The next day, my clothing felt a little itchy. I'd need to figure out how clothing was washed. More than that, I'd need to get more clothing. Well, I couldn't do any of it without money. I asked a few times and found that the town meeting would be at the Adventuring Guild. I, fortunately, didn't sleep in and managed to arrive on time. I sat and waited about an hour before the crowds grew to the point of making me slightly nervous. However, I patiently waited for the meeting to get underway.
A guy I didn't recognize stood up in front of the stage. Right behind him was the Guild Master that I knew from yesterday. He was actually wearing a shirt now. Good for him. I ended up sitting between a rough-looking woman and an even rougher looking guy. Fortunately, I didn't need to wait too long before the meeting started.
"Before we start discussing our protective measures for Chalm, I'd like to pass out the rewards." The guy in the front of the stage said. "Donald Cult, 3 silver."
The person who was named walked up and collected their reward. They called the next name. Some people seemed a bit grouchy about how much they made, while others were quite happy. Looking at the job board yesterday, most C-class jobs earned around 3-5 silver. As the guild kept 70%, that meant the take-home was about 1 or 2 silver.
How expensive was all that? I had kept my ear opened while I was waiting and asked a few choice questions before the meeting started. Thus, I had a better idea of the world than before. From what I could tell, there were coppers, silver, and gold. Ten coppers made a silver, and ten silver made a gold. One to two gold coin was about the monthly salary for an Adventurer, presuming they could do about a job a week. Some jobs could take a 2-3-day trip, plus they also could have their own expenses.
My inn costs about 5 copper a day with meals, but that was the inn cost. Few adventurers lived in inns full time though, choosing instead to bunk up in small rentable bungalows which cost a few silvers a month depending on the size and number of people they lived with. It should also be noted that since adventurers didn't need to risk their lives, adventuring wasn't exactly the highest paying occupation. Dungeon divers made ten times that amount, but due to the nature of dungeons, the resurrection didn't work if you died in one. That meant that dying in a dungeon was a permanent death.
Well, I never died the first time, and I didn't plan to die any time soon. Therefore, it didn't frighten me like it frightened others here. I lived in a world where death was always permanent. For that matter, I didn't come from this world. Since my soul came from another world, there was no guarantee whether I could be resurrected in the first place. It was possible any death for me would be permanent, and I didn't plan to test that theory out. Thus, the dungeon was no more terrifying in my mind than anywhere else.
The money distribution continued. A few of the higher-level people received as much as two gold. That was quite impressive. I couldn't wait for my payout.