, reliving all our memories together.
Eventually, exhaustion overtook me, and I fell into a much-needed sleep. However, a loud voice abruptly woke me.
"Get out! You've been here far too long without paying the fee!"
I looked up to see a short girl, about 155 cm tall, with brown hair and brown eyes, glaring at me with anger and disgust.
I was completely confused.
Who was this girl, and how did she get into my house?
And why was she looking at me with such digust? I had never experienced anyone, especially a girl, glaring at me in such a way.
"How did you—" I began, but my voice sounded strange, unfamiliar.
My confusion was interrupted by a sudden, intense pain in my head, causing me to clutch it with both hands.
Unfamiliar memories started flooding my mind. Despite never having experienced them before, I knew exactly whose memories they were, and that realization made me panic inwardly, wondering how this could be possible.
These memories belonged to Silas Raven, the main antagonist of "Wizards and Wishes."
Before I could fully process these foreign memories, the girl grabbed my arm and dragged me out of the room.
I thought this was just a dream, but everything felt far too real. I checked my pockets and found a phone. Turning on the camera, I saw Silas Raven staring back at me.
His messy white hair and his bright blue eyes. He was 178 cm tall and 16 years old and currently fairly chubby looking.
I couldn't comprehend how I was in his body. He was a fictional character, after all. My initial thought was that I might have died in my sleep and reincarnated into Silas's body, but I dismissed that idea.
I was extremely healthy, more now than ever before.
I couldn't decide if this was a curse or a gift. In the game, Silas was destined to die at the hands of Derek and his harem.
For now, I decided to wait until I fell asleep again, hoping it was just a hyper realistic dream. If I woke up back in my original body, all would be well. But if this wasn't a dream, I'd need to find a way to survive and ensure this world achieved a good ending.
With nowhere to sleep, I found a spot outside. As I settled down, I noticed people recognizing me. Silas's origin made him well-known among the civilians.
A few hours passed, and night fell. I eventually fell asleep and woke up still inside Silas's body.
Surprisingly, I didn't feel scared or nervous. Instead, I felt a sense of belonging, likely due to Silas's memories now intertwined with my own. It felt as if I had lived two lives. However, this came with its own set of problems. I also felt his anger, hatred, and lust.
If this world were to achieve a bad ending, everyone would either become slaves or be killed, and I would not accept being sent here to become a slave to a psychopath.
I'm fully aware of how my choices and actions will affect the timeline. Silas, who is now me, is a crucial character for Derek's development.
The problem is, I can't become the villain Silas was. The number of people he killed was staggering, and I didn't have it in me to commit such evil acts.
In the game, Silas later acquired something called 'The All Seeing Eye.' This allowed him to see all possible futures, and the only future that lasted millions of years was one where there were no awakeners.
Silas initially planned to hunt down awakeners and eliminate them, believing this would prevent the recurrence of violence. However, he soon realized that as long as people remembered the past, they would resist embracing change.
Consequently, Silas decided to wipe out humanity entirely and create a new, perfect world devoid of violence and hatred. He attempted to persuade others to join him, sharing the visions he had seen of countless futures. His goal was to ensure that only one future, devoid of awakeners, would endure for millions of years, securing humanity's survival.
Unfortunately, those he approached viewed his plan as malevolent and betrayed him, divulging his intentions to all the kingdoms. This betrayal reinforced Silas's belief that he alone possessed the willpower needed to achieve a future without awakeners.
Silas acknowledged in his final moments that his defeat stemmed from straying away from the future he had foreseen. Even in a world devoid of awakeners, he found that hatred and violence still persisted. This realization led him to reflect on the impossibility of achieving perfection among humans.
He came to understand that humans inherently carry flaws, and his mistake was in rejecting this reality. Instead of accepting the imperfect nature of the world, Silas pursued a utopian fantasy that ultimately proved unattainable.
In his dying moments, Silas grasped the futility of his quest for an idealized world and the tragic consequences of his inability to embrace the complexities and imperfections of humanity.