Chereads / The Epics Of Vestia / Chapter 46 - Chapter 46: Haul Of Nde'nkah III

Chapter 46 - Chapter 46: Haul Of Nde'nkah III

"Thanks..." Valmus thanked awkwardly before continuing his appraisal spree.

[[Origin Stone

Item Rank: Divine

Item Type: Resource.

Stones Condensed from Origins Essence.]

[Spacium Stone.

Item Rank: Celestial.

Item Type: Resource.

Stones Condensed from Spacial Essence.]

[Chronoa Stone

Item Rank: Celestial Rank.

Item Type: Resource.

Stones Condensed from Time Essence.]

[Celestial Gold Coins.

Item Rank: Celestial Rank.

Item Type: Resource/Material.

Currency used in the Ancient Times that have been exposed to The Divine Aura of a Powerful Diety.

Celestial Gems

Item Rank: Celestial Rank

Item Type: Resource/Material.

Gemstones used in Ancient Times that have been exposed to The Divine Aura of a Powerful Diety.]]

The list was near endless with most being Divine or Celestial while the lowest was Mythical, Nde'nkah's Treasury was very rewarding to Valmus who had multiple plans to fulfil. His attention was however drawn to a Jar of something he never though he could find

[Quilins Breast milk

Item Rank: Celestial Rank.

Item Type: Consumable.

The Breast milk of a Celestial Quilin, whose milk has been exposed to Origin's Essence and has been nourished for Millenias.

Guaranteed to Awaken an Elemental Affinity, Raise an affinity and Increase the Effectiveness of Darkness, Lightning or Shadow Type Skills/Abilities.

+500% increase in Energy Reserves and

+500 to all Stats with a Guaranteed Chance to awaken a Special/Hidden stat.]

"Holy Shit!!" Valmus couldn't help but curse reading the Description he was sure this Jar would shock Vestia as a whole.

He continued Appraising the items one by one and his shock had numbed greatly.

[Item Name: The Chalice Of Quintessence

Item Rank:  Divine.

Item Type: Tool.

A Chalice that is said to be forged from a primordials Blood. It seeks to Elevate all that it holds towards Perfection.]

[Item Name: The Chalice Of imperfections

Item Rank: Divine.

Item Type: Tool.

A chalice made from the schemes of an Avaricious being through Uncanny means. It seeks to Degrade all that it holds to be further from perfection.]

[Item Name: The Cauldron of Inversion Item Rank: Divine.

Item Type: Tool.

A Cauldron that is said to be born from the blood of The Demon of Evil. It was then Enhanced by the Blood of Deities Until it Ascended to be Divine. It Alters the Nature of all those that are submerged within it to be opposite of what they once were.]

[Item Name: The Orb of Moiety

Item Rank: Divine.

Item Type: Tool.

An Artifact made by a Vexed Craftsman who sought Retribution. It halves all that is stored within it, be it in quality or Quantity or worth.]

[Item Name: The Orb of Generation.

Item Rank: Divine.

Item Type: Tool.

An artifact made by an Avaricious being through Uncanny means. It Multiplies all that is stored within it to a maximum of a thousand. It however does not affect Quality, or Worth.]

[Item Name: The Cauldron of Expanse

Item Rank: Divine.

Item Type: Tool.

An artifact that increases (Size/shape/Quantity) of matter placed within.]

[Item Name: Elixir of Holmes.

Item Rank: Divine.

Item Type: Consumable.

An Elixir that Permanently Increases the amount of Stats Earned by 500%. + 1000 free stats. Current Quantity (10)]

[Item Name: Elixir of Sia.

Item Rank: Divine.

Item Type: Consumable.

An Elixir that Permanent Increases the Perception Stat by 1000%. Grants an SS/ Esoteric Perception skill. Current Quantity (10)]

[Item Name: Elixir of  Airmed.

Item Rank: Divine.

Item Type: Consumable.

An Elixir that Permanently increases the Physical Stats by 1000%. Grants an SS/Esoteric Body Skill. Current Quantity (10)]

[Item Name: Elixir of Sàga.

Item Rank: Divine.

Item Type: Consumable. - An Elixir that Permanently Increases the Mental stats by 1000%.  Grants an SS/Esoteric Mind Skill. Current Quantity (10)]

[Item Name: Elixir of Pysche

Item Rank: Divine.

