Chereads / Why the bug I wrote became a core gameplay mechanic?! / Chapter 479 - Chapter 462: How to Achieve a Good Ending?

Chapter 479 - Chapter 462: How to Achieve a Good Ending?

How could one achieve a good ending?

Clearly, aside from the brute-force method of unpacking the game, one had to start with the existing game plot and make reasonable speculations.

Actually, for the unpacking elites, they could find the corresponding unlocking methods for the plot as long as they were willing to dig deeper, but these people usually chose not to do so.

If you unpack and give away the standard answers, what's the point of playing?

Isn't that equivalent to giving spoilers?

Therefore, those who unpacked were also afraid of being attacked and didn't dare to reveal all these endings. They could only tell everyone there were five different endings based on what they unpacked, but as for what those endings were specifically, they tried to keep it as secret as possible.

Besides, there was another way for players to find out the names of these endings.

That was the game's own achievement system.

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