So I forgot to answer how the leveling systems worked in this series,so I figured I should include this.
You will need a certain amount of xp and the amount quintuples every ten or twenty levels,shown below.
1-10= 4000 xp
11-20=20000 xp
21-40=100000 xp
41-60=500000 xp
61-80=2.5 million xp
81-99= 12.5 million xp
(When Mc and allies get to level 100 the xp amount will reset all over again and will need 4000 xp to get to level 101 and so on)
Now for the xp given to the players for killing certain zombies,starting with the resident evil zombies,since they aren't as dangerous as the SaS zombos (markup liner says zombos,so I wanted to say it)
Reg. Zombo =5 xp per kill
Crimson heads= 50 xp per kill
Hunters(alpha)=100 xp per kill
Hunters(beta)=75 xp per kill
Hunters(gamma)= 50 xp per kill
Lickers= 150 xp per kill
Doggo zombo= 10xp (single) or 100xp(pack)
All the BoWs that you only see once=1000xp per kill.
Tyrants(depending)
(I'm not kidding the weakest will give around 100 xp while the more threatening tyrants will give ten to forty times more.)
Nemesis tyrant=10k xp with another 10k xp added per evolution.
Now the SaS zombies will give ten times as much xp considering there are much more dangerous due to them getting buffs in the game.
Hope you the viewers are happy with the amount of xp I've given each zombie.