Gu Fan paused briefly before continuing, "As for designing the fake-AI to only create chaos without constructing, that's even more impractical.
"Because it's difficult to define specifically what constitutes chaos and what constitutes construction.
"Take the functions of building and demolishing for example.
"Building in the right place is construction, while building in the wrong place is chaos;
"Demolishing in the right place is chaos, yet demolishing in the wrong place turns into construction.
"Suppose we restrict the fake-AI's building permissions, allowing it only to demolish:
"On one hand, the fake-AI's ability to create chaos would decrease, as players can more easily adapt to this singular action; on the other hand, we must enable the AI to discern the correct locations from the incorrect ones, because only by judging the location can it demolish parts that players truly care about, rather than helping players remove useless structures.