Item Type: Consumable.

An Elixir that Permanently increases the Soul Stats by 1000%. Grants an SS/Esoteric Soul Skill. Current Quantity (10)]

[Item Name: Elixir of Paynes.

Item Rank: Divine.

Item Type: Consumable.

An Elixir that Permanently Increases the Vitality stat and HP Capacity by 1000%. It heals all diseases and ailments. Grants an SS/Esoteric Life Skill. Grants Immunity to all Status Ailments. Current Quantity (10)]

[Item Name: Elixir of Eneria.

Item Rank: Divine.

Item Type: Consumable.

An Elixir that Permanently increases the Reserves by 1000%. Grants an SS Energy based Skill. Current Quantity (10)]

There were Ancient Recipes, Forgotten Crafting Techniques, Skill Scrolls, stones and Tomes, Mountains of Platinum, Gold and Gems

Valmus was elated being at his wits end his mind had briefly short circuited staring at wealth that would put even an Empire to shame.

"Good, with this I can get the Diamond Membership without fail once I leave this village.

He took the Jar of Quilins Milk along with one Elixir from each type and places them in the Orb of Generation multipling it by a thousand.

He did this for all the Elixir bottle and other Potions until his measly ten turned into ten thousand each.

He then took one of each Elixir and places it in the Chalice of Imperfection reducing their Quality from Divine to Celestial to Ancient to Mythical to Legendary to Epic which was his minimum, resulting in five degraded Elixirs or Potions.

The Six were then multiplied until they were six thousand for each type of Elixir or Potion, for the next few hours Valmus had mass produced lesser forms of the Elixirs which he planned to Auction off.

[Item Name: Elixir of Holmes.

Item Rank: Divine.

Item Type: Consumable.

An Elixir that Permanently Increases the amount of Stats Earned by 500%. + 1000 free stats.]

[Item Name: Stat Potion(System Default.

Item Rank: Celestial.

Item Type: Consumable.

A Potion that has yet to reach its peak. Permanently increases the amount of Stats earned by 300%. +500 free stats.]

[Item Name: Stats Potion

Item Rank: Ancient.

Item Type: Consumable.

A Potion that has yet to reach its peak. Permanently increases the amount of Stats earned by 150%. +250 free stats.]

[Item Name:;Stat Potion.

Item Rank: Mythical..

Item Type: Consumable.

A Potion that has yet to reach its peak. Permanently increases the amount of Stats earned by 100%. +125 free stats.]

[Item Name: Stat Potion. System Default.

Item Rank: Legendary.

Item Type: Consumable.

A Potion that has yet to reach its peak. Permanently increases the amount of Stats earned by 50%. +50 free stats.]

[Item Name: Stat Potion.

Item Rank: Epic.

Item Type: Consumable.

A Potion that has yet to reach its peak. Permanently increases the amount of Stats earned by 25%. +25 free stats.]

"I'll auction two Divine potions four Celestial, eight Ancient, sixteen Mythical, Thirty two Legendary and sixty four Epic potions per type. For the Coins, Gems and stones... I'll think about it later but first things first, these Potions won't be as helpful as I want except for the Elixir of Holmes which will help with my Stat growth.

The Orb of Generation is also a wonderful treasure, once you use it it breaks down the composition of the item/potion and recreates it's recipe ingredients and procedure to creation.

The current me can start a Guild and not be worried about funds without even touching Nde'nkah's Treasury," Valmus laughed.

Reincarnators and Regressors surely had it easy.

[The Insatiable Weapon

Item Type: Weapon

Item Rank: Rare+{Regressed.}

Item Level: None

Item Requirements: None

Durability: ∞

An Ever changing weapon crafted by the Paragon of Smithing.

Effect 1 -> It can Devour any to all forms of weapons to grow.

Effect 2 -> It can Assume the form of any weapon it has ever consumed, it's skills and effects.

Effect 3 -> It can Merge the numerous forms into a single form which has all the good factors of the devoured.

Effect 4 -> It can change it's form to a more convenient form. Be it a ring, bracelet or necklace.

Skill: Weapon Destroyer -> Uses the Devouring energy to Destroy opponents weapon eating away it's skills, effects and bonuses.

[Requirements to Rank up:

Devour 10,000,000 Common weapons

1,000,000 uncommon and 100,000 Rare weapons.]