Chereads / Kalki : Adventure beyond time / Chapter 3 - POWER SYSTEM ~ KALKI : ADVENTURE BEYOND TIME

Chapter 3 - POWER SYSTEM ~ KALKI : ADVENTURE BEYOND TIME

1. Spiritual Power (Ki/Chi/Energy)

~ Every country use different names for spiritual power / energy .

Chi Control : Manipulation of internal energy for enhanced physical abilities, healing, and spiritual attacks.

Aura Manifestation : Creating protective or offensive auras.

Spiritual Entities : Summoning or communicating with spirits or otherworldly beings for power.

2. Martial Arts :

Hand-to-Hand Combat : Mastery of various fighting styles and techniques.

Enhanced Reflexes : Superhuman speed and agility.

Strength Augmentation : Increased physical strength and durability.

3. Weapons Mastery :

Melee Weapons : Proficiency with swords, spears, axes, etc.

Ranged Weapons : Expertise in using bows, guns, throwing knives, etc.

Weapon Enchantment : Infusing weapons with magical properties for increased effectiveness.

4.Magic :

Elemental Magic : Control over fire, water, earth, air, and other elements.

Arcane Magic : Use of spells for various effects, such as teleportation, time manipulation, and illusions.

Necromancy : Control over the dead and dark forces.

5. Technological Enhancements :

Cybernetics : Integration of advanced technology into the body for enhanced abilities.

Gadgets : Use of high-tech equipment for combat and support.

Artificial Intelligence : Employing AI companions or constructs for assistance.

6. Divine Powers :

Holy Magic : Abilities granted by divine entities, such as healing, purification, and smiting evil.

Divine Blessings : Enhanced luck, protection, and other supernatural benefits.

7. Psychic Abilities :

Telekinesis : Moving objects with the mind.

Telepathy: Communicating mentally or reading thoughts.

Clairvoyance : Seeing events from the past, present, or future.

8. Alchemical Powers :

Transmutation : Changing the properties of matter.

Potion Brewing : Creating potions for various effects, such as healing, strength, or invisibility.

Homunculi Creation : Crafting artificial life forms for various purposes.

¤ Forbidden Magic

1. Teleportation

- Instantaneous Travel : Moving instantly from one place to another, bypassing physical obstacles.

- Dimensional Travel : Crossing into alternate dimensions or realms.

2. Time Manipulation

- Time Stop : Halting time entirely for everything except the caster.

- Time Reversal : Rewinding events to a previous state, potentially altering history.

- Time Acceleration : Speeding up time for specific objects or people.

3. Mind Control

- Complete Domination : Taking full control over another being's actions and thoughts.

- Memory Erasure : Removing or altering memories of others.

- Emotion Manipulation : Inducing or removing emotions at will.

4. Forbidden Necromancy

- Resurrection of Souls : Bringing back the dead with their souls intact.

- Soul Manipulation : Controlling or consuming souls for power.

- Creating Undead Armies : Raising large numbers of undead servants.

5. Reality Warping

- Alteration of Reality : Changing the fundamental rules of reality.

- Creation of Alternate Realities : Forming entire new universes or realities.

- Matter Creation : Conjuring matter or objects from nothing.

6. Curses and Hexes

- Death Curse: Imposing a curse that leads to inevitable death.

- Permanent Transformation: Transforming beings into other forms permanently.

- Binding Curse: Trapping a soul or consciousness in an inanimate object.

7. Dark Summoning

- Eldritch Summoning: Calling forth powerful, ancient entities from beyond time and space.

- Demonic Pacts: Making deals with high-level demons for immense power.

- Forbidden Constructs: Creating abominations or powerful beings that defy natural laws.

- Void Magic: Manipulating void energy to erase matter from existence.

- Cataclysmic Spells: Triggering natural disasters with magical force.

Ancient Magic

1. Primordial Elemental Control

- Elemental Fusion: Combining multiple elemental forces into a single, powerful spell.

- Weather Control: Mastery over weather patterns, capable of creating storms, droughts, and other extreme conditions.

- Volcanic Manipulation: Controlling volcanic activity and magma.

2. Arcane Constructs

- Living Statues: Creating sentient beings from inanimate materials.

- Golem Mastery: Crafting and commanding powerful golems made from rare materials.

- Ancient Relics: Enchanting objects with long-lost magic for various effects.

3. Runic Magic

- Runic Seals: Crafting powerful seals that can bind or protect against mighty forces.

- Ancient Glyphs: Inscribing symbols that hold potent magical effects.

- Runic Summoning: Calling forth entities or forces bound by ancient runes.

4. Cosmic Magic

- Starfall Invocation:Calling down meteors or cosmic energy.

- Celestial Alignment: Harnessing the power of celestial events for magical boosts.

- Astral Projection: Traveling through the astral plane for information or influence.

5. Life and Creation Magic

- Genesis Magic: Creating life from raw magical energy.

- Nature's Wrath: Summoning the raw power of nature for destructive or restorative purposes.

- Eternal Youth: Granting or sustaining immortality through magical means.

The overall power of the character will be called "OPI" OVERALL POWER INDICATOR.